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local QUEST_CAT_ZONE = 1
local QUEST_CAT_OTHER = 2
local QUEST_CAT_MISC = 3
----------
-- ZO_QuestJournal_Manager
----------
return manager
end
end
self . focusedQuestIndex = questIndex
end
if assistedData and assistedData . arg1 then
self . focusedQuestIndex = assistedData . arg1
end
end
EVENT_MANAGER : RegisterForEvent ( "QuestJournal_Manager" , EVENT_QUEST_SHOW_JOURNAL_ENTRY , OnFocusQuestIndexChanged )
end
local conditionText , currentCount , maxCount , isFailCondition , isComplete , _ , isVisible = GetJournalQuestConditionInfo ( questIndex , stepIndex , conditionStep )
if ( isVisible and not isFailCondition and conditionText ~= "" ) then
if isComplete then
end
local taskInfo = {
isComplete = isComplete ,
}
end
end
function ZO_QuestJournal_Manager : BuildTextForConditions ( questIndex , stepIndex , numConditions , questStrings )
for i = 1 , numConditions do
end
end
if stepOverrideText and ( stepOverrideText ~= "" ) then
else
end
end
if stepOverrideText and ( stepOverrideText ~= "" ) then
return false
else
if ( stepType == QUEST_STEP_TYPE_OR and conditionCount > 1 ) then
return true
else
return false
end
end
end
else
end
end
if entry1 . categoryType == entry2 . categoryType then
if entry1 . categoryName == entry2 . categoryName then
end
return entry1 . categoryName < entry2 . categoryName
end
return entry1 . categoryType < entry2 . categoryType
end
local seenCategories = { }
local categories = { }
local quests = { }
-- Create a table for categories and one for quests
for i = 1 , MAX_JOURNAL_QUESTS do
local categoryName
if questType == QUEST_TYPE_MAIN_STORY then
elseif questType == QUEST_TYPE_GUILD then
elseif questType == QUEST_TYPE_CRAFTING then
elseif questType == QUEST_TYPE_HOLIDAY_EVENT then
elseif questType == QUEST_TYPE_BATTLEGROUND then
elseif zone ~= "" then
else
end
if not seenCategories [ categoryName ] then
seenCategories [ categoryName ] = true
end
end
{
questIndex = i ,
questType = questType ,
categoryName = categoryName ,
questType = questType ,
displayType = instanceDisplayType
}
)
end
end
-- Sort the tables
return quests , categories , seenCategories
end
ZO_Dialogs_ShowPlatformDialog ( "ABANDON_QUEST" , { questIndex = questIndex } , { mainTextParams = { questName } } )
end
end
local focusedQuestIndex = nil
for i = 1 , numTrackedQuests do
focusedQuestIndex = arg1
break
end
end
self . focusedQuestIndex = focusedQuestIndex
end
return self . focusedQuestIndex
end
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