- ingame/banking/gamepad/bankingcommon_gamepad.lua:416 --
ZO_CurrencyControl_SetSimpleCurrency(control, currencyType, amount, options, CURRENCY_SHOW_ALL, CURRENCY_IGNORE_HAS_ENOUGH, displayOptions)
- ingame/campaign/campaignbrowserdialogs.lua:294 --
ZO_CurrencyControl_SetSimpleCurrency(self.balance, CURT_ALLIANCE_POINTS, numAlliancePoints, CURRENCY_OPTIONS)
- ingame/campaign/campaignbrowserdialogs.lua:297 --
ZO_CurrencyControl_SetSimpleCurrency(self.price, CURT_ALLIANCE_POINTS, cost, CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, notEnough)
- ingame/campaign/campaignbrowserdialogs.lua:451 --
ZO_CurrencyControl_SetSimpleCurrency(self.balance, CURT_ALLIANCE_POINTS, numAlliancePoints, CURRENCY_OPTIONS)
- ingame/campaign/campaignbrowserdialogs.lua:454 --
ZO_CurrencyControl_SetSimpleCurrency(self.price, CURT_ALLIANCE_POINTS, cost, CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, notEnough)
- ingame/campaign/campaignbrowserdialogs.lua:457 --
ZO_CurrencyControl_SetSimpleCurrency(self.balance, CURT_MONEY, numMoney, CURRENCY_OPTIONS)
- ingame/campaign/campaignbrowserdialogs.lua:460 --
ZO_CurrencyControl_SetSimpleCurrency(self.price, CURT_MONEY, cost, CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, notEnough)
- ingame/campaign/gamepad/campaignbrowser_gamepad.lua:337 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_ALLIANCE_POINTS, GetCurrencyAmount(CURT_ALLIANCE_POINTS, CURRENCY_LOCATION_CHARACTER), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/championperks/championperks.lua:243 --
ZO_CurrencyControl_SetSimpleCurrency(customControl:GetNamedChild("BalanceAmount"), CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER))
- ingame/championperks/championperks.lua:244 --
ZO_CurrencyControl_SetSimpleCurrency(customControl:GetNamedChild("RespecCost"), CURT_MONEY, GetChampionRespecCost())
- ingame/crafting/keyboard/craftinginventory.lua:94 --
ZO_CurrencyControl_SetSimpleCurrency(rowControl:GetNamedChild("SellPrice"), CURT_MONEY, data.sellPrice * data.stackCount, ITEM_SLOT_CURRENCY_OPTIONS)
- ingame/crowncrates/keyboard/crowngemification_keyboard.lua:200 --
ZO_CurrencyControl_SetSimpleCurrency(sellPriceControl, CURT_CROWN_GEMS, data.gemTotal)
- ingame/gamepad/gamepadtemplates/gamepadtemplates.lua:86 --
ZO_CurrencyControl_SetSimpleCurrency(self.currencyControl, self.currencyType, totalCost, ZO_GAMEPAD_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, notEnough)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:183 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, self.selectedData.cost, self.currencyOptions)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:632 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, heraldryFunds, ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/guild/gamepad/guildheraldry_gamepad.lua:641 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, pendingCost, ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:454 --
ZO_CurrencyControl_SetSimpleCurrency(guildBalanceControl, CURT_MONEY, heraldryFunds, CURRENCY_OPTIONS)
- ingame/guild/keyboard/guildheraldry_keyboard.lua:457 --
ZO_CurrencyControl_SetSimpleCurrency(costControl, CURT_MONEY, pendingCost, CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:53 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, self.guildBankedMoney, ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:62 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, self.purchaseCost, ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:88 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, self.guildBankedMoney, ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:93 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, self.purchaseCost, ZO_GAMEPAD_CURRENCY_OPTIONS, nil, not self.canAffordPurchaseCost)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:319 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, self.guildBankedMoney, ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:328 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, self.bidAmount, ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:414 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, self.guildBankedMoney, ZO_GAMEPAD_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, showErrorColor)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:425 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, self.hasBidOnThisTraderAlready and self.existingBidAmount or self.minBidAllowed, ZO_GAMEPAD_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, showErrorColor)
