- ingame/playertoplayer/playertoplayer.lua:180 --
self:AddPromptToIncomingQueue(INTERACT_TYPE_DUEL_INVITE, inviterCharacterName, inviterDisplayName, zo_strformat(SI_PLAYER_TO_PLAYER_INCOMING_DUEL, ZO_SELECTED_TEXT:Colorize(userFacingName)),
function()
AcceptDuel()
end,
function()
DeclineDuel()
end,
function()
self:RemoveFromIncomingQueue(INTERACT_TYPE_DUEL_INVITE)
end)
- ingame/playertoplayer/playertoplayer.lua:202 --
self:AddPromptToIncomingQueue(INTERACT_TYPE_GROUP_INVITE, inviterCharacterName, inviterDisplayName, zo_strformat(SI_PLAYER_TO_PLAYER_INCOMING_GROUP, ZO_SELECTED_TEXT:Colorize(userFacingName)),
function()
AcceptGroupInvite()
end,
function()
DeclineGroupInvite()
end,
function()
self:RemoveFromIncomingQueue(INTERACT_TYPE_GROUP_INVITE, inviterCharacterName, inviterDisplayName)
end)
- ingame/playertoplayer/playertoplayer.lua:224 --
self:AddPromptToIncomingQueue(INTERACT_TYPE_TRADE_INVITE, inviterCharacterName, inviterDisplayName, zo_strformat(SI_PLAYER_TO_PLAYER_INCOMING_TRADE, ZO_SELECTED_TEXT:Colorize(userFacingName)),
function()
TradeInviteAccept()
end,
function()
TradeInviteDecline()
end,
function()
self:RemoveFromIncomingQueue(INTERACT_TYPE_TRADE_INVITE, inviterCharacterName, inviterDisplayName)
end)
- ingame/playertoplayer/playertoplayer.lua:244 --
self:AddPromptToIncomingQueue(INTERACT_TYPE_QUEST_SHARE, characterName, displayName, zo_strformat(SI_PLAYER_TO_PLAYER_INCOMING_QUEST_SHARE, ZO_SELECTED_TEXT:Colorize(name), questName),
function()
AcceptSharedQuest(questId)
end,
function()
DeclineSharedQuest(questId)
end,
function()
self:RemoveFromIncomingQueue(INTERACT_TYPE_QUEST_SHARE, characterName, displayName)
end)
- ingame/playertoplayer/playertoplayer.lua:285 --
self:AddPromptToIncomingQueue(INTERACT_TYPE_RITUAL_OF_MARA, targetCharacterName, targetDisplayName, ritualPromptText, AcceptRitualOfMara)
- ingame/playertoplayer/playertoplayer.lua:295 --
self:AddPromptToIncomingQueue(INTERACT_TYPE_FRIEND_REQUEST, inviterName, nil, zo_strformat(SI_PLAYER_TO_PLAYER_INCOMING_FRIEND_REQUEST, ZO_SELECTED_TEXT:Colorize(displayName)),
function()
AcceptFriendRequest(inviterName)
end,
function()
RejectFriendRequest(inviterName)
end,
function()
self:RemoveFromIncomingQueue(INTERACT_TYPE_FRIEND_REQUEST, inviterName)
end)
- ingame/playertoplayer/playertoplayer.lua:319 --
self:AddPromptToIncomingQueue(INTERACT_TYPE_GUILD_INVITE, nil, formattedInviterName, zo_strformat(SI_PLAYER_TO_PLAYER_INCOMING_GUILD_REQUEST, ZO_SELECTED_TEXT:Colorize(formattedInviterName), guildNameAlliance),
function()
AcceptGuildInvite(guildId)
end,
function()
RejectGuildInvite(guildId)
end,
function()
self:RemoveFromIncomingQueue(INTERACT_TYPE_GUILD_INVITE, formattedInviterName)
end)
- ingame/playertoplayer/playertoplayer.lua:337 --
self:AddPromptToIncomingQueue(INTERACT_TYPE_AGENT_CHAT_REQUEST, nil, nil, GetString(SI_PLAYER_TO_PLAYER_INCOMING_AGENT_CHAT_REQUEST),
function()
AcceptAgentChat()
end,
function()
DeclineAgentChat()
end,
function()
self:RemoveFromIncomingQueue(INTERACT_TYPE_AGENT_CHAT_REQUEST)
end)
- ingame/playertoplayer/playertoplayer.lua:366 --
self:AddPromptToIncomingQueue(INTERACT_TYPE_CAMPAIGN_QUEUE, campaignId, campaignId, nil,
function()
local campaignBrowser = IsInGamepadPreferredMode() and GAMEPAD_AVA_BROWSER or CAMPAIGN_BROWSER
campaignBrowser:GetCampaignBrowser():ShowCampaignQueueReadyDialog(campaignId, isGroup, campaignQueueData.campaignName)
end,
function()
ConfirmCampaignEntry(campaignId, isGroup, false)
end,
DeferDecisionCallback)
- ingame/playertoplayer/playertoplayer.lua:395 --
self:AddPromptToIncomingQueue(INTERACT_TYPE_WORLD_EVENT_INVITE, eventId, eventId, nil,
function()
AcceptWorldEventInvite(eventId)
end,
function()
DeclineWorldEventInvite(eventId)
end)
- ingame/playertoplayer/playertoplayer.lua:448 --
self:AddPromptToIncomingQueue(INTERACT_TYPE_CLAIM_LEVEL_UP_REWARDS, nil, nil, zo_strformat(SI_LEVEL_UP_REWARDS_AVAILABLE_NOTIFICATION, pendingRewardLevel),
function()
if IsInGamepadPreferredMode() then
SCENE_MANAGER:Show("LevelUpRewardsClaimGamepad")
else
SYSTEMS:GetObject("mainMenu"):ToggleCategory(MENU_CATEGORY_CHARACTER)
end
end)
- ingame/playertoplayer/playertoplayer.lua:469 --
self:AddPromptToIncomingQueue(INTERACT_TYPE_GIFT_RECEIVED, NO_CHARACTER_NAME, gift:GetPlayerName(), zo_strformat(SI_PLAYER_TO_PLAYER_GIFT_RECEIVED, ZO_SELECTED_TEXT:Colorize(gift:GetUserFacingPlayerName())),
function()
local giftInventoryView = SYSTEMS:GetObject("giftInventoryView")
giftInventoryView:SetupAndShowGift(gift)
end,
function()
gift:View()
end)
- ingame/playertoplayer/playertoplayer.lua:525 --
self:AddPromptToIncomingQueue(INTERACT_TYPE_LFG_FIND_REPLACEMENT, nil, nil, text, AcceptActivityFindReplacementNotification, DeclineActivityFindReplacementNotification, DeferDecisionCallback)
- ingame/playertoplayer/playertoplayer.lua:570 --
self:AddPromptToIncomingQueue(INTERACT_TYPE_GROUP_ELECTION, nil, nil, nil, AcceptCallback, DeclineCallback, DeferDecisionCallback)
- ingame/playertoplayer/playertoplayer.lua:934 --
self:AddPromptToIncomingQueue(INTERACT_TYPE_LFG_READY_CHECK, nil, nil, nil, AcceptLFGReadyCheckNotification, DeclineLFGReadyCheckNotification, DeferDecisionCallback)