Back to Home

ESO Lua File v100027

internalingame/market/marketclasses_shared.lua

[◄ back to folders ]
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
-- layers for the various elements on the market product tiles
-- controls are layered to ensure correct display order
-- Background layer
ZO_MARKET_TILE_BACKGROUND_LEVEL =   1
ZO_MARKET_TILE_OVERLAY_LEVEL =      9
-- Text/Content layer
ZO_MARKET_TILE_BORDER_LEVEL =       10
ZO_MARKET_TILE_TEXT_LEVEL =         11
ZO_MARKET_TILE_ABOVE_TEXT_LEVEL =   12
-- Top layer
ZO_MARKET_TILE_HIGHLIGHT_LEVEL =    20
-- icons should be on top of the highlight
ZO_MARKET_TILE_ICON_FRAME_LEVEL =   21
ZO_MARKET_TILE_ICON_IMAGE_LEVEL =   22
--account for the fade that we add to the sides of the callout
ZO_MARKET_PRODUCT_CALLOUT_X_OFFSET = 5
ZO_MARKET_PRODUCT_HIGHLIGHT_ANIMATION_DURATION_MS = 255
do
    local MARKET_PRODUCT_COLOR_MAP_UNFOCUSED =
    {
        [MARKET_PRODUCT_DISPLAY_STATE_NOT_PURCHASED] = ZO_MARKET_DIMMED_COLOR,
        [MARKET_PRODUCT_DISPLAY_STATE_PURCHASED] = ZO_MARKET_PRODUCT_PURCHASED_DIMMED_COLOR,
        [MARKET_PRODUCT_DISPLAY_STATE_INELIGIBLE] = ZO_MARKET_PRODUCT_INELIGIBLE_DIMMED_COLOR,
    }
    local MARKET_PRODUCT_COLOR_MAP_FOCUSED =
    {
        [MARKET_PRODUCT_DISPLAY_STATE_NOT_PURCHASED] = ZO_MARKET_SELECTED_COLOR,
        [MARKET_PRODUCT_DISPLAY_STATE_PURCHASED] = ZO_MARKET_PRODUCT_PURCHASED_COLOR,
        [MARKET_PRODUCT_DISPLAY_STATE_INELIGIBLE] = ZO_MARKET_PRODUCT_INELIGIBLE_COLOR,
    }
    function ZO_MarketClasses_Shared_ApplyTextColorToLabelByState(label, isFocused, displayState)
        local colorLookup = isFocused and MARKET_PRODUCT_COLOR_MAP_FOCUSED or MARKET_PRODUCT_COLOR_MAP_UNFOCUSED
        local color = colorLookup[displayState]
        label:SetColor(color:UnpackRGB())
    end
end
do
    local UNFOCUSED_COLOR_MAP =
    {
        [MARKET_PRODUCT_DISPLAY_STATE_NOT_PURCHASED] = ZO_MARKET_PRODUCT_ESO_PLUS_DIMMED_COLOR,
        [MARKET_PRODUCT_DISPLAY_STATE_PURCHASED] = ZO_MARKET_PRODUCT_ESO_PLUS_PURCHASED_DIMMED_COLOR,
        [MARKET_PRODUCT_DISPLAY_STATE_INELIGIBLE] = ZO_MARKET_PRODUCT_ESO_PLUS_PURCHASED_DIMMED_COLOR,
    }
    local FOCUSED_COLOR_MAP =
    {
        [MARKET_PRODUCT_DISPLAY_STATE_NOT_PURCHASED] = ZO_MARKET_PRODUCT_ESO_PLUS_COLOR,
        [MARKET_PRODUCT_DISPLAY_STATE_PURCHASED] = ZO_MARKET_PRODUCT_ESO_PLUS_PURCHASED_COLOR,
        [MARKET_PRODUCT_DISPLAY_STATE_INELIGIBLE] = ZO_MARKET_PRODUCT_ESO_PLUS_PURCHASED_COLOR,
    }
    function ZO_MarketClasses_Shared_ApplyEsoPlusColorToLabelByState(label, isFocused, displayState)
        local colorLookup = isFocused and FOCUSED_COLOR_MAP or UNFOCUSED_COLOR_MAP
        local color = colorLookup[displayState]
        label:SetColor(color:UnpackRGB())
    end
end
--
--[[ MarketProductBase ]]--
--
ZO_MarketProductBase = ZO_Object:Subclass()
function ZO_MarketProductBase:New(...)
