ESO Lua File v100011

internalingame/market/keyboard/marketclasses_keyboard.lua

[◄ back to folders ]
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
ZO_MARKET_PRODUCT_WIDTH = 302
ZO_MARKET_PRODUCT_COLUMN_PADDING = 10
ZO_MARKET_PRODUCT_BUNDLE_WIDTH = 2 * ZO_MARKET_PRODUCT_WIDTH + ZO_MARKET_PRODUCT_COLUMN_PADDING
ZO_MARKET_PRODUCT_HEIGHT = 200
ZO_MARKET_DEFAULT_BACKGROUND_COLOR = ZO_ColorDef:New(1, 1, 1)
ZO_MARKET_MOUSE_OVER_BACKGROUND_COLOR = ZO_ColorDef:New(.8, .8, .8)
ZO_MARKET_PURCHASED_BACKGROUND_COLOR = ZO_ColorDef:New(.6, .6, .6)
local ICON_PADDING = 6 -- amount of x and y padding to give icons in frames
--
--[[ Keyboard MarketProduct ]]--
--
local KeyboardMarketProduct = ZO_MarketProductBase:Subclass()
function KeyboardMarketProduct:New(...)
    return ZO_MarketProductBase.New(self, ...)
end
function KeyboardMarketProduct:Initialize(controlId, controlTemplate, parent, iconPool, ...)
    ZO_MarketProductBase.Initialize(self, controlId, controlTemplate, parent, ...)
    self.iconPool = ZO_MetaPool:New(iconPool)
end
function KeyboardMarketProduct:LayoutBackground(background)
    local isAvailable = not self.purchased
    local backgroundSaturation = isAvailable and 0 or 1
    local backgroundColor = isAvailable and ZO_MARKET_DEFAULT_BACKGROUND_COLOR or ZO_MARKET_PURCHASED_BACKGROUND_COLOR
    local hasBackground = background ~= ZO_NO_TEXTURE_FILE
    if hasBackground then
        self.background:SetDesaturation(backgroundSaturation)
        self.background:SetColor(backgroundColor:UnpackRGB())
        self.background:SetTexture(background)
    end
    self.background:SetHidden(not hasBackground)
    self.hasBackground = hasBackground
end
function KeyboardMarketProduct:Purchase()
    PlaySound(SOUNDS.MARKET_PURCHASE_SELECTED)
    local discountedCost = select(4, self:GetMarketProductInfo())
    if discountedCost > GetMarketCurrency() then
        ZO_Dialogs_ShowDialog("MARKET_INSUFFICIENT_CROWNS_WITH_LINK", ZO_BUY_CROWNS_URL, ZO_BUY_CROWNS_FRONT_FACING_ADDRESS)
    elseif self:HasBeenPartiallyPurchased() then
        ZO_Dialogs_ShowDialog("MARKET_BUNDLE_PARTS_OWNED", {marketProductId = self.marketProductId})
    else
        ZO_Dialogs_ShowDialog("MARKET_PURCHASE_CONFIRMATION", {marketProductId = self.marketProductId})
    end
end
function KeyboardMarketProduct:Reset()
    ZO_MarketProductBase.Reset(self)
    self.iconPool:ReleaseAllObjects()
end
function KeyboardMarketProduct:Refresh()
    -- need to release the icons before we refresh, because Show() will grab a new icon
    self.iconPool:ReleaseAllObjects()
    ZO_MarketProductBase.Refresh(self)
end
function KeyboardMarketProduct:InitializeMarketProductIcon(attachmentIndex, attachmentType, purchased)
    local marketProductIcon = self.iconPool:AcquireObject()
    marketProductIcon:Show(self, attachmentIndex, attachmentType, purchased)
    return marketProductIcon
end