- ingame/guildkiosk/gamepad/guildkiosk_gamepad.lua:664 --
ZO_CurrencyControl_SetSimpleCurrency(self.bidAmountLabel, CURT_MONEY, bidAmount, ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/guildkiosk/keyboard/guildkiosk_keyboard.lua:74 --
ZO_CurrencyControl_SetSimpleCurrency(self.guildBalanceLabel, CURT_MONEY, guildBankedMoney, CURRENCY_OPTIONS)
- ingame/guildkiosk/keyboard/guildkiosk_keyboard.lua:75 --
ZO_CurrencyControl_SetSimpleCurrency(self.purchaseCostLabel, CURT_MONEY, GetKioskPurchaseCost(), CURRENCY_OPTIONS, nil, not enoughMoney)
- ingame/guildkiosk/keyboard/guildkiosk_keyboard.lua:203 --
ZO_CurrencyControl_SetSimpleCurrency(self.currentBidLabel, CURT_MONEY, kioskPurchaseCost, CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, shouldKioskPurchaseCostShowErrorColor)
- ingame/guildkiosk/keyboard/guildkiosk_keyboard.lua:214 --
ZO_CurrencyControl_SetSimpleCurrency(self.currentBidLabel, CURT_MONEY, existingBidAmount, CURRENCY_OPTIONS)
- ingame/guildkiosk/keyboard/guildkiosk_keyboard.lua:219 --
ZO_CurrencyControl_SetSimpleCurrency(self.guildBalanceLabel, CURT_MONEY, guildBankedMoney, CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, shouldGuildBankGoldShowErrorColor)
- ingame/housingeditor/gamepad/furnitureclasses_gamepad.lua:72 --
ZO_CurrencyControl_SetSimpleCurrency(control.priceLabel, ZO_Currency_MarketCurrencyToUICurrency(furnitureObject.currencyType), furnitureObject.costAfterDiscount, ZO_GAMEPAD_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL)
- ingame/hud/hudinfamymeter.lua:186 --
ZO_CurrencyControl_SetSimpleCurrency(self.bountyLabel, CURT_MONEY, GetFullBountyPayoffAmount(), self.currencyOptions, CURRENCY_SHOW_ALL, true)
- ingame/hud/hudtelvarmeter.lua:106 --
ZO_CurrencyControl_SetSimpleCurrency(self.telvarDisplayControl, CURT_TELVAR_STONES, GetCurrencyAmount(CURT_TELVAR_STONES, CURRENCY_LOCATION_CHARACTER), IsInGamepadPreferredMode() and self.gamepadStyle.currencyOptions or self.keyboardStyle.currencyOptions, CURRENCY_SHOW_ALL)
- ingame/hud/hudtelvarmeter.lua:160 --
ZO_CurrencyControl_SetSimpleCurrency(self.telvarDisplayControl, CURT_TELVAR_STONES, GetCurrencyAmount(CURT_TELVAR_STONES, CURRENCY_LOCATION_CHARACTER), styleTable.currencyOptions, CURRENCY_SHOW_ALL)
- ingame/interactwindow/interactwindow_shared.lua:211 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/interactwindow/interactwindow_shared.lua:455 --
ZO_CurrencyControl_SetSimpleCurrency(control, currencyType, amount, currencyOptions)
- ingame/inventory/inventory.lua:248 --
ZO_CurrencyControl_SetSimpleCurrency(sellPriceControl, CURT_MONEY, itemValue, options)
- ingame/inventory/inventory.lua:1224 --
ZO_CurrencyControl_SetSimpleCurrency(moneyBar, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_KEYBOARD_CURRENCY_BANK_TOOLTIP_OPTIONS)
- ingame/inventory/inventory.lua:1226 --
ZO_CurrencyControl_SetSimpleCurrency(altMoneyBar, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_BANK), ZO_KEYBOARD_CURRENCY_BANK_TOOLTIP_OPTIONS)
- ingame/inventory/inventory.lua:1229 --
ZO_CurrencyControl_SetSimpleCurrency(moneyBar, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_KEYBOARD_CURRENCY_GUILD_BANK_TOOLTIP_OPTIONS)
- ingame/inventory/inventory.lua:1234 --
ZO_CurrencyControl_SetSimpleCurrency(altMoneyBar, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_GUILD_BANK), ZO_KEYBOARD_CURRENCY_GUILD_BANK_TOOLTIP_OPTIONS, DONT_SHOW_ALL, HAS_ENOUGH, displayOptions)