    local marketProduct = ZO_Object.New(self)
    marketProduct:Initialize(...)
    return marketProduct
end
function ZO_MarketProductBase:Initialize(control)
    self.textCalloutYOffset = 0
    self.control = control
end
function ZO_MarketProductBase:SetTextCalloutYOffset(yOffset)
    self.textCalloutYOffset = yOffset
end
function ZO_MarketProductBase:SetControl(control)
    self.control = control
end
function ZO_MarketProductBase:GetControl()
    return self.control
end
function ZO_MarketProductBase:SetMarketProductData(marketProductData)
    self.productData = marketProductData
end
function ZO_MarketProductBase:GetMarketProductData()
    return self.productData
end
function ZO_MarketProductBase:SetParent(parentControl)
    self.control:SetParent(parentControl)
end
function ZO_MarketProductBase:GetId()
    return self.productData:GetId()
end
function ZO_MarketProductBase:GetPresentationIndex()
    return self.productData:GetPresentationIndex()
end
function ZO_MarketProductBase:HasValidPresentationIndex()
    return self.productData:HasValidPresentationIndex()
end
function ZO_MarketProductBase:GetMarketProductDisplayName()
    return self.productData:GetDisplayName()
end
function ZO_MarketProductBase:GetMarketProductPricingByPresentation()
    return self.productData:GetMarketProductPricingByPresentation()
end
function ZO_MarketProductBase:GetMarketProductType()
    return self.productData:GetMarketProductType()
end
function ZO_MarketProductBase:GetNumChildren()
    return self.productData:GetNumChildren()
end
function ZO_MarketProductBase:GetChildMarketProductId(childIndex)
    return self.productData:GetChildMarketProductId(childIndex)
end
function ZO_MarketProductBase:GetStackCount()
    return self.productData:GetStackCount()
end
function ZO_MarketProductBase:GetHidesChildProducts()
    return self.productData:GetHidesChildProducts()
end
function ZO_MarketProductBase:IsGiftable()
    return self.productData:IsGiftable()
end
function ZO_MarketProductBase:GetMarketProductDisplayState()
    -- may be overridden by child classes that require additional logic
    return self.productData:GetMarketProductDisplayState()
end
function ZO_MarketProductBase:IsPurchaseLocked()
    return self.displayState ~= MARKET_PRODUCT_DISPLAY_STATE_NOT_PURCHASED
end
function ZO_MarketProductBase:CanBePurchased()
    return not (self:IsPurchaseLocked() or self:IsHouseCollectible() or self:IsPromo())
end
function ZO_MarketProductBase:IsBundle()
    return self.productData:IsBundle()
end
function ZO_MarketProductBase:IsPromo()
    return self.productData:IsPromo()
end
function ZO_MarketProductBase:IsHouseCollectible()
    return self.productData:IsHouseCollectible()
end
function ZO_MarketProductBase:HasBeenPartiallyPurchased()
    return self.productData:HasBeenPartiallyPurchased()
end
function ZO_MarketProductBase:HasSubscriptionUnlockedAttachments()
    return self.productData:HasSubscriptionUnlockedAttachments()
end
function ZO_MarketProductBase:AreAllCollectiblesUnlocked()
    return self.productData:AreAllCollectiblesUnlocked()
end
function ZO_MarketProductBase:IsLimitedTimeProduct()
    return self.productData:IsLimitedTimeProduct()
end
function ZO_MarketProductBase:GetBackgroundDesaturation(isPurchased)
    return isPurchased and ZO_MARKET_PRODUCT_PURCHASED_DESATURATION or ZO_MARKET_PRODUCT_NOT_PURCHASED_DESATURATION
end
function ZO_MarketProductBase:LayoutCostAndText()
    -- setup the callouts for new, on sale, and LTO
    -- layout the price labels
    local control = self.control
    control.cost:ClearAnchors()
