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ESO Lua File v100019

ingame/contacts/gamepad/notifications_gamepad.lua

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local EVENT_NAMESPACE = "GamepadNotifications"
local GAMEPAD_NOTIFICATIONS_CONFIRM_DECLINE_DIALOG_NAME = "GamepadNotificationsConfirmDecline"
local GAMEPAD_NOTIFICATION_ICONS =
{
    [NOTIFICATION_TYPE_FRIEND] = "EsoUI/Art/Notifications/Gamepad/gp_notificationIcon_friend.dds",
    [NOTIFICATION_TYPE_GUILD] = "EsoUI/Art/Notifications/Gamepad/gp_notificationIcon_guild.dds",
    [NOTIFICATION_TYPE_GUILD_MOTD] = "EsoUI/Art/Notifications/Gamepad/gp_notificationIcon_guild.dds",
    [NOTIFICATION_TYPE_CAMPAIGN_QUEUE] = "EsoUI/Art/Notifications/Gamepad/gp_notificationIcon_campaignQueue.dds",
    [NOTIFICATION_TYPE_RESURRECT] = "EsoUI/Art/Notifications/Gamepad/gp_notificationIcon_resurrect.dds",
    [NOTIFICATION_TYPE_GROUP] = "EsoUI/Art/Notifications/Gamepad/gp_notificationIcon_group.dds",
    [NOTIFICATION_TYPE_TRADE] = "EsoUI/Art/Notifications/Gamepad/gp_notificationIcon_trade.dds",
    [NOTIFICATION_TYPE_QUEST_SHARE] = "EsoUI/Art/Notifications/Gamepad/gp_notificationIcon_quest.dds",
    [NOTIFICATION_TYPE_PLEDGE_OF_MARA] = "EsoUI/Art/Notifications/Gamepad/gp_notificationIcon_mara.dds",
    [NOTIFICATION_TYPE_CUSTOMER_SERVICE] = "EsoUI/Art/Notifications/Gamepad/gp_notification_cs.dds",
    [NOTIFICATION_TYPE_LEADERBOARD] = "EsoUI/Art/Notifications/Gamepad/gp_notification_leaderboardAccept_down.dds",
    [NOTIFICATION_TYPE_COLLECTIONS] = "EsoUI/Art/MenuBar/Gamepad/gp_playerMenu_icon_collections.dds",
    [NOTIFICATION_TYPE_LFG] = "EsoUI/Art/Notifications/Gamepad/gp_notificationIcon_group.dds",
    [NOTIFICATION_TYPE_POINTS_RESET] = "EsoUI/Art/MenuBar/Gamepad/gp_playerMenu_icon_character.dds",
    [NOTIFICATION_TYPE_CRAFT_BAG_AUTO_TRANSFER] = "EsoUI/Art/Notifications/Gamepad/gp_notificationIcon_autoTransfer.dds",
    [NOTIFICATION_TYPE_GROUP_ELECTION] = "EsoUI/Art/Notifications/Gamepad/gp_notificationIcon_autoTransfer.dds",
    [NOTIFICATION_TYPE_DUEL] = "EsoUI/Art/Notifications/Gamepad/gp_notificationIcon_duel.dds",
    [NOTIFICATION_TYPE_ESO_PLUS_SUBSCRIPTION] = "EsoUI/Art/Notifications/Gamepad/gp_notification_ESO+.dds",
}
local DATA_TYPE_TO_TEMPLATE = 
{
    [NOTIFICATIONS_REQUEST_DATA] = "ZO_GamepadNotificationsRequestRow",
    [NOTIFICATIONS_YES_NO_DATA] = "ZO_GamepadNotificationsYesNoRow",
    [NOTIFICATIONS_WAITING_DATA] = "ZO_GamepadNotificationsWaitingRow",
    [NOTIFICATIONS_LEADERBOARD_DATA] = "ZO_GamepadNotificationsLeaderboardRow",
    [NOTIFICATIONS_ALERT_DATA] = "ZO_GamepadNotificationsAlertRow",
    [NOTIFICATIONS_COLLECTIBLE_DATA] = "ZO_GamepadNotificationsCollectibleRow",
    [NOTIFICATIONS_LFG_READY_CHECK_DATA] = "ZO_GamepadNotificationsLFGReadyCheckRow",
    [NOTIFICATIONS_LFG_FIND_REPLACEMENT_DATA] = "ZO_GamepadNotificationsLFGFindReplacementRow",
    [NOTIFICATIONS_ESO_PLUS_SUBSCRIPTION_DATA] = "ZO_GamepadNotificationsEsoPlusSubscriptionRow",
}
-- Provider Overrides
-------------------------
-- Friend Request Provier
-------------------------
local ZO_GamepadFriendRequestProvider = ZO_FriendRequestProvider:Subclass()
function ZO_GamepadFriendRequestProvider:New(notificationManager)
