- ingame/tradinghouse/tradinghousefeatures_shared.lua:351 --
AddEnumChoices(weaponTraitParams, "SI_ITEMTRAITTYPE", allTraitsString, {
ITEM_TRAIT_TYPE_WEAPON_ORNATE,
ITEM_TRAIT_TYPE_WEAPON_INTRICATE,
ITEM_TRAIT_TYPE_WEAPON_POWERED,
ITEM_TRAIT_TYPE_WEAPON_CHARGED,
ITEM_TRAIT_TYPE_WEAPON_PRECISE,
ITEM_TRAIT_TYPE_WEAPON_INFUSED,
ITEM_TRAIT_TYPE_WEAPON_DEFENDING,
ITEM_TRAIT_TYPE_WEAPON_TRAINING,
ITEM_TRAIT_TYPE_WEAPON_SHARPENED,
ITEM_TRAIT_TYPE_WEAPON_DECISIVE,
ITEM_TRAIT_TYPE_WEAPON_NIRNHONED,
ITEM_TRAIT_TYPE_NONE,
})
- ingame/tradinghouse/tradinghousefeatures_shared.lua:369 --
AddEnumChoices(armorTraitParams, "SI_ITEMTRAITTYPE", allTraitsString, {
ITEM_TRAIT_TYPE_ARMOR_ORNATE,
ITEM_TRAIT_TYPE_ARMOR_INTRICATE,
ITEM_TRAIT_TYPE_ARMOR_STURDY,
ITEM_TRAIT_TYPE_ARMOR_IMPENETRABLE,
ITEM_TRAIT_TYPE_ARMOR_REINFORCED,
ITEM_TRAIT_TYPE_ARMOR_WELL_FITTED,
ITEM_TRAIT_TYPE_ARMOR_TRAINING,
ITEM_TRAIT_TYPE_ARMOR_INFUSED,
ITEM_TRAIT_TYPE_ARMOR_PROSPEROUS,
ITEM_TRAIT_TYPE_ARMOR_DIVINES,
ITEM_TRAIT_TYPE_ARMOR_NIRNHONED,
ITEM_TRAIT_TYPE_NONE,
})
- ingame/tradinghouse/tradinghousefeatures_shared.lua:387 --
AddEnumChoices(jewelryTraitParams, "SI_ITEMTRAITTYPE", allTraitsString, {
ITEM_TRAIT_TYPE_JEWELRY_ORNATE,
ITEM_TRAIT_TYPE_JEWELRY_INTRICATE,
ITEM_TRAIT_TYPE_JEWELRY_ARCANE,
ITEM_TRAIT_TYPE_JEWELRY_HEALTHY,
ITEM_TRAIT_TYPE_JEWELRY_ROBUST,
ITEM_TRAIT_TYPE_JEWELRY_TRIUNE,
ITEM_TRAIT_TYPE_JEWELRY_INFUSED,
ITEM_TRAIT_TYPE_JEWELRY_PROTECTIVE,
ITEM_TRAIT_TYPE_JEWELRY_SWIFT,
ITEM_TRAIT_TYPE_JEWELRY_HARMONY,
ITEM_TRAIT_TYPE_JEWELRY_BLOODTHIRSTY,
ITEM_TRAIT_TYPE_NONE,
})