-- MarketProduct mouse functions
function KeyboardMarketProduct:OnMouseEnter(activeIcon)
    self.activeMarketProductIcon = activeIcon
    self:SetHighlightHidden(self.purchased)
    if self.hasBackground and not self.purchased then
        self.background:SetColor(ZO_MARKET_MOUSE_OVER_BACKGROUND_COLOR:UnpackRGB())
    end
    self:DisplayTooltip(activeIcon)
end
function KeyboardMarketProduct:OnMouseExit()
    self.activeMarketProductIcon = nil
    self:SetHighlightHidden(true)
    if self.hasBackground and not self.purchased then
        self.background:SetColor(ZO_MARKET_DEFAULT_BACKGROUND_COLOR:UnpackRGB())
    end
    self:ClearTooltip()
end
function KeyboardMarketProduct:OnClicked(button)
    if(button == 1) then
        if self.owner:IsReadyToPreview() then
            self:Preview()
        end
    elseif(button == 2) then
        ClearMenu()
        if not self:HasBeenPurchased() then
            local function PurchaseCallback()
                self:Purchase()
            end
            if self:IsBundle() then
                AddMenuItem(GetString(SI_MARKET_ACTION_PURCHASE_BUNDLE), PurchaseCallback)
            else
                AddMenuItem(GetString(SI_MARKET_ACTION_PURCHASE), PurchaseCallback)
            end
        end
        if self:HasPreview() then
            if self:IsPreviewingActiveCollectible() then
                AddMenuItem(GetString(SI_MARKET_ACTION_END_PREVIEW), function() self:EndPreview() end)
            elseif IsCharacterPreviewingAvailable() then
                AddMenuItem(GetString(SI_MARKET_ACTION_PREVIEW), function() self:Preview() end)
            end
        end
        ShowMenu(self.control)
    end
end
function KeyboardMarketProduct:OnDoubleClicked(button)
    if(button == 1) then
        if not self:HasBeenPurchased() then
            self:Purchase()
        end
    end
end
function KeyboardMarketProduct:DisplayTooltip(activeIcon)
    if activeIcon then
        if activeIcon.attachmentType == MARKET_ATTACHMENT_COLLECTIBLE then
            local collectibleId = GetMarketProductCollectibleInfo(self:GetId(), activeIcon.attachmentIndex)
            InitializeTooltip(ItemTooltip, activeIcon.control, RIGHT, -15, 0, LEFT)
            ItemTooltip:SetCollectible(collectibleId, DONT_SHOW_COLLECTIBLE_NICKNAME, DONT_SHOW_COLLECTIBLE_HINT)
        elseif activeIcon.attachmentType == MARKET_ATTACHMENT_ITEM then
            InitializeTooltip(ItemTooltip, activeIcon.control, RIGHT, -15, 0, LEFT)
            ItemTooltip:SetMarketItem(self:GetId(), activeIcon.attachmentIndex)
        end
    end
end
function KeyboardMarketProduct:ClearTooltip()
    ClearTooltip(ItemTooltip)
end
function KeyboardMarketProduct:GetBackground()
end
--
--[[ MarketProductBundle ]]--
--
ZO_MarketProductBundle = KeyboardMarketProduct:Subclass()
function ZO_MarketProductBundle:New(...)
    return KeyboardMarketProduct.New(self, ...)