- ingame/inventory/inventory.lua:1236 --
ZO_CurrencyControl_SetSimpleCurrency(moneyBar, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_KEYBOARD_CURRENCY_OPTIONS)
- ingame/inventory/inventorywallet.lua:151 --
ZO_CurrencyControl_SetSimpleCurrency(self.money, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_KEYBOARD_CURRENCY_OPTIONS)
- ingame/inventory/sharedinventory.lua:719 --
ZO_CurrencyControl_SetSimpleCurrency(label, currencyType, newAmount, currencyOptions, SHOW_ALL, HAS_ENOUGH, displayOptions)
- ingame/inventory/sharedinventory.lua:727 --
ZO_CurrencyControl_SetSimpleCurrency(label, currencyType, GetCurrencyAmount(currencyType, currencyLocation), currencyOptions, SHOW_ALL, HAS_ENOUGH, displayOptions)
- ingame/inventory/gamepad/buyspacecommon_gamepad.lua:41 --
ZO_CurrencyControl_SetSimpleCurrency(self.costText, CURT_MONEY, self.cost, ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/inventory/gamepad/buyspacecommon_gamepad.lua:42 --
ZO_CurrencyControl_SetSimpleCurrency(self.goldText, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/inventory/gamepad/gamepadinventory.lua:1188 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/mail/gamepad/mailinbox_gamepad.lua:198 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_MAIL_HEADER_MONEY_OPTIONS_GAMEPAD)
- ingame/mail/gamepad/mailinbox_gamepad.lua:216 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, mailData.codAmount, ZO_MAIL_HEADER_MONEY_OPTIONS_GAMEPAD)
- ingame/mail/gamepad/mailmanager_gamepad.lua:41 --
ZO_CurrencyControl_SetSimpleCurrency(control.moneyValue, CURT_MONEY, attachedMoney, control.attachedMoneyOptions)
- ingame/mail/gamepad/mailmanager_gamepad.lua:48 --
ZO_CurrencyControl_SetSimpleCurrency(control.moneyValue, CURT_MONEY, codFee, control.codMoneyOptions, nil, notEnoughMoney)
- ingame/mail/gamepad/mailsend_gamepad.lua:436 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_MAIL_HEADER_MONEY_OPTIONS_GAMEPAD)
- ingame/mail/gamepad/mailsend_gamepad.lua:441 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetQueuedMailPostage(), ZO_MAIL_HEADER_MONEY_OPTIONS_GAMEPAD)
- ingame/mail/keyboard/mailinbox_keyboard.lua:474 --
ZO_CurrencyControl_SetSimpleCurrency(GetControl(self.sentMoneyControl, "Currency"), CURT_MONEY, mailData.attachedMoney, MAIL_COD_ATTACHED_MONEY_OPTIONS)
- ingame/mail/keyboard/mailinbox_keyboard.lua:477 --
ZO_CurrencyControl_SetSimpleCurrency(GetControl(self.codControl, "Currency"), CURT_MONEY, mailData.codAmount, MAIL_COD_ATTACHED_MONEY_OPTIONS)
- ingame/mail/keyboard/mailinbox_keyboard.lua:625 --
ZO_CurrencyControl_SetSimpleCurrency(currentGoldLabel, CURT_MONEY, currentGold, CURRENCY_OPTIONS, CURRENCY_SHOW_ALL)
- ingame/mail/keyboard/mailinbox_keyboard.lua:626 --
ZO_CurrencyControl_SetSimpleCurrency(codFeeLabel, CURT_MONEY, data.codAmount, CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, not canAffordCODFee)
- ingame/mail/keyboard/mailsend_keyboard.lua:186 --
ZO_CurrencyControl_SetSimpleCurrency(self.postageCurrency, CURT_MONEY, postageAmount, nil, CURRENCY_SHOW_ALL, postageAmount > GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER))
- ingame/quickslot/quickslot.lua:441 --
ZO_CurrencyControl_SetSimpleCurrency(self.money, CURT_MONEY, value, ZO_KEYBOARD_CURRENCY_OPTIONS)
- ingame/quickslot/quickslot.lua:547 --
ZO_CurrencyControl_SetSimpleCurrency(sellPriceControl, CURT_MONEY, data.stackSellPrice, ITEM_SLOT_CURRENCY_OPTIONS)
- ingame/quickslot/gamepad/gamepadquickslot.lua:162 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_ALLIANCE_POINTS, GetCurrencyAmount(CURT_ALLIANCE_POINTS, CURRENCY_LOCATION_CHARACTER), ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/quickslot/gamepad/gamepadquickslot.lua:167 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/repair/repairwindow.lua:99 --
ZO_CurrencyControl_SetSimpleCurrency(self.money, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_KEYBOARD_CURRENCY_OPTIONS)
- ingame/repair/repairwindow.lua:185 --