    control.textCallout:ClearAnchors()
    control.esoPlusCost:ClearAnchors()
    local hasNormalCost = self:HasCost()
    if hasNormalCost then
        if self:IsOnSale() and not self:IsFree() then
            control.cost:SetAnchor(BOTTOMLEFT, control.previousCost, BOTTOMRIGHT, 10)
            control.textCallout:SetAnchor(BOTTOMLEFT, control.previousCost, TOPLEFT, ZO_MARKET_PRODUCT_CALLOUT_X_OFFSET - 2, self.textCalloutYOffset) -- x offset to account for strikethrough
        else
            control.cost:SetAnchor(BOTTOMLEFT, control, BOTTOMLEFT, 10, -10)
            control.textCallout:SetAnchor(BOTTOMLEFT, control.cost, TOPLEFT, ZO_MARKET_PRODUCT_CALLOUT_X_OFFSET, self.textCalloutYOffset)
        end
    else
        -- if we don't have a normal cost, then we need to anchor the callout to the ESO Plus cost
        -- there should never be a case where a market product has neither a normal cost nor an ESO Plus cost (because then it would be unpurchasable)
        control.textCallout:SetAnchor(BOTTOMLEFT, control.esoPlusCost, TOPLEFT, ZO_MARKET_PRODUCT_CALLOUT_X_OFFSET, self.textCalloutYOffset)
    end
    local hasEsoPlusCost = self:HasEsoPlusCost()
    if hasEsoPlusCost then
        if hasNormalCost then
            control.esoPlusCost:SetAnchor(BOTTOMLEFT, control.cost, BOTTOMRIGHT, 10)
        else
            control.esoPlusCost:SetAnchor(BOTTOMLEFT, control, BOTTOMLEFT, 10, -10)
        end
    end
end
function ZO_MarketProductBase:ShouldShowCallouts()
    local purchaseable = self.displayState == MARKET_PRODUCT_DISPLAY_STATE_NOT_PURCHASED
    local purchasedAndNew = self.productData:IsNew() and not (purchaseable or self:IsLimitedTimeProduct() or self:IsOnSale())
    return self:IsPromo() or not purchasedAndNew
end
function ZO_MarketProductBase:GetMarketProductListingsForHouseTemplate(houseTemplateId, displayGroup)
    return { GetActiveMarketProductListingsForHouseTemplate(houseTemplateId, displayGroup) }
end
function ZO_MarketProductBase:GetDefaultHouseTemplatePricingInfo()
end
function ZO_MarketProductBase:SetupCalloutsDisplay()
    local hideCallouts = true
    -- setup the callouts for new, on sale, and LTO
    if self:ShouldShowCallouts() then
        local calloutUpdateHandler = nil
        if self:IsLimitedTimeProduct() then
            hideCallouts = false
            self:UpdateLTORemainingTimeCalloutText()
            calloutUpdateHandler = function() self:UpdateLTORemainingTimeCalloutText() end
        elseif self:IsOnSale() then
            hideCallouts = false
            local onSaleMarketProductId = self.defaultHouseTemplateMarketProductId or self:GetId()
            self:UpdateSaleRemainingTimeCalloutText(self.discountPercent, onSaleMarketProductId)
            if GetMarketProductSaleTimeLeftInSeconds(onSaleMarketProductId) > 0 then
                calloutUpdateHandler = function() self:UpdateSaleRemainingTimeCalloutText(self.discountPercent, onSaleMarketProductId) end
            end
        elseif self.productData:IsNew() then
            hideCallouts = false
            self.control.textCallout:SetText(GetString(SI_MARKET_TILE_CALLOUT_NEW))
            self.control.textCallout:SetModifyTextType(MODIFY_TEXT_TYPE_UPPERCASE)
        end
        self.control.textCallout:SetHandler("OnUpdate", calloutUpdateHandler)
    end
    self.control.textCallout:SetHidden(hideCallouts)
end
do
    local TEXT_CALLOUT_BACKGROUND_ALPHA = 0.9
    function ZO_MarketProductBase:ApplyCalloutColor(textCalloutBackgroundColor, textCalloutTextColor)
        if textCalloutBackgroundColor then