    local provider = ZO_FriendRequestProvider.New(self, notificationManager)
    return provider
end
function ZO_GamepadFriendRequestProvider:Decline(data, button, openedFromKeybind)
    local dialogData = 
    {
        mainText = function()
            return zo_strformat(SI_GAMEPAD_NOTIFICATIONS_FRIEND_REQUEST_DECLINE_HEADER, data.displayName)
        end,
        declineFunction = function()
            RejectFriendRequest(data.displayName)
            PlaySound(SOUNDS.DIALOG_DECLINE)
        end,
        ignoreFunction = function()
            if not IsConsoleUI() then
                AddIgnore(data.displayName)
            elseif ZO_DoesConsoleSupportTargetedIgnore() then
                ZO_ShowConsoleIgnoreDialogFromDisplayNameOrFallback(data.displayName, ZO_ID_REQUEST_TYPE_FRIEND_REQUEST, data.incomingFriendIndex)
            end
            PlaySound(SOUNDS.DEFAULT_CLICK)
        end,
        reportFunction = function()
            SCENE_MANAGER:Push("helpCustomerServiceGamepad")
        end,
    }
    ZO_Dialogs_ShowGamepadDialog(GAMEPAD_NOTIFICATIONS_CONFIRM_DECLINE_DIALOG_NAME, dialogData)
end
function ZO_GamepadFriendRequestProvider:CanShowGamerCard()
    return true
end
function ZO_GamepadFriendRequestProvider:ShowGamerCard(data)
    ZO_ShowGamerCardFromDisplayNameOrFallback(data.displayName, ZO_ID_REQUEST_TYPE_FRIEND_REQUEST, data.incomingFriendIndex)
end
-- Guild Invite Request Provier
-------------------------
local ZO_GamepadGuildInviteProvider = ZO_GuildInviteProvider:Subclass()
function ZO_GamepadGuildInviteProvider:New(notificationManager)
    local provider = ZO_GuildInviteProvider.New(self, notificationManager)
    return provider
end
function ZO_GamepadGuildInviteProvider:CreateMessage(guildAlliance, guildName, inviterDisplayName)
    local guildInfo = ZO_PrefixIconNameFormatter(ZO_GetAllianceIconUserAreaDataName(guildAlliance), guildName)
    return zo_strformat(SI_GAMEPAD_NOTIFICATIONS_GUILD_INVITE_MESSAGE, guildInfo, inviterDisplayName)
end
function ZO_GamepadGuildInviteProvider:Decline(data, button, openedFromKeybind)
    local dialogData = 
    {
        mainText = function()
            local guildInfo = ZO_PrefixIconNameFormatter(ZO_GetAllianceIconUserAreaDataName(data.guildAlliance), data.guildName)
            return zo_strformat(SI_GAMEPAD_NOTIFICATIONS_GUILD_INVITE_DECLINE_HEADER, guildInfo, ZO_FormatUserFacingDisplayName(data.displayName))
        end,
        declineFunction = function()
            RejectGuildInvite(data.guildId)
            PlaySound(SOUNDS.DIALOG_DECLINE)
        end,
        ignoreFunction = function()
            if not IsConsoleUI() then
                AddIgnore(data.displayName)
            elseif ZO_DoesConsoleSupportTargetedIgnore() then
                -- Guild invites only have the displayName, so that would be our fallback as well
                ZO_ShowConsoleIgnoreDialogFromDisplayNameOrFallback(data.displayName, ZO_ID_REQUEST_TYPE_DISPLAY_NAME, data.displayName)
            end
            PlaySound(SOUNDS.DEFAULT_CLICK)
        end,
        reportFunction = function()
            RejectGuildInvite(data.guildId)
            PlaySound(SOUNDS.DIALOG_DECLINE)
        end,
    }
