ESO Lua File v100012

ingame/guild/keyboard/guildroster_keyboard.lua

[◄ back to folders ]
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
-----------------
--Guild Roster
-----------------
local ZO_KeyboardGuildRosterManager = ZO_SocialListKeyboard:Subclass()
function ZO_KeyboardGuildRosterManager:New(...)
    return ZO_SocialListKeyboard.New(self, ...)
end
function ZO_KeyboardGuildRosterManager:Initialize(control)
    ZO_SocialListKeyboard.Initialize(self, control)
    control:SetHandler("OnEffectivelyHidden", function() self:OnEffectivelyHidden() end)
    
    ZO_ScrollList_AddDataType(self.list, GUILD_MEMBER_DATA, "ZO_KeyboardGuildRosterRow", 30, function(control, data) self:SetupRow(control, data) end)
    ZO_ScrollList_EnableHighlight(self.list, "ZO_ThinListHighlight")
    self.searchBox = GetControl(control, "SearchBox")
    self.searchBox:SetHandler("OnTextChanged", function() self:OnSearchTextChanged() end)
    self.sortFunction = function(listEntry1, listEntry2) return self:CompareGuildMembers(listEntry1, listEntry2) end
    self.sortHeaderGroup:SelectHeaderByKey("status")
    GUILD_ROSTER_SCENE = ZO_Scene:New("guildRoster", SCENE_MANAGER)
    GUILD_ROSTER_SCENE:RegisterCallback("StateChange",  function(oldState, newState)
                                                            if(newState == SCENE_SHOWING) then
                                                                self:PerformDeferredInitialization()
                                                                KEYBIND_STRIP:AddKeybindButtonGroup(self.keybindStripDescriptor)
                                                            elseif(newState == SCENE_HIDDEN) then
                                                                KEYBIND_STRIP:RemoveKeybindButtonGroup(self.keybindStripDescriptor)
                                                            end
                                                        end)
    GUILD_ROSTER_MANAGER:AddList(self)
end
function ZO_KeyboardGuildRosterManager:PerformDeferredInitialization()
    if self.keybindStripDescriptor then return end
    self:RefreshData()
end
function ZO_KeyboardGuildRosterManager:InitializeKeybindDescriptor()
    self.keybindStripDescriptor =
    {
        -- Invite
        {
            alignment = KEYBIND_STRIP_ALIGN_CENTER,
            name = GetString(SI_GUILD_INVITE_ACTION),
            keybind = "UI_SHORTCUT_PRIMARY",
        
            callback = function()
                local guildId = GUILD_ROSTER_MANAGER:GetGuildId()
                local name = GetGuildName(guildId)
                ZO_Dialogs_ShowDialog("GUILD_INVITE", guildId, {mainTextParams = {name}})
            end,
            visible = function()
                return DoesPlayerHaveGuildPermission(GUILD_ROSTER_MANAGER:GetGuildId(), GUILD_PERMISSION_INVITE)
            end
        },
        
        -- Whisper
        {
            alignment = KEYBIND_STRIP_ALIGN_RIGHT,
            name = GetString(SI_SOCIAL_LIST_PANEL_WHISPER),
            keybind = "UI_SHORTCUT_SECONDARY",
        
            callback = function()
                local data = ZO_ScrollList_GetData(self.mouseOverRow)
                StartChatInput("", CHAT_CHANNEL_WHISPER, data.displayName)
            end,
            visible = function()
                if(self.mouseOverRow and IsChatSystemAvailableForCurrentPlatform()) then
                    local data = ZO_ScrollList_GetData(self.mouseOverRow)
                    return data.hasCharacter and data.online and not data.isLocalPlayer
                end
                return false
            end
        },
        -- Invite to Group
        {
            alignment = KEYBIND_STRIP_ALIGN_RIGHT,
            name = GetString(SI_FRIENDS_LIST_PANEL_INVITE),
            keybind = "UI_SHORTCUT_TERTIARY",
        