            local r, g, b = textCalloutBackgroundColor:UnpackRGB()
            self.control.leftCalloutBackground:SetColor(r, g, b, TEXT_CALLOUT_BACKGROUND_ALPHA)
            self.control.rightCalloutBackground:SetColor(r, g, b, TEXT_CALLOUT_BACKGROUND_ALPHA)
            self.control.centerCalloutBackground:SetColor(r, g, b, TEXT_CALLOUT_BACKGROUND_ALPHA)
            self.control.textCallout:SetColor(textCalloutTextColor:UnpackRGB())
        end
    end
end
function ZO_MarketProductBase:SetupPricingDisplay()
    local control = self.control
    if self:HasCost() then
        -- layout the previous cost
        if self:IsOnSale() and not self:IsFree() then
            local formattedAmount = zo_strformat(SI_NUMBER_FORMAT, ZO_CommaDelimitNumber(self.cost))
            local strikethroughAmountString = zo_strikethroughTextFormat(formattedAmount)
            control.previousCost:SetText(strikethroughAmountString)
            control.previousCost:SetHidden(false)
        else
            control.previousCost:SetHidden(true)
        end
        -- layout the current cost
        if not self:IsFree() then
            local priceFormat = "%s %s"
            if self.hasMultiplePriceOptions then
                priceFormat = "%s+ %s"
            end
            local INHERIT_ICON_COLOR = true
            local CURRENCY_ICON_SIZE = "100%"
            local currencyIcon = ZO_Currency_GetPlatformFormattedCurrencyIcon(ZO_Currency_MarketCurrencyToUICurrency(self.currencyType), CURRENCY_ICON_SIZE, INHERIT_ICON_COLOR)
            local currencyString = string.format(priceFormat, zo_strformat(SI_NUMBER_FORMAT, ZO_CommaDelimitNumber(self.costAfterDiscount)), currencyIcon)
            control.cost:SetText(currencyString)
        else
            control.cost:SetText(GetString(SI_MARKET_FREE_LABEL))
        end
        control.cost:SetHidden(self:IsPromo())
    else
        control.cost:SetHidden(true)
        control.previousCost:SetHidden(true)
    end
    if self:HasEsoPlusCost() then
        control.esoPlusCost:SetHidden(false)
        if not self:IsFreeForEsoPlus() then
            local INHERIT_ICON_COLOR = true
            local CURRENCY_ICON_SIZE = "100%"
            local currencyIcon = ZO_Currency_GetPlatformFormattedCurrencyIcon(ZO_Currency_MarketCurrencyToUICurrency(self.currencyType), CURRENCY_ICON_SIZE, INHERIT_ICON_COLOR)
            -- the keyboard Crown Gem icon is purple, so we shouldn't try to recolor it with gold colors
            if self.currencyType == MKCT_CROWN_GEMS and not IsInGamepadPreferredMode() then
                local iconColor = self:CanBePurchased() and ZO_MARKET_SELECTED_COLOR or ZO_MARKET_PRODUCT_PURCHASED_COLOR
                currencyIcon = iconColor:Colorize(currencyIcon)
            end
            local currencyString = string.format("%s %s", zo_strformat(SI_NUMBER_FORMAT, ZO_CommaDelimitNumber(self.esoPlusCost)), currencyIcon)
            control.esoPlusCost:SetText(currencyString)
        else
            control.esoPlusCost:SetText(GetString(SI_MARKET_FREE_LABEL))
        end
        ZO_MarketClasses_Shared_ApplyEsoPlusColorToLabelByState(control.esoPlusCost, self:IsFocused(), self.displayState)
    else
        control.esoPlusCost:SetHidden(true)
    end
end
function ZO_MarketProductBase:SetupPurchaseLabelDisplay()
    local purchaseLabelControl = self.control.purchaseLabelControl
    local canBePurchased = self:CanBePurchased()
    if not canBePurchased then
        local purchasedString
        if self:IsPromo() then
            purchasedString = ""