    ZO_Dialogs_ShowGamepadDialog(GAMEPAD_NOTIFICATIONS_CONFIRM_DECLINE_DIALOG_NAME, dialogData)
end
function ZO_GamepadGuildInviteProvider:CanShowGamerCard()
    return true
end
function ZO_GamepadGuildInviteProvider:ShowGamerCard(data)
end
--Guild MotD Provider
-------------------------
local ZO_GamepadGuildMotDProvider = ZO_GuildMotDProvider:Subclass()
function ZO_GamepadGuildMotDProvider:New(notificationManager)
    local provider = ZO_GuildMotDProvider.New(self, notificationManager)
    return provider
end
function ZO_GamepadGuildMotDProvider:CreateMessage(guildAlliance, guildName)
    local guildInfo = ZO_PrefixIconNameFormatter(ZO_GetAllianceIconUserAreaDataName(guildAlliance), guildName)
    return zo_strformat(SI_GAMEPAD_NOTIFICATIONS_GUILD_MOTD_CHANGED, guildInfo)
end
--Campaign Queue Provider
-------------------------
local ZO_GamepadCampaignQueueProvider = ZO_CampaignQueueProvider:Subclass()
function ZO_GamepadCampaignQueueProvider:New(notificationManager)
    local provider = ZO_CampaignQueueProvider.New(self, notificationManager)
    return provider
end
function ZO_GamepadCampaignQueueProvider:Accept(data)
    GAMEPAD_AVA_BROWSER:GetCampaignBrowser():ShowCampaignQueueReadyDialog(data.campaignId, data.isGroup, data.campaignName)
end
--Resurrect Provider
-------------------------
local ZO_GamepadResurrectProvider = ZO_ResurrectProvider:Subclass()
function ZO_GamepadResurrectProvider:New(notificationManager)
    local provider = ZO_ResurrectProvider.New(self, notificationManager)
    provider:SetCanShowGamerCard(true)
    return provider
end
--Group Invite Provider
-------------------------
local ZO_GamepadGroupInviteProvider = ZO_GroupInviteProvider:Subclass()
function ZO_GamepadGroupInviteProvider:New(notificationManager)
    local provider = ZO_GroupInviteProvider.New(self, notificationManager)
    provider:SetCanShowGamerCard(true)
    return provider
end
--Trade Invite Provider
-------------------------
local ZO_GamepadTradeInviteProvider = ZO_TradeInviteProvider:Subclass()
function ZO_GamepadTradeInviteProvider:New(notificationManager)
    local provider = ZO_TradeInviteProvider.New(self, notificationManager)
    provider:SetCanShowGamerCard(true)
    return provider
end
--Quest Share Provider
-------------------------
local ZO_GamepadQuestShareProvider = ZO_QuestShareProvider:Subclass()
function ZO_GamepadQuestShareProvider:New(notificationManager)
    local provider = ZO_QuestShareProvider.New(self, notificationManager)
    provider:SetCanShowGamerCard(true)
    return provider
end
--Pledge of Mara Provider
-------------------------
local ZO_GamepadPledgeOfMaraProvider = ZO_PledgeOfMaraProvider:Subclass()
function ZO_GamepadPledgeOfMaraProvider:New(notificationManager)
    local provider = ZO_PledgeOfMaraProvider.New(self, notificationManager)
    provider:SetCanShowGamerCard(true)
    return provider
end
-- CS Chat Request Provider
-------------------------
local ZO_GamepadAgentChatRequestProvider = ZO_AgentChatRequestProvider:Subclass()
function ZO_GamepadAgentChatRequestProvider:New(notificationManager)
    local provider = ZO_AgentChatRequestProvider.New(self, notificationManager)
    return provider
end
function ZO_AgentChatRequestProvider:CreateMessage()
