- ingame/map/worldmap.lua:4351 --
ZO_WorldMap:SetAnchor(CENTER, nil, CENTER, 0, CONSTANTS.GAMEPAD_CENTER_OFFSET_Y_PIXELS / GetUIGlobalScale())
- ingame/map/worldmap.lua:4353 --
ZO_WorldMap:SetAnchor(CENTER, nil, CENTER, 0, CONSTANTS.CENTER_OFFSET_Y_PIXELS / GetUIGlobalScale())
- ingame/map/worldmap.lua:5302 --
ZO_WorldMap:SetAnchor(g_modeData.point, nil, g_modeData.relPoint, g_modeData.x, g_modeData.y)
- ingame/map/worldmap.lua:5305 --
ZO_WorldMap:SetAnchor(CENTER, nil, CENTER, 0, CONSTANTS.GAMEPAD_CENTER_OFFSET_Y_PIXELS / GetUIGlobalScale())
- ingame/map/worldmap.lua:5307 --
ZO_WorldMap:SetAnchor(CENTER, nil, CENTER, 0, CONSTANTS.CENTER_OFFSET_Y_PIXELS / GetUIGlobalScale())