ingame/group/gamepad/zo_grouprolesbar_gamepad.lua:82 -- GAMEPAD_GROUP_ROLES_FRAGMENT:RegisterCallback("StateChange", function(oldState, newState)
if newState == SCENE_FRAGMENT_SHOWING then
self:RefreshRoles()
elseif(newState == SCENE_HIDDEN) then
self:Deactivate()
end
end)