ESO Lua File v100011

pregame/console/createaccount/createaccount_gamepad.lua

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-- Configuration Options
local MINIMUM_AGE = 13
local SELECTED_COUNTRY_ICON = "EsoUI/Art/Inventory/gp_inventory_equipped_this_slot.dds" -- TODO: This will probably be a different icon.
-- Main class.
local ZO_CreateAccount_Gamepad = ZO_Object:Subclass()
function ZO_CreateAccount_Gamepad:New(control)
    local object = ZO_Object.New(self)
    object:Initialize(control)
    return object
end
function ZO_CreateAccount_Gamepad:Initialize(control)
    self.control = control
    local createAccount_Gamepad_Fragment = ZO_FadeSceneFragment:New(self.control)
    CREATE_ACCOUNT_GAMEPAD_SCENE = ZO_Scene:New("CreateAccount_Gamepad", SCENE_MANAGER)
    CREATE_ACCOUNT_GAMEPAD_SCENE:AddFragment(createAccount_Gamepad_Fragment)
    CREATE_ACCOUNT_GAMEPAD_SCENE:RegisterCallback("StateChange", function(oldState, newState)
                if newState == SCENE_SHOWING then
                    self:PerformDeferredInitialize()
                    KEYBIND_STRIP:RemoveDefaultExit()
                    self:SwitchToMainList()
                elseif newState == SCENE_HIDDEN then
                    self:ResetScreen()
                    self:SwitchToKeybind(nil)
                    KEYBIND_STRIP:RestoreDefaultExit()
                end
            end)
end
function ZO_CreateAccount_Gamepad:ResetScreen()
    self.errorBox:SetHidden(true)
    self.optionsControl:SetHidden(true)
    self.countryControl:SetHidden(true)
    self.header:SetHidden(false)
    self.optionsList:Deactivate()
    self.countriesList:Deactivate()
end
function ZO_CreateAccount_Gamepad:PerformDeferredInitialize()
    if self.initialized then return end
    self.initialized = true
    self.header = self.control:GetNamedChild("Header")
    self.errorBox = self.control:GetNamedChild("Error")
    self.errorTitle = self.errorBox:GetNamedChild("Title")
    self.errorMessage = self.errorBox:GetNamedChild("Message")
end
function ZO_CreateAccount_Gamepad:ShowError(message)
    self:ResetScreen()
    self:SwitchToKeybind(self.errorKeybindStripDescriptor)
    self.header:SetHidden(true)
    self.errorMessage:SetText(message)
    self.errorBox:SetHidden(false)
end
function ZO_CreateAccount_Gamepad:ClearError()
    self:ShowError("")
end
function ZO_CreateAccount_Gamepad:CreateAccountSelected()
    if (self.selectedCountry == nil) or (self.selectedCountry == "") then
        self:ShowError(GetString(SI_CONSOLE_CREATEACCOUNT_NOCOUNTRY))
    elseif (self.enteredEmail == nil) or (self.enteredEmail == "") then
        self:ShowError(GetString(SI_CONSOLE_CREATEACCOUNT_NOEMAIL))
    elseif self.ageValid ~= true then
        self:ShowError(zo_strformat(SI_CONSOLE_CREATEACCOUNT_BADAGE, MINIMUM_AGE))
    else
        self:ClearError()
    end
end
function ZO_CreateAccount_Gamepad:InitKeybindingDescriptors()
    local function SwitchToMainList()
        PlaySound(SOUNDS.NEGATIVE_CLICK)
        self:SwitchToMainList()
    end
    local returnToMainListDescriptor = KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(SwitchToMainList)
    self.mainKeybindStripDescriptor = {
        alignment = KEYBIND_STRIP_ALIGN_LEFT,
        -- Select Control
        {    
            name = GetString(SI_GAMEPAD_SELECT_OPTION),
            keybind = "UI_SHORTCUT_PRIMARY",
            callback = function()
                local data = self.optionsList:GetSelectedData()
                if data ~= nil and data.selectedCallback ~= nil then
                    data.selectedCallback(self.optionsList:GetSelectedControl(), data)
                end
            end,
        },
        -- Back
        KEYBIND_STRIP:GenerateGamepadBackButtonDescriptor(function()
                PlaySound(SOUNDS.NEGATIVE_CLICK)
                PregameStateManager_SetState("CreateLinkAccount")
            end)
    }