    return GetString(SI_GAMEPAD_NOTIFICATIONS_AGENT_CHAT_REQUEST_MESSAGE)
end
-- Leaderboard Raid Provider
-------------------------
local ZO_GamepadLeaderboardRaidProvider = ZO_LeaderboardRaidProvider:Subclass()
function ZO_GamepadLeaderboardRaidProvider:New(notificationManager)
    return ZO_LeaderboardRaidProvider.New(self, notificationManager)
end
function ZO_GamepadLeaderboardRaidProvider:CreateMessage(raidName, raidScore, numMembers, hasFriend, hasGuildMember, notificationId)
    local message = ZO_LeaderboardRaidProvider.CreateMessage(self, raidName, raidScore, numMembers, hasFriend, hasGuildMember)
    return self:AppendRaidMembers(message, numMembers, notificationId)
end
function ZO_GamepadLeaderboardRaidProvider:AppendRaidMemberHeaderText(messageText, headerText)
    return messageText.."\n\n"..headerText
end
function ZO_GamepadLeaderboardRaidProvider:AppendRaidMemberName(messageText, raidMemberName)
    return messageText.."\n"..ZO_SELECTED_TEXT:Colorize(raidMemberName)
end
function ZO_GamepadLeaderboardRaidProvider:AppendRaidMembers(messageText, numMembers, notificationId)
    local guildMembersSection = {}
    local friendsSection = {}
    for memberIndex = 1, numMembers do
        local displayName, characterName, isFriend, isGuildMember, isPlayer = GetRaidScoreNotificationMemberInfo(notificationId, memberIndex)
        local userFacingName = ZO_GetPlatformUserFacingName(characterName, displayName)
        if not isPlayer then
            if isFriend then
                table.insert(friendsSection, userFacingName)
            elseif isGuildMember then
                table.insert(guildMembersSection, userFacingName)
            end
        end
    end
    if #friendsSection > 0 then
        messageText = self:AppendRaidMemberHeaderText(messageText, zo_strformat(GetString(SI_NOTIFICATIONS_LEADERBOARD_RAID_NOTIFICATION_HEADER_FRIENDS), #friendsSection))
        for _, friendName in ipairs(friendsSection) do
            messageText = self:AppendRaidMemberName(messageText, friendName)
        end
    end
    if #guildMembersSection > 0 then
        messageText = self:AppendRaidMemberHeaderText(messageText, zo_strformat(GetString(SI_NOTIFICATIONS_LEADERBOARD_RAID_NOTIFICATION_HEADER_GUILD_MEMBERS), #guildMembersSection))
        for _, guildMemberName in ipairs(guildMembersSection) do
            messageText = self:AppendRaidMemberName(messageText, guildMemberName)
        end
    end
    return messageText
end
--Collections Update Provider
-------------------------
local ZO_GamepadCollectionsUpdateProvider = ZO_CollectionsUpdateProvider:Subclass()
function ZO_GamepadCollectionsUpdateProvider:New(notificationManager)
    local provider = ZO_CollectionsUpdateProvider.New(self, notificationManager)
    return provider
end
function ZO_GamepadCollectionsUpdateProvider:Accept(entryData)
    ZO_CollectionsUpdateProvider.Accept(self, entryData)
    
    local data = entryData.data
    GAMEPAD_COLLECTIONS_BOOK:BrowseToCollectible(data.collectibleId, data.categoryIndex, data.subcategoryIndex)
end
function ZO_GamepadCollectionsUpdateProvider:GetMessage(hasMoreInfo, categoryName, collectibleName)
    if hasMoreInfo then
        local icon = GetGamepadIconPathForKeyCode(KEY_GAMEPAD_RIGHT_STICK)