end
function ZO_MarketProductBundle:Initialize(controlId, parent, iconPool, owner)
    KeyboardMarketProduct.Initialize(self, controlId, "ZO_MarketProductBundle", parent, iconPool, owner)
    self.description = self.control:GetNamedChild("Description")
end
function ZO_MarketProductBundle:PerformLayout(name, description, cost, discountedCost, discountPercent, icon, background, isNew, isFeatured)
    local iconControls = self:CreateIconControlTable(self.purchased)
    self:LayoutIcons(iconControls)
end
local BUNDLE_ICON_SIZE = 64
function ZO_MarketProductBundle:CreateIconControlTable(purchased)
    local iconControls = {}
    for i = 1, self:GetNumAttachedItems() do
        local marketProductIcon = self:InitializeMarketProductIcon(i, MARKET_ATTACHMENT_ITEM, purchased)
        marketProductIcon:SetDimensions(BUNDLE_ICON_SIZE)
        marketProductIcon:SetFrameHidden(false)
        table.insert(iconControls, marketProductIcon:GetControl())
    end
    for i = 1, self:GetNumAttachedCollectibles() do
        local marketProductIcon = self:InitializeMarketProductIcon(i, MARKET_ATTACHMENT_COLLECTIBLE, purchased)
        marketProductIcon:SetDimensions(BUNDLE_ICON_SIZE)
        marketProductIcon:SetFrameHidden(false)
        table.insert(iconControls, marketProductIcon:GetControl())
    end
    return iconControls
end
local BUNDLE_ROW_PADDING = 5
local BUNDLE_COLUMN_PADDING = 5
local NUM_BUNDLE_ROWS = 2
function ZO_MarketProductBundle:LayoutIcons(iconControls)
    local numControls = #iconControls
    local topRowControls
    local bottomRowControls
    if numControls == 2 then
        topRowControls = iconControls
        bottomRowControls = {}
    else
        topRowControls = {}
        bottomRowControls = {}
        local numTopRow = zo_ceil(#iconControls / NUM_BUNDLE_ROWS)
        for index, control in ipairs(iconControls) do
            if index <= numTopRow then
                table.insert(topRowControls, control)
            else
                table.insert(bottomRowControls, control)
            end
        end
    end
    local previousControl
    local previousRowControl
    for index, control in ipairs(topRowControls) do
        control:ClearAnchors()
        if index == 1 then
            control:SetAnchor(TOPRIGHT, nil, nil, -20, 20)
            previousRowControl = control
        else
            control:SetAnchor(TOPRIGHT, previousControl, TOPLEFT, -BUNDLE_COLUMN_PADDING, 0)
        end
        previousControl = control
    end
    previousControl = nil
    for index, control in ipairs(bottomRowControls) do
        control:ClearAnchors()
        if index == 1 then
            -- offset the bottom row if we have fewer items in the bottom row
            local rowIsSmaller = #topRowControls - #bottomRowControls >= 1
            if rowIsSmaller then
                control:SetAnchor(TOPRIGHT, previousRowControl, BOTTOM, 0, BUNDLE_ROW_PADDING)
            else
                control:SetAnchor(TOPRIGHT, previousRowControl, BOTTOMRIGHT, 0, BUNDLE_ROW_PADDING)
            end
            firstInRow = false
        else
            control:SetAnchor(TOPRIGHT, previousControl, TOPLEFT, -BUNDLE_COLUMN_PADDING, 0)
        end
        previousControl = control
    end
end
function ZO_MarketProductBundle:LayoutDescription(description)
    ZO_MarketClasses_Shared_ApplyTextColorToLabel(self.description, not self.purchased, ZO_NORMAL_TEXT, ZO_DEFAULT_TEXT)
    self.description:SetHidden(true)
end
function ZO_MarketProductBundle:IsPreviewingActiveCollectible()
    if self:IsActiveIconCollectible() then
        return self:IsPreviewingCollectible(self.activeMarketProductIcon.attachmentIndex)
    else
        return false
    end
end
function ZO_MarketProductBundle:HasPreview()
    return self:IsActiveIconCollectible() and self:CanPreviewCollectible(self.activeMarketProductIcon:GetAttachmentIndex())
end
function ZO_MarketProductBundle:Preview()
    if self:IsActiveIconCollectible() then
        self:PreviewCollectible(self.activeMarketProductIcon.attachmentIndex)
    end
end
function ZO_MarketProductBundle:IsBundle()
    return true
end
function ZO_MarketProductBundle:OnMouseEnter(activeIcon)
    KeyboardMarketProduct.OnMouseEnter(self, activeIcon)
    self.description:SetHidden(false)
end
function ZO_MarketProductBundle:OnMouseExit()
    KeyboardMarketProduct.OnMouseExit(self)
    self.description:SetHidden(true)
end
--
--[[ MarketProductIndividual ]]--
--
ZO_MarketProductIndividual = KeyboardMarketProduct:Subclass()
function ZO_MarketProductIndividual:New(...)
