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--Tooltip Style
------------------------------
local DEFAULT_TEXTURE_SIZE = 24
end
--Tooltips Properties
--layoutPrimaryDirection - The direction the controls are laid out in: "up", "down", "left", "right."
--layoutPrimaryDirectionCentered - If true, and the primary direction is fixed (for example, you're laying out controls to the left and the width is fixed) the controls are centered in the space.
--layoutSecondaryDirection - The direction the layout moves when the primary direction is filled. For example, after you fill a horizontal line it will advance vertically. "up", "down", "left", "right."
--width - Fixed width. "auto" sets the width to 0 for auto sizing labels.
--widthPercent - Fixed width as a percent of it's parent's inner width.
--height - Fixed height.
--heightPercent - Fixed height as a percent of it's parent's inner height.
--childSpacing - Space between each control that is added to a section.
--customSpacing - Custom space above the control.
--fontFace - Font face.
--fontSize - Font size.
--horizontalAlignment - The horizontal alignment of a label
--fontColorField, fontColorType - Interface color to set on the label
--padding, paddingLeft, paddingRight, paddingTop, paddingBottom - Extra unused space in a section. Consumes the fixed dimension space. For example, if width was 100 and padding 10, then there are
-- 80 UI units of space (100 - 10 * 2) to add controls.
--uppercase - Renders the text in uppercase if set to true.
--statValuePairSpacing - Spacing between the stat name and the value in a stat value pair.
--statusBarTemplate - Template used to create a status bar.
--desaturation - Sets the desaturation of textures.
--tint - Sets a tint color that is used with textures.
--dimensionConstraints - provides restrictions on the minimum or maximum width or height of a sections. This should be a table with
-- some combination of minHeight, maxHeight, minWidth, and maxWidth set. Any combination may be nil. This property is not inherited
-- by children.
--Tooltip Styled Object
------------------------------
ZO_TooltipStyledObject = { }
end
end
if ( propertyValue ~= nil ) then
return propertyValue
end
while ( section ~= nil ) do
if ( styles ) then
if ( propertyValue ~= nil ) then
return propertyValue
end
end
end
end
if ( style ) then
local propertyValue = style [ propertyName ]
if ( propertyValue ~= nil ) then
return propertyValue
end
end
end
end
--where ... is the list of styles
if ( fontFace and fontSize ) then
end
if ( fontStyle ) then
else
end
else
return "ZoFontGame"
end
end
--where ... is the list of styles
if ( fontString ~= label . fontString ) then
label . fontString = fontString
end
if interfaceColor then
else
if ( interfaceColorField ~= nil ) then
if ( interfaceColorType ~= nil ) then
end
end
end
if ( interfaceHorizontalAlignmentField ~= nil ) then
else
end
end
--where ... is the list of styles
end
--where ... is the list of styles
if ( width == nil ) then
if ( widthPercent ) then
else
end
width = width * ( widthPercent / 100 )
end
end
end
return width
end
--where ... is the list of styles
if ( height == nil ) then
if ( heightPercent ) then
else
end
height = height * ( heightPercent / 100 )
end
end
end
return height
end
end
end
end
--Tooltip Stat Value Pair
------------------------------
local ZO_TooltipStatValuePair = { }
-- in case the width was set in ComputeDimensions, reset it so it can dynamically resize again
end
--where ... is a list of styles
end
--where ... is a list of styles
end
if ( width == nil ) then
width = statWidth + spacing + valueWidth
else
valueWidth , valueHeight = self . valueLabel : GetTextDimensions ( ) -- Recompute because line wrapping could cause the height to change
end
if ( height == nil ) or ( valueHeight > height ) then
end
return width , height
end
if statTop ~= valueTop then
local heightDifference = statTop - valueTop
end
end
--Tooltip Stat Value Slider
------------------------------
local ZO_TooltipStatValueSlider = { }
end
--where ... is a list of styles
end
--where ... is a list of styles
-- Setup the slider.
local FORCE_VALUE = true
if gradientColors then
end
-- Setup the label.