        local iconMarkup = zo_iconFormat(icon, 48, 48)
        return zo_strformat(SI_COLLECTIONS_UPDATED_NOTIFICATION_MESSAGE_MORE_INFO_GAMEPAD, categoryName, collectibleName, iconMarkup)
    else
        return zo_strformat(SI_COLLECTIONS_UPDATED_NOTIFICATION_MESSAGE, categoryName, collectibleName)
    end
end
function ZO_GamepadCollectionsUpdateProvider:ShowMoreInfo(data)
    local helpCategoryIndex, helpIndex = GetCollectibleHelpIndices(data.data.collectibleId)
    if helpCategoryIndex ~= nil then
        HELP_TUTORIALS_ENTRIES_GAMEPAD:Push(helpCategoryIndex, helpIndex)
    end
end
--LFG Update Provider
-------------------------
local ZO_GamepadLFGUpdateProvider = ZO_LFGUpdateProvider:Subclass()
function ZO_GamepadLFGUpdateProvider:New(notificationManager)
    return ZO_LFGUpdateProvider.New(self, notificationManager)
end
--Duel Invite Provider
-------------------------
local ZO_GamepadDuelInviteProvider = ZO_DuelInviteProvider:Subclass()
function ZO_GamepadDuelInviteProvider:New(notificationManager)
    local provider = ZO_DuelInviteProvider.New(self, notificationManager)
    provider:SetCanShowGamerCard(true)
    return provider
end
-- ZO_GamepadEsoPlusSubscriptionStatusProvider
-------------------------
local ZO_GamepadEsoPlusSubscriptionStatusProvider = ZO_EsoPlusSubscriptionStatusProvider:Subclass()
function ZO_GamepadEsoPlusSubscriptionStatusProvider:New(notificationManager)
    return ZO_EsoPlusSubscriptionStatusProvider.New(self, notificationManager)
end
function ZO_GamepadEsoPlusSubscriptionStatusProvider:ShowMoreInfo(entryData)
    local helpCategoryIndex, helpIndex = GetEsoPlusSubscriptionInfoHelpIndices()
    if helpCategoryIndex ~= nil then
        HELP_TUTORIALS_ENTRIES_GAMEPAD:Push(helpCategoryIndex, helpIndex)
    end
end
--Notification Manager
-------------------------
local ZO_GamepadNotificationManager = ZO_Object:MultiSubclass(ZO_NotificationManager, ZO_Gamepad_ParametricList_Screen)
function ZO_GamepadNotificationManager:New(control)
    local notificationManager = ZO_Object.New(self)
    notificationManager:Initialize(control)
    return notificationManager
end
function ZO_GamepadNotificationManager:Initialize(control)
    
    GAMEPAD_NOTIFICATIONS_SCENE = ZO_Scene:New("gamepad_notifications_root", SCENE_MANAGER)
    local ACTIVATE_ON_SHOW = true
    ZO_Gamepad_ParametricList_Screen.Initialize(self, control, ZO_GAMEPAD_HEADER_TABBAR_DONT_CREATE, ACTIVATE_ON_SHOW, GAMEPAD_NOTIFICATIONS_SCENE)
    ZO_NotificationManager.Initialize(self, control)
    GAMEPAD_NOTIFICATIONS_SCENE:RegisterCallback("StateChange",
        function(oldState, newState)
            if newState == SCENE_HIDDEN then
                KEYBIND_STRIP:RemoveKeybindButtonGroup(self.keybindStripDescriptor)
                ZO_SavePlayerConsoleProfile()
            end
        end)
    self:InitializeHeader()
end
function ZO_GamepadNotificationManager:OnShowing()
    ZO_Gamepad_ParametricList_Screen.OnShowing(self)
    self:RefreshTooltip(self.list:GetTargetData())
end
function ZO_GamepadNotificationManager:PerformUpdate()
    -- This function is required but unused
end
function ZO_GamepadNotificationManager:SetupList(list)
    local function SetupRequest(...)
        self:SetupRequest(...)