        elseif self.displayState == MARKET_PRODUCT_DISPLAY_STATE_NOT_PURCHASED and self:IsHouseCollectible() then
            purchasedString = ""
        elseif self.displayState == MARKET_PRODUCT_DISPLAY_STATE_INELIGIBLE then
            purchasedString = GetString(SI_MARKET_PURCHASE_REQUIREMENT_INELIGIBLE_LABEL)
        else -- MARKET_PRODUCT_DISPLAY_STATE_PURCHASED
            if self.productData:GetMarketProductType() == MARKET_PRODUCT_TYPE_INSTANT_UNLOCK then
                local errorStringId = GetMarketProductCompleteErrorStringId(self:GetId())
                purchasedString = GetErrorString(errorStringId)
            else
                purchasedString = GetString(SI_MARKET_PURCHASED_LABEL)
            end
        end
        purchaseLabelControl:SetText(purchasedString)
        ZO_MarketClasses_Shared_ApplyTextColorToLabelByState(purchaseLabelControl, self:IsFocused(), self.displayState)
        self:AnchorPurchaseLabel()
    end
    purchaseLabelControl:SetHidden(canBePurchased)
end
function ZO_MarketProductBase:AnchorPurchaseLabel()
end
function ZO_MarketProductBase:AnchorLabelBetweenBundleIndicatorAndCost(label)
    -- anchor the purchase control to the bottom right of the tile
    -- if this is a bundle, account for the bundle indicators in the bottom right
    label:ClearAnchors()
    local control = self.control
    if self:IsBundle() then
        if self.productData:GetNumBundledProducts() > 1 then
            label:SetAnchor(BOTTOMRIGHT, control.bundledProductsItemsLabel, BOTTOMLEFT, -10, 0)
        else
            label:SetAnchor(BOTTOMRIGHT, control.numBundledProductsLabel, BOTTOMRIGHT, 0, -2)
        end
    else
        label:SetAnchor(BOTTOMRIGHT, control, BOTTOMRIGHT, -10, -10)
    end
    -- anchor the left side to the right-most cost label
    if self:HasEsoPlusCost() then
        label:SetAnchor(BOTTOMLEFT, control.esoPlusCost, BOTTOMRIGHT, 10, 0, ANCHOR_CONSTRAINS_X)
    elseif self:HasCost() then
        label:SetAnchor(BOTTOMLEFT, control.cost, BOTTOMRIGHT, 10, 0, ANCHOR_CONSTRAINS_X)
    else
        -- we shouldn't hit this case
        label:SetAnchor(BOTTOMLEFT, control, BOTTOMLEFT, 10, 0, ANCHOR_CONSTRAINS_X)
    end
end
function ZO_MarketProductBase:SetupEsoPlusDealLabelDisplay()
    local esoPlusDealLabelControl = self.control.esoPlusDealLabelControl
    local shouldShowDealLabel = self:CanBePurchased() and self:HasEsoPlusCost()
    if shouldShowDealLabel then
        local formattedIcon = self:GetEsoPlusIcon()
        local text
        if self:HasCost() then
            text = GetString(SI_MARKET_ESO_PLUS_DEAL_LABEL)
        else
            text = GetString(SI_MARKET_ESO_PLUS_EXCLUSIVE_LABEL)
        end
        local esoPlusDealString = string.format("%s%s", formattedIcon, text)
        esoPlusDealLabelControl:SetText(esoPlusDealString)
        ZO_MarketClasses_Shared_ApplyEsoPlusColorToLabelByState(esoPlusDealLabelControl, self:IsFocused(), self.displayState)
        self:AnchorEsoPlusDealLabel()
    end
    esoPlusDealLabelControl:SetHidden(not shouldShowDealLabel)
end
function ZO_MarketProductBase:AnchorEsoPlusDealLabel()
    self:AnchorLabelBetweenBundleIndicatorAndCost(self.control.esoPlusDealLabelControl)
end
function ZO_MarketProductBase:SetupBundleDisplay()
    local isBundle = self:IsBundle()
    if isBundle then
        local numBundledProducts = self.productData:GetNumBundledProducts()
        self.control.numBundledProductsLabel:SetText(numBundledProducts)
        -- hide the label if the result is 0 or 1 (which means either an empty bundle or what should be a single product...)