end
if ( height == nil ) then
end
if ( width == nil ) then
width = statWidth + spacing + valueWidth + spacing + sliderWidth
end
return width , height
end
--Tooltip Status Bar
ZO_TooltipStatusBar = { }
if ( width ) then
end
if ( gradientColors ) then
end
end
--Tooltip Section
------------------------------
ZO_TooltipSection = { }
end
end )
end )
end )
class . statValueSliderPool = ZO_ControlPool : New ( "ZO_TooltipStatValueSlider" , GuiRoot , "StatValueSlider" )
end )
end )
end )
end
end
end )
return metaPool
end
end
--Style Application
self . contentsControl : SetAnchor ( BOTTOMRIGHT , nil , BOTTOMRIGHT , - self . paddingRight , - self . paddingBottom )
end
local layoutPrimaryDirection = self : GetPropertyNoChain ( "layoutPrimaryDirection" , unpack ( self . styles ) ) or "down"
local layoutSecondaryDirection = self : GetPropertyNoChain ( "layoutSecondaryDirection" , unpack ( self . styles ) ) or "right"
self . primaryCursorDirection = ( layoutPrimaryDirection == "down" or layoutPrimaryDirection == "right" ) and 1 or - 1
self . secondaryCursorDirection = ( layoutSecondaryDirection == "down" or layoutSecondaryDirection == "right" ) and 1 or - 1
local combinedDirection = layoutPrimaryDirection .. layoutSecondaryDirection
if ( combinedDirection == "upleft" or combinedDirection == "leftup" ) then
elseif ( combinedDirection == "downleft" or combinedDirection == "leftdown" ) then
elseif ( combinedDirection == "upright" or combinedDirection == "rightup" ) then
else
end
end
end
--Reset
if ( fixedHeight ~= nil ) then
else
end
else
if ( fixedWidth ~= nil ) then
else
end
end
self . isPrimaryDimensionCentered = self : GetPropertyNoChain ( "layoutPrimaryDirectionCentered" , unpack ( self . styles ) ) or false
else
end
end
if ( fixedWidth ~= nil ) then
else
end
else
if ( fixedHeight ~= nil ) then
else
end
end
end
end
end
--Layout Variables
end
end
end
end
--where ... is the list of styles
if ( customNextSpacing == nil ) then
end
return customNextSpacing or 0
else
return nextSpacing
end
end
if not constraints then
return base
end
if useHeightContraint then
else
end
end
end
end
else
end
end
end
end
end
else
end
end
end
end
end
end
end
--Layout
--where ... is the list of styles
end
return false
end
local advanceAmount = self . maxSecondarySizeOnLine + ( self : GetProperty ( "childSecondarySpacing" ) or 0 )
end
end
self : SetSecondaryDimension ( self . maxSecondarySizeOnLine + self . secondaryCursor + self . paddingLeft + self . paddingRight )
else
self : SetSecondaryDimension ( self . maxSecondarySizeOnLine + self . secondaryCursor + self . paddingTop + self . paddingBottom )
end
end
local offsetX = self : IsVertical ( ) and self . secondaryCursor * self . secondaryCursorDirection or self . primaryCursor * self . primaryCursorDirection
local offsetY = self : IsVertical ( ) and self . primaryCursor * self . primaryCursorDirection or self . secondaryCursor * self . secondaryCursorDirection
end
end
local centerOffsetPrimary = ( ( self . innerPrimaryDimension - self . primaryCursor ) / 2 ) * self . primaryCursorDirection
childControl : SetAnchor ( self . layoutRootAnchor , nil , self . layoutRootAnchor , modifiedOffsetX , modifiedOffsetY )
end
end
end
end
else
end
end
--where ... is the list of styles
function ( label , ... )
end
end
local width = widthProperty
width = 0
end
-- If the width of height property is set to a non-zero size, use that rather than the actual size
-- of the text. This allows for fixed-width labels to be used in tooltips.
controlWidth = widthProperty
end
controlHeight = heightProperty
end
else
end
end
function ZO_TooltipSection : AddSimpleCurrency ( currencyType , amount , options , showAll , notEnough , ... )
function ( label , ... )
end
end
if ( width == nil or width == 0 ) then
-- Set default width
width = DEFAULT_TEXTURE_SIZE
end
if ( height == nil or height == 0 ) then
-- Set default height
height = DEFAULT_TEXTURE_SIZE
end
else
end
end
--where ... is the list of styles
else
end
end
--where ... is the list of styles
end
--where ... is the list of styles
if edgeTextureFile and edgeTextureWidth and edgeTextureHeight then
else
end
end
self : AddControl ( section , section : GetPrimaryDimension ( ) , section : GetSecondaryDimension ( ) , unpack ( section : GetStyles ( ) ) )
else
self : AddControl ( section , section : GetSecondaryDimension ( ) , section : GetPrimaryDimension ( ) , unpack ( section : GetStyles ( ) ) )
end
else
self : AddControl ( section , section : GetSecondaryDimension ( ) , section : GetPrimaryDimension ( ) , unpack ( section : GetStyles ( ) ) )
else
self : AddControl ( section , section : GetPrimaryDimension ( ) , section : GetSecondaryDimension ( ) , unpack ( section : GetStyles ( ) ) )
end
end
end
return
end
end
--where ... is the list of styles
return section
end
end
--where ... is the list of styles
return statValuePair
end
return statValueSlider
end
end
if ( not pool ) then
pool = ZO_ControlPool : New ( template , self . contentsControl , self : GetProperty ( "statusBarTemplateOverrideName" , ... ) )
end )
end
return bar
end
end
--Tooltip
------------------------------
ZO_Tooltip = { }
end
if clearOnHidden then
end )
else
end
end
local RELATIVE_POINT_FROM_POINT =
{
[ TOP ] = BOTTOM ,
[ TOPRIGHT ] = TOPLEFT ,
[ RIGHT ] = LEFT ,
[ BOTTOMRIGHT ] = BOTTOMLEFT ,
[ BOTTOM ] = TOP ,
[ BOTTOMLEFT ] = BOTTOMRIGHT ,
[ LEFT ] = RIGHT ,
[ TOPLEFT ] = TOPRIGHT ,
}
if owner then
if relativePoint == nil then
end
end
end
end
end
end
--Title
if title then
end
--Body
end
end |