    end
    local TEMPLATE_TO_SETUP = 
    {
        ["ZO_GamepadNotificationsRequestRow"] = SetupRequest,
        ["ZO_GamepadNotificationsWaitingRow"] = function(...) self:SetupWaiting(...) end,
        ["ZO_GamepadNotificationsLeaderboardRow"] = SetupRequest,
        ["ZO_GamepadNotificationsAlertRow"] = function(...) self:SetupAlert(...) end,
        ["ZO_GamepadNotificationsCollectibleRow"] = SetupRequest,
        ["ZO_GamepadNotificationsLFGReadyCheckRow"] = SetupRequest,
        ["ZO_GamepadNotificationsLFGFindReplacementRow"] = SetupRequest,
        ["ZO_GamepadNotificationsYesNoRow"] = SetupRequest,
        ["ZO_GamepadNotificationsEsoPlusSubscriptionRow"] = SetupRequest,
    }
    for template, setupCallback in pairs(TEMPLATE_TO_SETUP) do
        list:AddDataTemplateWithHeader(template, setupCallback, ZO_GamepadMenuEntryTemplateParametricListFunction, nil, "ZO_GamepadMenuEntryHeaderTemplate")
    end
end
function ZO_GamepadNotificationManager:InitializeNotificationList(control)
    self.list = self:GetMainList()
    self.list:SetNoItemText(GetString(SI_GAMEPAD_NOTIFICATIONS_NO_NOTIFICATIONS_MESSAGE))
    self.eventNamespace = EVENT_NAMESPACE
    local collectionsProvider = ZO_GamepadCollectionsUpdateProvider:New(self)
    self.collectionsProvider = collectionsProvider
    self.providers =
    {
        ZO_GamepadFriendRequestProvider:New(self),
        ZO_GamepadGuildInviteProvider:New(self),
        ZO_GamepadGuildMotDProvider:New(self),
        ZO_GamepadCampaignQueueProvider:New(self),
        ZO_GamepadResurrectProvider:New(self),
        ZO_GamepadGroupInviteProvider:New(self),
        ZO_GroupElectionProvider:New(self),
        ZO_GamepadTradeInviteProvider:New(self),
        ZO_GamepadQuestShareProvider:New(self),
        ZO_PointsResetProvider:New(self, "gamepad"),
        ZO_GamepadPledgeOfMaraProvider:New(self),
        ZO_GamepadAgentChatRequestProvider:New(self),
        ZO_GamepadLeaderboardRaidProvider:New(self),
        collectionsProvider,
        ZO_GamepadLFGUpdateProvider:New(self),
        ZO_CraftBagAutoTransferProvider:New(self),
        ZO_GamepadDuelInviteProvider:New(self),
        ZO_GamepadEsoPlusSubscriptionStatusProvider:New(self),
    }
end
function ZO_GamepadNotificationManager:InitializeKeybindStripDescriptors()
    self.keybindStripDescriptor =
    {
        alignment = KEYBIND_STRIP_ALIGN_LEFT,
        -- Accept Request
        {
            name = function()
                local data = self:GetTargetData()
                if data and data.acceptText then
                    return data.acceptText
                else
                    return ""
                end
            end,
            keybind = "UI_SHORTCUT_PRIMARY",
            callback = function()
                local data = self:GetTargetData()
                if data ~= nil then
                    self:AcceptRequest(data)
                end
            end,
            visible = function()
                local data = self:GetTargetData()
                return data and data.acceptText ~= nil
            end
        },
        -- Decline Request
        {
            name = function()
                local data = self:GetTargetData()
                if data and data.declineText then
                    return data.declineText
                else
                    return ""
                end
            end,
            keybind = "UI_SHORTCUT_SECONDARY",
            callback = function()
                local data = self:GetTargetData()
                if data ~= nil then
                    self:DeclineRequest(data, nil, NOTIFICATIONS_MENU_OPENED_FROM_KEYBIND)
                end
            end,
            visible = function()
                local data = self:GetTargetData()
                return data and data.declineText ~= nil
            end