    return KeyboardMarketProduct.New(self, ...)
end
function ZO_MarketProductIndividual:Initialize(controlId, parent, iconPool, owner)
    KeyboardMarketProduct.Initialize(self, controlId, "ZO_MarketProduct", parent, iconPool, owner)
end
local SINGLE_ICON_SIZE = 64
function ZO_MarketProductIndividual:PerformLayout(name, description, cost, discountedCost, discountPercent, icon, background, isNew, isFeatured)
    --safeguard against empty MarketProducts
    if self:GetNumAttachments() == 1 then
        local attachmentType = self:GetNumAttachedCollectibles() == 1 and MARKET_ATTACHMENT_COLLECTIBLE or MARKET_ATTACHMENT_ITEM
        local marketProductIcon = self:InitializeMarketProductIcon(1, attachmentType, self.purchased)
        marketProductIcon:SetDimensions(SINGLE_ICON_SIZE)
        --only show the icon if we have no background or it's an item that has a stack
        local showIcon = background == ZO_NO_TEXTURE_FILE or marketProductIcon.hasStack
        marketProductIcon:SetHidden(not showIcon)
        -- only show the frame when the icon is being showed on top of a background
        local showFrame = background ~= ZO_NO_TEXTURE_FILE and showIcon
        marketProductIcon:SetFrameHidden(not showFrame)
        self.productIcon = marketProductIcon
        local iconControl = marketProductIcon:GetControl()
        iconControl:ClearAnchors()
        iconControl:SetAnchor(TOPRIGHT, nil, nil, -20, 20)
    end
end
function ZO_MarketProductIndividual:IsPreviewingActiveCollectible()
    return self:IsPreviewingCollectible(1)
end
function ZO_MarketProductIndividual:HasPreview()
    return self:GetNumAttachedCollectibles() == 1 and self:CanPreviewCollectible(1)
end
function ZO_MarketProductIndividual:Preview()
end
function ZO_MarketProductIndividual:IsBundle()
    return false
end
function ZO_MarketProductIndividual:OnMouseEnter(activeIcon)
    KeyboardMarketProduct.OnMouseEnter(self, self.productIcon)
end
function ZO_MarketProductIndividual:DisplayTooltip(activeIcon)
    if activeIcon then
        InitializeTooltip(ItemTooltip, self.control, RIGHT, -15, 0, LEFT)
        if activeIcon.attachmentType == MARKET_ATTACHMENT_COLLECTIBLE then
            local collectibleId = GetMarketProductCollectibleInfo(self:GetId(), 1)
            ItemTooltip:SetCollectible(collectibleId, DONT_SHOW_COLLECTIBLE_NICKNAME, DONT_SHOW_COLLECTIBLE_HINT)
        elseif activeIcon.attachmentType == MARKET_ATTACHMENT_ITEM then
            ItemTooltip:SetMarketItem(self:GetId(), 1)
        end
    end
end
--
--[[ MarketProductIcon ]]--
--
MARKET_ATTACHMENT_NONE = 0
MARKET_ATTACHMENT_ITEM = 1
MARKET_ATTACHMENT_COLLECTIBLE = 2
ZO_MarketProductIcon = ZO_Object:Subclass()
function ZO_MarketProductIcon:New(...)
    local marketProductIcon = ZO_Object.New(self)
    marketProductIcon:Initialize(...)