        local hideBundledProductsLabel = numBundledProducts <= 1
        self.control.numBundledProductsLabel:SetHidden(hideBundledProductsLabel)
        self:AnchorBundledProductsLabel()
    else
        self.control.numBundledProductsLabel:SetHidden(true)
    end
    self.control.bundleIndicator:SetHidden(not isBundle)
end
function ZO_MarketProductBase:AnchorBundledProductsLabel()
    -- optional override
end
function ZO_MarketProductBase:UpdateLTORemainingTimeCalloutText()
    local remainingTime = self.productData:GetLTOTimeLeftInSeconds()
    -- if there is no time left remaining then the MarketProduct is not limited time
    -- because when a limited time product reaches 0 it is removed from the store
    if remainingTime > 0 then
        if remainingTime >= ZO_ONE_DAY_IN_SECONDS then
            self.control.textCallout:SetModifyTextType(MODIFY_TEXT_TYPE_UPPERCASE)
            self.control.textCallout:SetText(zo_strformat(SI_TIME_DURATION_LEFT, ZO_FormatTime(remainingTime, TIME_FORMAT_STYLE_SHOW_LARGEST_UNIT_DESCRIPTIVE, TIME_FORMAT_PRECISION_SECONDS)))
        else
            self.control.textCallout:SetModifyTextType(MODIFY_TEXT_TYPE_NONE)
            self.control.textCallout:SetText(zo_strformat(SI_TIME_DURATION_LEFT, ZO_FormatTimeLargestTwo(remainingTime, TIME_FORMAT_STYLE_DESCRIPTIVE_MINIMAL)))
        end
    end
end
function ZO_MarketProductBase:UpdateSaleRemainingTimeCalloutText(discountPercent, marketProductId)
    local discountPercentText = zo_strformat(SI_MARKET_DISCOUNT_PRICE_PERCENT_FORMAT, discountPercent)
    local remainingTime = GetMarketProductSaleTimeLeftInSeconds(marketProductId)
    -- if there is no time left remaining then the MarketProduct is not limited time
    -- because when a limited time product reaches 0 it is removed from the store
    if remainingTime > 0 and remainingTime <= ZO_ONE_MONTH_IN_SECONDS then
        local remainingTimeText
        if remainingTime >= ZO_ONE_DAY_IN_SECONDS then
            self.control.textCallout:SetModifyTextType(MODIFY_TEXT_TYPE_UPPERCASE)
            remainingTimeText = ZO_FormatTime(remainingTime, TIME_FORMAT_STYLE_SHOW_LARGEST_UNIT_DESCRIPTIVE, TIME_FORMAT_PRECISION_SECONDS)
        else
            self.control.textCallout:SetModifyTextType(MODIFY_TEXT_TYPE_NONE)
            remainingTimeText = ZO_FormatTimeLargestTwo(remainingTime, TIME_FORMAT_STYLE_DESCRIPTIVE_MINIMAL)
        end
        local calloutText = string.format("%s %s", discountPercentText, remainingTimeText)
        self.control.textCallout:SetText(calloutText)
    else
        self.control.textCallout:SetText(discountPercentText)
    end
end
function ZO_MarketProductBase:Show(marketProductData)
    -- this is currently a safeguard for the announcement tiles which set their
    -- product data up ahead of time and don't pass in data on show
    if marketProductData then
        self.productData = marketProductData
    end
    self.displayState = self:GetMarketProductDisplayState()
    local name = self.productData:GetDisplayName()
    self:SetTitle(name)
    self:PerformLayout()
    self.control:SetHidden(false)
end
function ZO_MarketProductBase:LayoutBackground()
    local background = self:GetBackground()
    self.control.background:SetTexture(background)
    self.hasBackground = background ~= ZO_NO_TEXTURE_FILE
    self.control.background:SetHidden(not self.hasBackground)
end
function ZO_MarketProductBase:UpdatingPricingInformation()
    local currencyType, cost, costAfterDiscount, discountPercent, esoPlusCost = self:GetMarketProductPricingByPresentation()
    if self:IsHouseCollectible() then
        local houseCurrencyType, houseCost, houseCostAfterDiscount, houseDiscountPercent, houseEsoPlusCost, defaultHouseTemplateMarketProductId, hasMultiplePriceOptions = self:GetDefaultHouseTemplatePricingInfo()
        if houseCurrencyType ~= MKCT_NONE then
            currencyType = houseCurrencyType
            cost = houseCost