            callback = function()
                local data = ZO_ScrollList_GetData(self.mouseOverRow)
                local NOT_SENT_FROM_CHAT = false
                local DISPLAY_INVITED_MESSAGE = true
                TryGroupInviteByName(data.characterName, NOT_SENT_FROM_CHAT, DISPLAY_INVITED_MESSAGE)
            end,
            visible = function()
                if(self.mouseOverRow) then
                    local data = ZO_ScrollList_GetData(self.mouseOverRow)
                    if(data.hasCharacter and data.online and data.alliance == GetUnitAlliance("player") and not data.isLocalPlayer) then
                        return true
                    end
                end
                return false
            end
        },
    }
end
function ZO_KeyboardGuildRosterManager:OnGuildIdChanged(guildId)
    self.searchBox:SetText("")
    self.searchBox:LoseFocus()
end
function ZO_KeyboardGuildRosterManager:BuildMasterList()
     -- The master list lives in the GUILD_ROSTER_MANAGER and is built there
end
function ZO_KeyboardGuildRosterManager:FilterScrollList()
    local scrollData = ZO_ScrollList_GetDataList(self.list)
    ZO_ClearNumericallyIndexedTable(scrollData)
    local searchTerm = self.searchBox:GetText()
    local masterList = GUILD_ROSTER_MANAGER:GetMasterList()
    for i = 1, #masterList do
        local data = masterList[i]
        if(searchTerm == "" or GUILD_ROSTER_MANAGER:IsMatch(searchTerm, data)) then
            table.insert(scrollData, ZO_ScrollList_CreateDataEntry(GUILD_MEMBER_DATA, data))
        end
    end
end
function ZO_KeyboardGuildRosterManager:CompareGuildMembers(listEntry1, listEntry2)
    return ZO_TableOrderingFunction(listEntry1.data, listEntry2.data, self.currentSortKey, GUILD_ROSTER_ENTRY_SORT_KEYS, self.currentSortOrder)
end
function ZO_KeyboardGuildRosterManager:SortScrollList()
    if(self.currentSortKey ~= nil and self.currentSortOrder ~= nil) then
        local scrollData = ZO_ScrollList_GetDataList(self.list)
        table.sort(scrollData, self.sortFunction)
    end
end
function ZO_KeyboardGuildRosterManager:ColorRow(control, data, selected)
    local textColor, iconColor = self:GetRowColors(data, selected)
    GUILD_ROSTER_MANAGER:ColorRow(control, data, textColor, iconColor, textColor)
end
function ZO_KeyboardGuildRosterManager:SetupRow(control, data)
    ZO_SortFilterList.SetupRow(self, control, data)
    GUILD_ROSTER_MANAGER:SetupGuildMember(control, data) 
end
function ZO_KeyboardGuildRosterManager:UnlockSelection()
    ZO_SortFilterList.UnlockSelection(self)
    self:RefreshVisible()
end
--Events
---------
function ZO_KeyboardGuildRosterManager:OnEffectivelyHidden()
    ClearMenu()
end
function ZO_KeyboardGuildRosterManager:OnSearchTextChanged()
    self:RefreshFilters()
end
function ZO_KeyboardGuildRosterManager:GuildRosterRow_OnMouseUp(control, button, upInside)
    if(button == MOUSE_BUTTON_INDEX_RIGHT and upInside) then
        ClearMenu()
        local data = ZO_ScrollList_GetData(control)
        if data then
            local guildId = GUILD_ROSTER_MANAGER:GetGuildId()
            local guildName = GUILD_ROSTER_MANAGER:GetGuildName()
            local guildAlliance = GUILD_ROSTER_MANAGER:GetGuildAlliance()
            local dataIndex = data.index
            local playerIndex = GetPlayerGuildMemberIndex(guildId)
            local masterList = GUILD_ROSTER_MANAGER:GetMasterList()
            local playerData = masterList[playerIndex]
            local playerHasHigherRank = playerData.rankIndex < data.rankIndex
            local playerIsGuildmaster = IsGuildRankGuildMaster(guildId, playerData.rankIndex)
            if(DoesPlayerHaveGuildPermission(guildId, GUILD_PERMISSION_PROMOTE)) then
                if(data.rankIndex > 1) then                
                    if(playerData.rankIndex < (data.rankIndex - 1)) then
                        AddMenuItem(GetString(SI_GUILD_PROMOTE), function() GuildPromote(guildId, data.displayName); PlaySound(SOUNDS.GUILD_ROSTER_PROMOTE) end)
                    elseif(playerIsGuildmaster) then
                        AddMenuItem(GetString(SI_GUILD_PROMOTE),    function()
                                                                        local allianceIcon = zo_iconFormat(GetAllianceBannerIcon(guildAlliance), 17, 17)
                                                                        local rankName = GetFinalGuildRankName(guildId, 2)
                                                                        ZO_Dialogs_ShowDialog("PROMOTE_TO_GUILDMASTER", {guildId = guildId, displayName = data.displayName}, { mainTextParams = { data.displayName, allianceIcon, guildName,  rankName}})  
                                                                    end)
                    end
                end
            end
            if(DoesPlayerHaveGuildPermission(guildId, GUILD_PERMISSION_DEMOTE)) then
                if(data.rankIndex < GetNumGuildRanks(guildId)) then