    return marketProductIcon
end
local SURFACE_SELECTED_INDEX = 2
function ZO_MarketProductIcon:Initialize(controlId, parent)
    local TEMPLATE_NAME = "ZO_MarketProductIcon"
    local control = CreateControlFromVirtual(TEMPLATE_NAME, parent, TEMPLATE_NAME, controlId)
    control.marketProductIcon = self
    self.control = control
    self.icon = control:GetNamedChild("Icon")
    self.frame = control:GetNamedChild("Frame")
    self.frame:SetSurfaceHidden(SURFACE_SELECTED_INDEX, true)
    self.stackCount = self.icon:GetNamedChild("StackCount")
    self.hasStack = false
end
function ZO_MarketProductIcon:Show(marketProduct, attachmentIndex, attachmentType, bundlePurchased)
    self.control:SetParent(marketProduct.control)
    self.marketProduct = marketProduct
    self.attachmentIndex = attachmentIndex
    self.attachmentType = attachmentType
    self.hasStack = false
    local marketProductId = marketProduct:GetId()
    if attachmentType == MARKET_ATTACHMENT_ITEM then
        local itemId, iconFile, name, itemQuality, requiredLevel, itemCount = GetMarketProductItemInfo(marketProductId, attachmentIndex)
        self.icon:SetTexture(iconFile)
        if itemCount > 1 then
            self.hasStack = true
            self.stackCount:SetText(itemCount)
        end
    elseif attachmentType == MARKET_ATTACHMENT_COLLECTIBLE then
        local collectibleId, iconFile = GetMarketProductCollectibleInfo(marketProductId, attachmentIndex)
        -- even if a bundle isn't marked as purchased, a collectible may still be unlocked/purchased unlike items
        if not bundlePurchased then
            bundlePurchased = IsCollectibleOwnedByDefId(collectibleId)
        end
        self.icon:SetTexture(iconFile)
    end
    local iconSaturation = bundlePurchased and 1 or 0
    self.icon:SetDesaturation(iconSaturation)
    self.control:SetHidden(false)
    self.stackCount:SetHidden(not self.hasStack)
end
function ZO_MarketProductIcon:GetControl()
    return self.control
end
function ZO_MarketProductIcon:GetMarketProduct()
    return self.marketProduct
end
function ZO_MarketProductIcon:GetAttachmentIndex()
    return self.attachmentIndex
end
function ZO_MarketProductIcon:Reset()
    self.control:SetHidden(true)
end
function ZO_MarketProductIcon:SetDimensions(length)
    self.control:SetDimensions(length, length)
    local paddedLength = length - ICON_PADDING
    self.icon:SetDimensions(paddedLength, paddedLength)
end
function ZO_MarketProductIcon:SetIcon(icon)
    self.icon:SetTexture(icon)
end
function ZO_MarketProductIcon:IsCollectible()
    return self.attachmentType == MARKET_ATTACHMENT_COLLECTIBLE
end
function ZO_MarketProductIcon:SetActive(isActive)
    self.frame:SetSurfaceHidden(SURFACE_SELECTED_INDEX, not isActive)
end
function ZO_MarketProductIcon:SetFrameHidden(isHidden)
    self.frame:SetHidden(isHidden)
end
function ZO_MarketProductIcon:SetHidden(isHidden)
    self.control:SetHidden(isHidden)
end
-- ZO_MarketProductIcon mouse functions
local DONT_SHOW_COLLECTIBLE_NICKNAME = false
local DONT_SHOW_COLLECTIBLE_HINT = false
function ZO_MarketProductIcon:OnMouseEnter()
    self.marketProduct:OnMouseEnter(self)
end
function ZO_MarketProductIcon:OnMouseExit()
