1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 |
return sharedFurnitureManager
end
SHARED_INVENTORY : RegisterCallback ( "FullInventoryUpdate" , function ( bagId ) self : OnFullInventoryUpdate ( bagId ) end )
SHARED_INVENTORY : RegisterCallback ( "SingleSlotInventoryUpdate" , function ( bagId , slotIndex ) self : OnSingleSlotInventoryUpdate ( bagId , slotIndex ) end )
end
ZO_PLACEABLE_TYPE_ITEM = 1
ZO_PLACEABLE_TYPE_COLLECTIBLE = 2
ZO_PLACEABLE_TYPE_TEST = 3
return itemData . isPlaceableFurniture
end
end
end
end
end
end
end
if bagId then
local bagCache = itemCache [ bagId ]
if bagCache then
end
end
end
end
end
local numFurniture = DebugGetNumTestFurniture ( ) --JKTODO this is just a bunch of test stuff, we'll kill this once more data exists
for i = 1 , numFurniture do
end
end
local bag = itemCache [ bagId ]
if not bag then
bag = { }
itemCache [ bagId ] = bag
end
if slotData then
end
else
bag [ slotIndex ] = nil --the item was removed
end
end
{
index = index ,
}
end
-- no need to ever update the test data, its just hardcoded fixture id's.
end
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