            costAfterDiscount = houseCostAfterDiscount
            discountPercent = houseDiscountPercent
            esoPlusCost = houseEsoPlusCost
            self.hasMultiplePriceOptions = hasMultiplePriceOptions
            self.defaultHouseTemplateMarketProductId = defaultHouseTemplateMarketProductId
        else
            self.hasMultiplePriceOptions = false
            self.defaultHouseTemplateMarketProductId = nil
        end
    else
        self.hasMultiplePriceOptions = false
        self.defaultHouseTemplateMarketProductId = nil
    end
    self.currencyType = currencyType
    self.cost = cost
    self.costAfterDiscount = costAfterDiscount
    self.discountPercent = discountPercent
    self.esoPlusCost = esoPlusCost
end
function ZO_MarketProductBase:HasCost()
    return self.cost ~= nil
end
function ZO_MarketProductBase:HasEsoPlusCost()
    return self.esoPlusCost ~= nil
end
function ZO_MarketProductBase:IsFree()
    return self:HasCost() and self.costAfterDiscount == 0 or false
end
function ZO_MarketProductBase:IsOnSale()
    return self.discountPercent > 0 and not self:IsPromo()
end
function ZO_MarketProductBase:IsFreeForEsoPlus()
    return self:HasEsoPlusCost() and self.esoPlusCost == 0 or false
end
function ZO_MarketProductBase:ClearPricingInformation()
    self.currencyType = MKCT_NONE
    self.cost = nil
    self.costAfterDiscount = nil
    self.discountPercent = 0
    self.esoPlusCost = nil
    self.hasMultiplePriceOptions = false
    self.defaultHouseTemplateMarketProductId = nil
end
function ZO_MarketProductBase:Reset()
    self.control:SetHidden(true)
    self.control.textCallout:SetHidden(true)
    -- Clear the background's texture so that it can be cleared at zero references
    self.control.background:SetTexture("")
    self.productData = nil
end
function ZO_MarketProductBase:Refresh()
    self:Show(self.productData)
end
function ZO_MarketProductBase:SetTitle(title)
    self.control.title:SetText(zo_strformat(SI_MARKET_PRODUCT_NAME_FORMATTER, title))
end
-- MarketProduct Preview functions
function ZO_MarketProductBase:GetMarketProductPreviewType()
    return self.productData:GetMarketProductPreviewType()
end
function ZO_MarketProductBase:HasPreview()
    --Houses are special because as far as C is concerned they aren't previewable, but Lua allows for a roundabout preview with jumping to the house
    return CanPreviewMarketProduct(self:GetId()) or self:GetMarketProductPreviewType() == ZO_MARKET_PREVIEW_TYPE_HOUSE
end
function ZO_MarketProductBase:GetNumPreviewVariations()
    return self.productData:GetNumPreviewVariations()
end
-- functions to be overridden
function ZO_MarketProductBase:IsFocused()
    -- optional overridde, default behavior
    return true
end
function ZO_MarketProductBase:PerformLayout()
    -- to be overridden
end
function ZO_MarketProductBase:GetBackground()
    -- to be overridden, default behavior
    return nil
end
function ZO_MarketProductBase:GetEsoPlusIcon()
    -- to be overridden, default behavior
    return nil
end
function ZO_MarketProduct_IsHouseCollectible(marketProductId)
    if GetMarketProductType(marketProductId) == MARKET_PRODUCT_TYPE_COLLECTIBLE then
        local collectibleType = select(4, GetMarketProductCollectibleInfo(marketProductId))
        if collectibleType == COLLECTIBLE_CATEGORY_TYPE_HOUSE then
            return true
        end
    end
    return false
end
-- global functions
    local houseCurrencyType = MKCT_NONE
    local houseCost = nil
    local houseCostAfterDiscount = nil
    local houseDiscountPercent = 0
    local houseEsoPlusCost = nil
    local defaultHouseTemplateMarketProductId = nil
    local hasMultiplePriceOptions = false
    if ZO_MarketProduct_IsHouseCollectible(marketProductId) then
        local marketProductHouseId = GetMarketProductHouseId(marketProductId)
        -- Iterate through all known house template defs and verify they have an equivalent market product.