    self.marketProduct:OnMouseExit()
end
function ZO_MarketProductIcon:OnClicked(button)
    if(button == 1) then
        self.marketProduct:OnClicked(button)
    elseif(button == 2) then
        ClearMenu()
        local marketProduct = self.marketProduct
        if not marketProduct:HasBeenPurchased() then
            if marketProduct:IsBundle() then
                AddMenuItem(GetString(SI_MARKET_ACTION_PURCHASE_BUNDLE), function() marketProduct:Purchase() end)
            else
                AddMenuItem(GetString(SI_MARKET_ACTION_PURCHASE), function() marketProduct:Purchase() end)
            end
        end
        if self.attachmentType == MARKET_ATTACHMENT_COLLECTIBLE then
            if marketProduct:IsPreviewingCollectible(self.attachmentIndex) then
                AddMenuItem(GetString(SI_MARKET_ACTION_END_PREVIEW), function() marketProduct:EndPreview() end)
            elseif marketProduct:CanPreviewCollectible(self.attachmentIndex) and IsCharacterPreviewingAvailable() then
                AddMenuItem(GetString(SI_MARKET_ACTION_PREVIEW), function() marketProduct:PreviewCollectible(self.attachmentIndex) end)
            end
        end
        ShowMenu(self.control)
    end
end
--
--[[ XML Handlers ]]--
--
    local marketProduct = control.marketProduct
    marketProduct:OnMouseEnter()
    MARKET:MarketProductSelected(marketProduct)
end
    local marketProduct = control.marketProduct
    marketProduct:OnMouseExit()
    MARKET:MarketProductSelected(nil)
end
    local marketProductIcon = control.marketProductIcon
    marketProductIcon:OnMouseEnter()
    MARKET:MarketProductSelected(marketProductIcon:GetMarketProduct())
end
    local marketProductIcon = control.marketProductIcon
    marketProductIcon:OnMouseExit()
    MARKET:MarketProductSelected(nil)
end
do
    local TEXTURE_WIDTH = 256
    local TEXTURE_HEIGHT = 256
    local FRAME_WIDTH = 64
    local FRAME_HEIGHT = 64
    local FRAME_SLICE_WIDTH = 64
    local FRAME_SLICE_HEIGHT = 64
    local FRAME_PADDING_X = (FRAME_SLICE_WIDTH - FRAME_WIDTH)
    local FRAME_PADDING_Y = (FRAME_SLICE_HEIGHT - FRAME_HEIGHT)
    local FRAME_WIDTH_TEX_COORD = FRAME_WIDTH / TEXTURE_WIDTH
    local FRAME_HEIGHT_TEX_COORD = FRAME_HEIGHT / TEXTURE_HEIGHT
    local FRAME_PADDING_X_TEX_COORD = FRAME_PADDING_X / TEXTURE_WIDTH
    local FRAME_PADDING_Y_TEX_COORD = FRAME_PADDING_Y / TEXTURE_HEIGHT
    local FRAME_START_TEXCOORD_X = 0.0 + FRAME_PADDING_X_TEX_COORD * .5
    local FRAME_START_TEXCOORD_Y = 0.0 + FRAME_PADDING_Y_TEX_COORD * .5
    local FRAME_NUM_COLS = 4
    local FRAME_NUM_ROWS = 2
    local SURFACE_FRAME_INDEX = 3
    local function PickRandomFrame(self)
        local col = zo_random(FRAME_NUM_COLS)
        local row = zo_random(FRAME_NUM_ROWS)
        local left = FRAME_START_TEXCOORD_X + (col - 1) * (FRAME_WIDTH_TEX_COORD + FRAME_PADDING_X_TEX_COORD)
        local right = left + FRAME_WIDTH_TEX_COORD 
        local top = FRAME_START_TEXCOORD_Y + (row - 1) * (FRAME_HEIGHT_TEX_COORD + FRAME_PADDING_Y_TEX_COORD)
        local bottom = top + FRAME_HEIGHT_TEX_COORD
        self:SetTextureCoords(SURFACE_FRAME_INDEX, left, right, top, bottom)
    end
        PickRandomFrame(self)
    end
end