|
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 |
return houseInformation
end
if newState == SCENE_SHOWING then
end
end)
end
end
end
end
end
end
end
do
return rowControl
end
local lastRow = nil
for i = HOUSING_FURNISHING_LIMIT_TYPE_ITERATION_BEGIN, HOUSING_FURNISHING_LIMIT_TYPE_ITERATION_END do
local furnishingLimitRow = CreateControlFromVirtual(furnishingLimits:GetName().."Row"..i, furnishingLimits, self.rowTemplate)
if not lastRow then
else
end
lastRow = furnishingLimitRow
end
end
end
local houseName = zo_strformat(SI_HOUSE_INFORMATION_NAME_FORMAT, GetCollectibleName(houseCollectibleId))
local houseLocation = zo_strformat(SI_HOUSE_INFORMATION_LOCATION_FORMAT, GetZoneNameById(GetHouseFoundInZoneId(currentHouseId)))
self.primaryResidenceRow.valueLabel:SetText(isPrimaryHouse and GetString(SI_YES) or GetString(SI_NO))
end
self.currentVisitorsRow.valueLabel:SetText(zo_strformat(SI_HOUSE_INFORMATION_COUNT_FORMAT, currentPopulation, maxPopulation));
local overpopulated = currentPopulation > maxPopulation
end
do
end
for i = HOUSING_FURNISHING_LIMIT_TYPE_ITERATION_BEGIN, HOUSING_FURNISHING_LIMIT_TYPE_ITERATION_END do
UpdateRow(self.limitRows[i], GetString("SI_HOUSINGFURNISHINGLIMITTYPE", i), zo_strformat(SI_HOUSE_INFORMATION_COUNT_FORMAT, currentlyPlaced, limit))
end
end
end |