- ingame/resourcewarner/resourcewarner.lua:24 --
self.warning:RegisterForEvent(EVENT_COMBAT_EVENT, function(eventCode, ...) self:OnCombatEvent(...) end)
- ingame/resourcewarner/resourcewarner.lua:26 --
self.warning:RegisterForEvent(EVENT_POWER_UPDATE, function(_, unitTag, powerIndex, powerType, currentPower, maxPower) self:OnPowerUpdate(powerType, currentPower, maxPower) end)
- ingame/resourcewarner/resourcewarner.lua:85 --
self.warning:RegisterForEvent(EVENT_POWER_UPDATE, function(_, unitTag, powerIndex, powerType, health, maxHealth) self:OnHealthUpdate(health, maxHealth) end)