        },
        -- More Information
        {
            name = GetString(SI_NOTIFICATIONS_MORE_INFO),
            keybind = "UI_SHORTCUT_RIGHT_STICK",
            callback = function()
                local data = self:GetTargetData()
                if data then
                    self:ShowMoreInfo(data)
                end
            end,
            visible = function()
                local data = self:GetTargetData()
                if(data and data.moreInfo) then
                    return true
                end
                return false
            end
        },
        --View Gamercard
        {
            name = GetString(GetGamerCardStringId()),
            keybind = "UI_SHORTCUT_TERTIARY",
            callback = function()
                local data = self:GetTargetData()
                if data ~= nil then
                    data.provider:ShowGamerCard(data)
                end
            end,
            visible = function()
                if IsConsoleUI() then
                    local data = self:GetTargetData()
                    if data ~= nil then
                        return data.provider:CanShowGamerCard()
                    end
                end
            end
        },
    }
    ZO_Gamepad_AddBackNavigationKeybindDescriptors(self.keybindStripDescriptor, GAME_NAVIGATION_TYPE_BUTTON)
    ZO_Gamepad_AddListTriggerKeybindDescriptors(self.keybindStripDescriptor, self:GetMainList())
end
function ZO_GamepadNotificationManager:RefreshTooltip(entryData)
    GAMEPAD_TOOLTIPS:ClearTooltip(GAMEPAD_LEFT_TOOLTIP)
    if entryData and entryData.data then
        local messageText = self:BuildMessageText(entryData.data)
        GAMEPAD_TOOLTIPS:LayoutNotification(GAMEPAD_LEFT_TOOLTIP, entryData.data.note, messageText)
        GAMEPAD_TOOLTIPS:ShowBg(GAMEPAD_LEFT_TOOLTIP)
    else
        GAMEPAD_TOOLTIPS:HideBg(GAMEPAD_LEFT_TOOLTIP)
    end
end
function ZO_GamepadNotificationManager:InitializeHeader()
    self.headerData = {
        titleText = GetString(SI_GAMEPAD_NOTIFICATIONS_CATEGORY_HEADER),
    }
    ZO_GamepadGenericHeader_Refresh(self.header, self.headerData)
end
function ZO_GamepadNotificationManager:InitializeConfirmDeclineDialog()
    local dialogName = GAMEPAD_NOTIFICATIONS_CONFIRM_DECLINE_DIALOG_NAME
    local declineOption =
        {
            template = "ZO_GamepadMenuEntryTemplate",
            templateData = {
                text = GetString(SI_GAMEPAD_NOTIFICATIONS_DECLINE_OPTION),
                setup = ZO_SharedGamepadEntry_OnSetup,
                callback = function(dialog)
                    dialog.data.declineFunction()
                end
            },
        }
    local ignoreOption =
        {
            template = "ZO_GamepadMenuEntryTemplate",
            templateData = {
                text = GetString(IsConsoleUI() and SI_GAMEPAD_NOTIFICATIONS_REQUEST_BLOCK_PLAYER or SI_GAMEPAD_NOTIFICATIONS_REQUEST_IGNORE_PLAYER),
                setup = ZO_SharedGamepadEntry_OnSetup,
                callback = function(dialog)
                    dialog.data.ignoreFunction()
                end
            },
        }
    local reportOption = 
        {
            template = "ZO_GamepadMenuEntryTemplate",
            templateData = {
                text = GetString(SI_GAMEPAD_NOTIFICATIONS_REQUEST_REPORT_SPAMMING),
                setup = ZO_SharedGamepadEntry_OnSetup,
                callback = function(dialog)
                    dialog.data.reportFunction()
                end
            },
        }
    local parametricListOptions = {}
    table.insert(parametricListOptions, declineOption)
    if not IsConsoleUI() or ZO_DoesConsoleSupportTargetedIgnore() then
        table.insert(parametricListOptions, ignoreOption)
    end
    table.insert(parametricListOptions, reportOption)
    ZO_Dialogs_RegisterCustomDialog(dialogName,