    ZO_Gamepad_AddListTriggerKeybindDescriptors(self.mainKeybindStripDescriptor, self.optionsList)
    self.errorKeybindStripDescriptor = {
        alignment = KEYBIND_STRIP_ALIGN_LEFT,
        -- Back
        returnToMainListDescriptor,
    }
    self.countriesKeybindStripDescriptor = {
        alignment = KEYBIND_STRIP_ALIGN_LEFT,
        -- Select Country
        {
            name = GetString(SI_GAMEPAD_SELECT_OPTION),
            keybind = "UI_SHORTCUT_PRIMARY",
            callback = function()
                            PlaySound(SOUNDS.POSITIVE_CLICK)
                            local data = self.countriesList:GetSelectedData()
                            self:SelectCountry(data.text)
                            self.countriesList:RefreshVisible()
                            self:SwitchToMainList()
                       end,
        },
        -- Back
        returnToMainListDescriptor,
    }
    ZO_Gamepad_AddListTriggerKeybindDescriptors(self.countriesKeybindStripDescriptor, self.countriesList)
end
function ZO_CreateAccount_Gamepad:SelectCountry(newSelectedCountry)
    if self.selectedCountry and (self.selectedCountry ~= "") then
        local selectedCountryEntry = self.entryByCountry[self.selectedCountry]
        if selectedCountryEntry then
            selectedCountryEntry:ClearIcons()
        end
    end
    local newEntry = self.entryByCountry[newSelectedCountry]
    if newEntry then
        newEntry:AddIcon(SELECTED_COUNTRY_ICON)
        self.selectedCountry = newSelectedCountry
    else
        self.selectedCountry = ""
    end
end
function ZO_CreateAccount_Gamepad:SwitchToKeybind(keybindStripDescriptor)
    if self.keybindStripDescriptor then
        KEYBIND_STRIP:RemoveKeybindButtonGroup(self.keybindStripDescriptor)
    end
    self.keybindStripDescriptor = keybindStripDescriptor
    if keybindStripDescriptor then
        KEYBIND_STRIP:AddKeybindButtonGroup(keybindStripDescriptor)
    end
end
function ZO_CreateAccount_Gamepad:SwitchToMainList()
    self:ResetScreen()
    self:SwitchToKeybind(self.mainKeybindStripDescriptor)
    self.optionsList:Activate()
    self.optionsList:RefreshVisible()
    self.optionsControl:SetHidden(false)
end
function ZO_CreateAccount_Gamepad:SwitchToCountryList()
    self:ResetScreen()
    self:SwitchToKeybind(self.countriesKeybindStripDescriptor)
    self.optionsControl:SetHidden(false)
    self.countriesList:Activate()
    self.countryControl:SetHidden(false)
end
function ZO_CreateAccount_Gamepad:AddTextEdit(text, contents, selectedCallback, editedCallback)
    local option = ZO_GamepadEntryData:New() -- No text to populate - it uses a header instead.
    option:SetHeader(text)
    option.contents = contents
    option.contentsChangedCallback = editedCallback
    option:SetFontScaleOnSelection(false)
    self.optionsList:AddEntry("ZO_PregameGamepadTextEditTemplateWithHeader", option)
end
function ZO_CreateAccount_Gamepad:AddCheckbox(text, checked, callback)
    local option = ZO_GamepadEntryData:New(text)
    option.checked = checked
    option.setChecked = callback
    option:SetFontScaleOnSelection(false)
    self.optionsList:AddEntry("ZO_GamepadCheckBoxTemplate", option)
end
function ZO_CreateAccount_Gamepad:AddButton(text, callback)
    local option = ZO_GamepadEntryData:New(text)
    option.selectedCallback = callback
    option:SetFontScaleOnSelection(false)
    self.optionsList:AddEntry("ZO_PregameGamepadButtonWithTextTemplate", option)
end
function ZO_CreateAccount_Gamepad:ActivateEditbox(edit, isEmailBox)
    local SAVE_EXISTING_TEXT = true
     if (isEmailBox == true) then
          edit:SetVirtualKeyboardType(VIRTUAL_KEYBOARD_TYPE_EMAIL)
     else
          edit:SetVirtualKeyboardType(VIRTUAL_KEYBOARD_TYPE_DEFAULT)
     end
    edit:OpenVirtualKeyboard(SAVE_EXISTING_TEXT)
end
function ZO_CreateAccount_Gamepad:SetupOptionsList()
    -- Setup the data used by the options list controls.
