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do
if numUsedSlots < numSlots then
else
end
end
if numUsedSlots < numSlots then
else
end
end
local function InventoryInfoBar_ConnectStandardBar_Common(infoBar, options, updateInventorySlotFnc, currencyConnectFnc, bagType)
if infoBar.isConnected then return end
local slotsDirty = true
slotsDirty = true
else
slotsDirty = false
end
end
if bagType == BAG_GUILDBANK then
else
end
if slotsDirty then
slotsDirty = false
end
end
end
infoBar.isConnected = true
end
InventoryInfoBar_ConnectStandardBar_Common(infoBar, ZO_KEYBOARD_CARRIED_CURRENCY_OPTIONS, UpdateInventorySlots, ZO_SharedInventory_ConnectPlayerCurrencyLabel, BAG_BACKPACK)
end
InventoryInfoBar_ConnectStandardBar_Common(infoBar, ZO_GAMEPAD_CURRENCY_OPTIONS, UpdateSlots_Gamepad, ZO_SharedInventory_ConnectPlayerCurrencyLabel, BAG_BACKPACK)
end
InventoryInfoBar_ConnectStandardBar_Common(infoBar, ZO_GAMEPAD_CURRENCY_OPTIONS, UpdateSlots_Gamepad, ZO_SharedInventory_ConnectBankedCurrencyLabel, BAG_BANK)
end
InventoryInfoBar_ConnectStandardBar_Common(infoBar, ZO_GAMEPAD_CURRENCY_OPTIONS, UpdateSlots_Gamepad, ZO_SharedInventory_ConnectGuildBankedCurrencyLabel, BAG_GUILDBANK)
end
end |