ingame/console/zo_playerconsolerequestsutils.lua:142 -- ZO_ConsoleCheckCanCommunicateWith(function(result)
if result == ZO_CONSOLE_CAN_COMMUNICATE_RESULT_SUCCESS then
callback(true)
elseif result == ZO_CONSOLE_CAN_COMMUNICATE_RESULT_NO_SUCH_PLAYER then
ReportCommunicationError(GetString(SI_CONSOLE_COMMUNICATION_PERMISSION_ERROR_NO_SUCH_PLAYER), errorType)
callback(false)
elseif result == ZO_CONSOLE_CAN_COMMUNICATE_RESULT_NOT_ALLOWED then
ReportCommunicationError(GetString(SI_CONSOLE_COMMUNICATION_PERMISSION_ERROR_NOT_ALLOWED), errorType)
callback(false)
end
end, displayName, block, idRequestType, ...)