    self.selectedCountry = ""
    self.enteredEmail = ""
    self.ageValid = false
    self.emailSignup = false
    self.lastErrorMessage = ""
    -- Setup the actual list.
    self.optionsControl = self.control:GetNamedChild("Options")
    self.optionsList = ZO_GamepadVerticalParametricScrollList:New(self.optionsControl:GetNamedChild("List"))
    self.optionsList:SetFixedCenterOffset(-165)
    self.optionsList:AddDataTemplateWithHeader("ZO_PregameGamepadTextEditTemplate", ZO_PregameGamepadTextEditTemplate_Setup, ZO_GamepadMenuEntryTemplateParametricListFunction, nil, "ZO_GamepadOptionsHeaderTemplate")
    self.optionsList:AddDataTemplate("ZO_PregameGamepadButtonWithTextTemplate", ZO_SharedGamepadEntry_OnSetup, ZO_GamepadMenuEntryTemplateParametricListFunction)
    -- Populate the list.
    self.optionsList:Clear()
    self:AddTextEdit(GetString(SI_CONSOLE_CREATEACCOUNT_COUNTRY), function(data) return self.selectedCountry end, function(control, data)
                PlaySound(SOUNDS.COMBO_CLICK)
                self:SwitchToCountryList()
            end)
    self:AddTextEdit(GetString(SI_CONSOLE_CREATEACCOUNT_EMAIL), function(data) return self.enteredEmail     end, function(control, data) self:ActivateEditbox(control.edit, true) end, function(newText) self.enteredEmail = newText end)
    self:AddCheckbox(zo_strformat(SI_CONSOLE_CREATEACCOUNT_AGE, MINIMUM_AGE), function(data) return self.ageValid end, function(data, checked) self.ageValid = checked end)
    self:AddCheckbox(GetString(SI_CONSOLE_CREATEACCOUNT_EMAILSIGNUP), function(data) return self.emailSignup end, function(data, checked) self.emailSignup = checked end)
    self:AddButton(GetString(SI_CONSOLE_CREATEACCOUNT_CREATEACCOUNT), function(control, data)
                PlaySound(SOUNDS.POSITIVE_CLICK)
                self:CreateAccountSelected()
            end)
    
    self.optionsList:Commit()
end
function ZO_CreateAccount_Gamepad:AddCountry(name)
    local option = ZO_GamepadEntryData:New(name)
    option:SetFontScaleOnSelection(false)      -- These entries don't grow on selection.
    self.countriesList:AddEntry("ZO_GamepadMenuEntryTemplate", option)
    self.entryByCountry[name] = option
end
function ZO_CreateAccount_Gamepad:SetupCountriesList()
    self.entryByCountry = {}
    -- Setup the list.
    self.countryControl = self.control:GetNamedChild("Countries")
    self.countriesList = ZO_GamepadVerticalParametricScrollList:New(self.countryControl:GetNamedChild("List"))
    self.countriesList:SetFixedCenterOffset(-74)
    self.countriesList:AddDataTemplate("ZO_GamepadMenuEntryTemplate", ZO_SharedGamepadEntry_OnSetup, ZO_GamepadMenuEntryTemplateParametricListFunction)    
    -- Populate the list.
    self.countriesList:Clear()
    --TODO : Hook this up to a real function to add country names
    function HACK_GetAvailableCountries()
    return {
                "[debug] United Arab Emirates",
                "[debug] United Kingdom",
                "[debug] United States",
                "[debug] Uruguay",
                "[debug] Uzbekistan",
                "[debug] Vanuatu",
                "[debug] Venezuela",
                "[debug] Vietnam",
                "[debug] Virgin Islands",
            }
    end
    local countryNames = HACK_GetAvailableCountries() 
    for i=1, #countryNames do
        local countryName = countryNames[i]
        self:AddCountry(countryName)
    end
    
    self.countriesList:Commit()
end
    CREATE_ACCOUNT_GAMEPAD = ZO_CreateAccount_Gamepad:New(self)
end