                    if(playerHasHigherRank) then
                        AddMenuItem(GetString(SI_GUILD_DEMOTE), function()
                                                                    GuildDemote(guildId, data.displayName)
                                                                    PlaySound(SOUNDS.GUILD_ROSTER_DEMOTE)
                                                                end)
                    end
                end            
            end
            if(DoesPlayerHaveGuildPermission(guildId, GUILD_PERMISSION_REMOVE)) then
                if(playerHasHigherRank and playerIndex ~= dataIndex) then
                    local allianceIcon = zo_iconFormat(GetAllianceBannerIcon(guildAlliance), 17, 17)
                    AddMenuItem(GetString(SI_GUILD_REMOVE), function()
                                                                ZO_Dialogs_ShowDialog("GUILD_REMOVE_MEMBER", {guildId = guildId,  displayName = data.displayName}, { mainTextParams = { data.displayName, allianceIcon, guildName }})                                                                
                                                            end)
                end
            end
            if(DoesPlayerHaveGuildPermission(guildId, GUILD_PERMISSION_NOTE_EDIT)) then
                AddMenuItem(GetString(SI_SOCIAL_MENU_EDIT_NOTE),    function()
                                                                        ZO_Dialogs_ShowDialog("EDIT_NOTE", {displayName = data.displayName, note = data.note, changedCallback = GUILD_ROSTER_MANAGER:GetNoteEditedFunction()})
                                                                    end)
            end
            if(dataIndex == playerIndex) then
                ZO_AddLeaveGuildMenuItem(guildId)
            else
                if(data.hasCharacter and data.online) then
                    if IsChatSystemAvailableForCurrentPlatform() then
                        AddMenuItem(GetString(SI_SOCIAL_LIST_SEND_MESSAGE), function() StartChatInput("", CHAT_CHANNEL_WHISPER, data.displayName) end)
                    end
                    if(data.alliance == GetUnitAlliance("player")) then
                        AddMenuItem(GetString(SI_SOCIAL_MENU_INVITE), function() 
                        local NOT_SENT_FROM_CHAT = false
                        local DISPLAY_INVITED_MESSAGE = true
                        TryGroupInviteByName(data.characterName, NOT_SENT_FROM_CHAT, DISPLAY_INVITED_MESSAGE) 
                        end)
                        AddMenuItem(GetString(SI_SOCIAL_MENU_JUMP_TO_PLAYER), function() JumpToGuildMember(data.displayName) end)
                    end
                end
                AddMenuItem(GetString(SI_SOCIAL_MENU_SEND_MAIL), function() MAIL_SEND:ComposeMailTo(data.displayName) end)
                if(not IsFriend(data.displayName)) then
                    AddMenuItem(GetString(SI_SOCIAL_MENU_ADD_FRIEND), function() ZO_Dialogs_ShowDialog("REQUEST_FRIEND", {name = data.displayName}) end)
                end
            end
            self:ShowMenu(control)
        end
    end
end
function ZO_KeyboardGuildRosterManager:GuildRosterRowRank_OnMouseEnter(control)
    local row = control:GetParent()
    local data = ZO_ScrollList_GetData(row)
    if(data.rankIndex) then
        InitializeTooltip(InformationTooltip, control, BOTTOM, 0, 0)
        SetTooltipText(InformationTooltip, GetFinalGuildRankName(GUILD_ROSTER_MANAGER:GetGuildId(), data.rankIndex))
    end
    self:EnterRow(row)
end
function ZO_KeyboardGuildRosterManager:GuildRosterRowRank_OnMouseExit(control)
    ClearTooltip(InformationTooltip)
end
--Global XML
---------------
    GUILD_ROSTER_KEYBOARD:Row_OnMouseEnter(control)
end
    GUILD_ROSTER_KEYBOARD:Row_OnMouseExit(control)
end
    GUILD_ROSTER_KEYBOARD:GuildRosterRow_OnMouseUp(control, button, upInside)
end
    GUILD_ROSTER_KEYBOARD:Note_OnMouseEnter(control)
end
    GUILD_ROSTER_KEYBOARD:Note_OnMouseExit(control)
end
    GUILD_ROSTER_KEYBOARD:Note_OnClicked(control, GUILD_ROSTER_MANAGER:GetNoteEditedFunction())
end
    GUILD_ROSTER_KEYBOARD:DisplayName_OnMouseEnter(control)
end
    GUILD_ROSTER_KEYBOARD:DisplayName_OnMouseExit(control)
end
    GUILD_ROSTER_KEYBOARD:Alliance_OnMouseEnter(control)
end
    GUILD_ROSTER_KEYBOARD:Alliance_OnMouseExit(control)
end
    GUILD_ROSTER_KEYBOARD:Status_OnMouseEnter(control)
end
    GUILD_ROSTER_KEYBOARD:Status_OnMouseExit(control)
end
    GUILD_ROSTER_KEYBOARD:Class_OnMouseEnter(control)
end
    GUILD_ROSTER_KEYBOARD:Class_OnMouseExit(control)
end
    GUILD_ROSTER_KEYBOARD:Veteran_OnMouseEnter(control)
end
    GUILD_ROSTER_KEYBOARD:Veteran_OnMouseExit(control)
end
    GUILD_ROSTER_KEYBOARD:GuildRosterRowRank_OnMouseEnter(control)
end
    GUILD_ROSTER_KEYBOARD:GuildRosterRowRank_OnMouseExit(control)
end
    GUILD_ROSTER_KEYBOARD = ZO_KeyboardGuildRosterManager:New(control)
end