ingame/group/gamepad/zo_groupingtools_gamepad.lua:63 -- GAMEPAD_GROUPING_TOOLS_SCENE:RegisterCallback("StateChange", function(oldState, newState)
if(newState == SCENE_SHOWING) then
self:ClearUpdate()
ZO_GamepadGenericHeader_Activate(self.header)
self:SetActivitySelectorInQueueMode(IsCurrentlySearchingForGroup())
SCENE_MANAGER:AddFragment(GAMEPAD_GROUP_ROLES_FRAGMENT)
elseif(newState == SCENE_HIDDEN) then
self:CloseComboBoxes()
self.mainList:Deactivate()
ZO_GamepadGenericHeader_Deactivate(self.header)
SCENE_MANAGER:RemoveFragment(GAMEPAD_GROUP_ROLES_FRAGMENT)
end
ZO_Gamepad_ParametricList_Screen.OnStateChanged(self, oldState, newState)
end)