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ZO_FURNITURE_SETTINGS =
{
[ HOUSE_PERMISSION_OPTIONS_CATEGORIES_SOCIAL_OPTIONS ] =
{
HOUSE_PERMISSION_OPTIONS_CATEGORIES_GENERAL ,
HOUSE_PERMISSION_OPTIONS_CATEGORIES_VISITORS ,
HOUSE_PERMISSION_OPTIONS_CATEGORIES_BANLIST ,
HOUSE_PERMISSION_OPTIONS_CATEGORIES_GUILD_VISITORS ,
HOUSE_PERMISSION_OPTIONS_CATEGORIES_GUILD_BANLIST ,
} ,
}
ZO_HOUSING_SETTINGS_CONTROL_DATA_PRIMARY_RESIDENCE = 1
ZO_HOUSING_SETTINGS_CONTROL_DATA_DEFAULT_ACCESS = 2
ZO_HOUSING_SETTINGS_CONTROL_DATA =
{
-- Primary Residence
[ ZO_HOUSING_SETTINGS_CONTROL_DATA_PRIMARY_RESIDENCE ] =
{
tooltipFunction = function ( ... ) return SYSTEMS : GetObject ( "furniture_settings" ) : ShowPrimaryResidenceTooltip ( ... ) end ,
gamepadTemplate = "ZO_HousingPermissionsSettingsRow_Gamepad" ,
} ,
-- Default Visitor Access
[ ZO_HOUSING_SETTINGS_CONTROL_DATA_DEFAULT_ACCESS ] =
{
tooltipFunction = function ( ... ) return SYSTEMS : GetObject ( "furniture_settings" ) : ShowDefaultAccessTooltip ( ... ) end ,
gamepadTemplate = "ZO_GamepadHorizontalListRow" ,
} ,
}
ZO_HOUSING_SETTINGS_LIST_ENTRY_SORT_KEYS =
{
[ "displayName" ] = { } ,
[ "permissionPresetName" ] = { tiebreaker = "displayName" } ,
}
return manager
end
self . applyToAllHousesFlag = true
self . defaultPreset = HOUSE_PERMISSION_PRESET_SETTING_VISITOR
self . permissionPresets = { }
self . defaultAccessSettings = { }
for i = HOUSE_PERMISSION_PRESET_SETTING_MIN_VALUE , HOUSE_PERMISSION_PRESET_SETTING_MAX_VALUE do
self . permissionPresets [ i ] = presetName
end
for i = HOUSE_PERMISSION_DEFAULT_ACCESS_SETTING_MIN_VALUE , HOUSE_PERMISSION_DEFAULT_ACCESS_SETTING_MAX_VALUE do
self . defaultAccessSettings [ i ] = presetName
end
end
return i
end
end
end
end
local isMarkedForDelete = IsHousingPermissionMarkedForDelete ( houseId , HOUSE_PERMISSION_USER_GROUP_GENERAL , 1 )
if hasAccess and not isMarkedForDelete then
if preset == HOUSE_PERMISSION_PRESET_SETTING_DECORATOR then
return HOUSE_PERMISSION_DEFAULT_ACCESS_SETTING_DECORATOR
elseif preset == HOUSE_PERMISSION_PRESET_SETTING_VISITOR then
return HOUSE_PERMISSION_DEFAULT_ACCESS_SETTING_VISITOR
end
end
return HOUSE_PERMISSION_DEFAULT_ACCESS_SETTING_NO_ACCESS
end
local canAccess , preset
if defaultAccessType == HOUSE_PERMISSION_DEFAULT_ACCESS_SETTING_NO_ACCESS then
canAccess = false
preset = HOUSE_PERMISSION_PRESET_SETTING_INVALID
elseif defaultAccessType == HOUSE_PERMISSION_DEFAULT_ACCESS_SETTING_VISITOR then
canAccess = true
preset = HOUSE_PERMISSION_PRESET_SETTING_VISITOR
elseif defaultAccessType == HOUSE_PERMISSION_DEFAULT_ACCESS_SETTING_DECORATOR then
canAccess = true
preset = HOUSE_PERMISSION_PRESET_SETTING_DECORATOR
end
return canAccess , preset
end
local currentIndex = 1
if houseData . houseId ~= currentHouse then
local newEntry = dropdown : CreateItemEntry ( zo_strformat ( SI_COLLECTIONS_HOUSING_DISPLAY_NAME_FORMAT , name , nickname ) , callback )
newEntry . houseId = houseData . houseId
newEntry . houseIndex = currentIndex
currentIndex = currentIndex + 1
end
end
end
return self . defaultPreset
end
return self . permissionPresets
end
return self . defaultAccessSettings
end
return self . applyToAllHousesFlag
end
self . applyToAllHousesFlag = applyToAllHousesFlag
end
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