        -- Only those with market products will be considered in determining the number of pricing options.
        local numHouseTemplates = GetNumHouseTemplatesForHouse(marketProductHouseId)
        local numEnabledTemplates = 0
        for index = 1, numHouseTemplates do
            local houseTemplateId = GetHouseTemplateIdByIndexForHouse(marketProductHouseId, index)
            local marketProductListings = getMarketProductListingsCallback(houseTemplateId, MARKET_DISPLAY_GROUP_CROWN_STORE)
            if #marketProductListings > 0 then
                numEnabledTemplates = numEnabledTemplates + 1
            end
        end
        hasMultiplePriceOptions = numEnabledTemplates > 1
        local defaultHouseTemplateId = GetDefaultHouseTemplateIdForHouse(marketProductHouseId)
        local defaultMarketProductListings = getMarketProductListingsCallback(defaultHouseTemplateId, MARKET_DISPLAY_GROUP_CROWN_STORE)
        -- There could be multiple listings per template, such as one for each currency type or for each category it should appear in,
        -- or just multiple market products for the same template
        local PRODUCT_LISTINGS_FOR_HOUSE_TEMPLATE_STRIDE = 2
        for i = 1, #defaultMarketProductListings, PRODUCT_LISTINGS_FOR_HOUSE_TEMPLATE_STRIDE do
            local houseTemplateMarketProductId = defaultMarketProductListings[i]
            local presentationIndex = defaultMarketProductListings[i + 1]
            local currencyType, cost, costAfterDiscount, discountPercent, esoPlusCost = GetMarketProductPricingByPresentation(houseTemplateMarketProductId, presentationIndex)
            if not houseCostAfterDiscount or costAfterDiscount < houseCostAfterDiscount then
                houseCurrencyType = currencyType
                houseCost = cost
                houseCostAfterDiscount = costAfterDiscount
                houseDiscountPercent = discountPercent
                houseEsoPlusCost = esoPlusCost
                defaultHouseTemplateMarketProductId = houseTemplateMarketProductId
            end
        end
    end
    return houseCurrencyType, houseCost, houseCostAfterDiscount, houseDiscountPercent, houseEsoPlusCost, defaultHouseTemplateMarketProductId, hasMultiplePriceOptions
end
--
--[[ XML Handlers ]]--
--
    control.title = control:GetNamedChild("Title")
    control.background = control:GetNamedChild("Background")
    control.cost = control:GetNamedChild("Cost")
    control.previousCost = control:GetNamedChild("PreviousCost")
    control.esoPlusCost = control:GetNamedChild("EsoPlusCost")
    control.purchaseLabelControl = control:GetNamedChild("Purchased")
    control.esoPlusDealLabelControl = control:GetNamedChild("EsoPlusDeal")
    control.textCallout = control:GetNamedChild("TextCallout")
    control.textCalloutBackground = control.textCallout:GetNamedChild("Background")
    if control.textCalloutBackground then
        control.leftCalloutBackground = control.textCalloutBackground:GetNamedChild("Left")
        control.rightCalloutBackground = control.textCalloutBackground:GetNamedChild("Right")
        control.centerCalloutBackground = control.textCalloutBackground:GetNamedChild("Center")
    end
    control.numBundledProductsLabel = control:GetNamedChild("BundledProducts")
    control.bundledProductsItemsLabel = control:GetNamedChild("BundledProductsLabel")
    control.bundleIndicator = control:GetNamedChild("BundleIndicator")
end