- ingame/map/worldmap.lua:3272 --
IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/worldmap.lua:3446 --
IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/worldmap.lua:3847 --
IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:3930 --
IsNormalizedPointInsideMapBounds(startNX, startNY)
- ingame/map/worldmap.lua:3930 --
IsNormalizedPointInsideMapBounds(endNX, endNY)
- ingame/map/worldmap.lua:3998 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:4655 --
IsNormalizedPointInsideMapBounds(NX, NY)
- ingame/map/worldmap.lua:5353 --
IsNormalizedPointInsideMapBounds(locX, locY)
- ingame/map/worldmap.lua:5471 --
IsNormalizedPointInsideMapBounds(spawnX, spawnY)
- ingame/map/worldmap.lua:5493 --
IsNormalizedPointInsideMapBounds(currentX, currentY)
- ingame/map/worldmap.lua:5530 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:5593 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:5608 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:5848 --
IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:6673 --
IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:6759 --
IsNormalizedPointInsideMapBounds(x, y)