    {
        gamepadInfo = 
        {
            dialogType = GAMEPAD_DIALOGS.PARAMETRIC,
        },
        setup = function(dialog)
            dialog:setupFunc()
        end,
        title =
        {
            text = SI_GAMEPAD_NOTIFICATIONS_DECLINE_INVITE,
        },
        mainText =
        {
            text = function(dialog)
                return dialog.data.mainText()
            end,
        },
        parametricList = parametricListOptions,
        buttons =
        {
            {
                keybind = "DIALOG_PRIMARY",
                text = SI_OK,
                callback =  function(dialog)
                    local data = dialog.entryList:GetTargetData()
                     data.callback(dialog)
                end,
            },
            {
                keybind = "DIALOG_NEGATIVE",
                text = SI_DIALOG_CANCEL,
            },
        }
    })
end
function ZO_GamepadNotificationManager:ClearNotificationList()
    self.list:Clear() 
end
function ZO_GamepadNotificationManager:RefreshVisible()
    self.list:RefreshVisible()
    local entryData = self.list:GetTargetData()
    self:RefreshTooltip(entryData)
    KEYBIND_STRIP:UpdateKeybindButtonGroup(self.keybindStripDescriptor)
end
function ZO_GamepadNotificationManager:AddDataEntry(dataType, data, isHeader)
    local entryData = ZO_GamepadEntryData:New(data.shortDisplayText, GAMEPAD_NOTIFICATION_ICONS[data.notificationType])
    entryData.data = data
    entryData:SetIconTintOnSelection(true)
    entryData:SetIconDisabledTintOnSelection(true)
    if isHeader then
        entryData:SetHeader(zo_strformat(SI_NOTIFICATIONS_TYPE_FORMATTER, GetString("SI_NOTIFICATIONTYPE", data.notificationType)))
        self.list:AddEntryWithHeader(DATA_TYPE_TO_TEMPLATE[dataType], entryData)
    else
        self.list:AddEntry(DATA_TYPE_TO_TEMPLATE[dataType], entryData)
    end
end
function ZO_GamepadNotificationManager:GetTargetData()  
    local entryData = self.list:GetTargetData()
    if entryData then
        return entryData.data
    else
        return nil
    end
end
function ZO_GamepadNotificationManager:FinishNotificationList()
    self.list:Commit()
    self.list:RefreshVisible()
end
function ZO_GamepadNotificationManager:BuildEmptyList()
end
function ZO_GamepadNotificationManager:OnSelectionChanged(_, selected)
    if not self.control:IsControlHidden() then
        self:RefreshTooltip(selected)
    end
end
function ZO_GamepadNotificationManager:OnNumNotificationsChanged(totalNumNotifications)
     MAIN_MENU_GAMEPAD:OnNumNotificationsChanged(totalNumNotifications)
     KEYBIND_STRIP:UpdateKeybindButtonGroup(self.keybindStripDescriptor)
     if(NOTIFICATION_ICONS_CONSOLE) then
        NOTIFICATION_ICONS_CONSOLE:OnNumNotificationsChanged(totalNumNotifications)
     end
end
function ZO_GamepadNotificationManager:SetupRequest(control, entryData, selected)
    ZO_SharedGamepadEntry_OnSetup(control, entryData, selected)
    local data = entryData.data
    self:SetupBaseRow(control, data, selected)
end
function ZO_GamepadNotificationManager:SetupAlert(control, entryData, selected)
    ZO_SharedGamepadEntry_OnSetup(control, entryData, selected)
    local data = entryData.data
    self:SetupBaseRow(control, data, selected)
end
function ZO_GamepadNotificationManager:SetupWaiting(control, entryData, selected)
    ZO_SharedGamepadEntry_OnSetup(control, entryData, selected)
    local data = entryData.data
    self:SetupBaseRow(control, data, selected)
    local loadingText = GetControl(control, "Text")
    loadingText:SetText(data.loadText)
end
function ZO_GamepadNotificationManager:SetupBaseRow(control, data, selected)
    data.acceptText = control.acceptText
    data.declineText = control.declineText
end
--Global XML
    GAMEPAD_NOTIFICATIONS = ZO_GamepadNotificationManager:New(self)
end