ZO_CurrencyControl_SetSimpleCurrency(repairCostControl, CURT_MONEY, data.repairCost, REPAIR_COST_CURRENCY_OPTIONS)
- ingame/restyle/gamepad/outfit_selector_gamepad.lua:137 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_STYLE_STONES, GetCurrencyAmount(CURT_STYLE_STONES, CURRENCY_LOCATION_ACCOUNT), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/restyle/gamepad/restyle_station_gamepad.lua:214 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/restyle/gamepad/restyle_station_gamepad.lua:637 --
ZO_CurrencyControl_SetSimpleCurrency(control.priceLabel, CURT_MONEY, individualCost, ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/restyle/gamepad/restyle_station_gamepad.lua:1597 --
ZO_CurrencyControl_SetSimpleCurrency(priceControl, data.currencyType, data.value, ZO_GAMEPAD_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, costToUse > currentCurrency)
- ingame/retrait/gamepad/zo_retraitstation_retrait_gamepad.lua:211 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_CHAOTIC_CREATIA, GetCurrencyAmount(CURT_CHAOTIC_CREATIA, CURRENCY_LOCATION_ACCOUNT), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT, CURRENCY_SHOW_ALL, HAS_ENOUGH, displayOptions)
- ingame/skills/keyboard/zo_skills.lua:280 --
ZO_CurrencyControl_SetSimpleCurrency(balanceControl, CURT_MONEY, balance, CURRENCY_OPTIONS)
- ingame/skills/keyboard/zo_skills.lua:283 --
ZO_CurrencyControl_SetSimpleCurrency(costControl, CURT_MONEY, cost, CURRENCY_OPTIONS)
- ingame/stable/keyboard/stable_keyboard.lua:180 --
ZO_CurrencyControl_SetSimpleCurrency(self.money, CURT_MONEY, STABLE_MANAGER.currentMoney, ZO_KEYBOARD_CURRENCY_OPTIONS, nil, not STABLE_MANAGER:CanAffordTraining())
- ingame/stats/bountydisplay.lua:51 --
ZO_CurrencyControl_SetSimpleCurrency(self.control, CURT_MONEY, GetFullBountyPayoffAmount(), self.currencyOptions, CURRENCY_SHOW_ALL, true)
- ingame/storewindow/gamepad/storewindowcomponent_gamepad.lua:107 --
ZO_CurrencyControl_SetSimpleCurrency(priceControl, currencyType, price, options, CURRENCY_SHOW_ALL, invalidPrice)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:323 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), STORE_CURRENCY_LABEL_OPTIONS)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:328 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, STABLE_MANAGER.trainingCost, ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT, nil, not STABLE_MANAGER:CanAffordTraining())
- ingame/storewindow/gamepad/storewindow_gamepad.lua:351 --
ZO_CurrencyControl_SetSimpleCurrency(control, currencyType, GetCurrencyAmount(currencyType, GetCurrencyPlayerStoredLocation(currencyType)), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/storewindow/keyboard/buyback_keyboard.lua:116 --
ZO_CurrencyControl_SetSimpleCurrency(self.money, CURT_MONEY, self.currentMoney, ZO_KEYBOARD_CURRENCY_OPTIONS)
- ingame/storewindow/keyboard/buyback_keyboard.lua:197 --
ZO_CurrencyControl_SetSimpleCurrency(priceControl, CURT_MONEY, data.stackBuyPrice, ITEM_BUY_CURRENCY_OPTIONS, CURRENCY_DONT_SHOW_ALL, notEnough)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:492 --
ZO_CurrencyControl_SetSimpleCurrency(control, currencyType, currencyValue, currencyOptions)
- ingame/tradewindow/gamepad/tradewindow_gamepad.lua:233 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/tradewindow/gamepad/tradewindow_gamepad.lua:242 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, self.offeredMoney[tradeType] or 0, ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/tradewindow/keyboard/tradewindow_keyboard.lua:112 --
ZO_CurrencyControl_SetSimpleCurrency(ZO_TradeTheirControlsMoney, CURT_MONEY, 0)
- ingame/tradewindow/keyboard/tradewindow_keyboard.lua:113 --
ZO_CurrencyControl_SetSimpleCurrency(ZO_TradeMyControlsMoney, CURT_MONEY, 0)
- ingame/tradewindow/keyboard/tradewindow_keyboard.lua:298 --
ZO_CurrencyControl_SetSimpleCurrency(ZO_TradeTheirControlsMoney, CURT_MONEY, money)
- ingame/tradewindow/keyboard/tradewindow_keyboard.lua:301 --
ZO_CurrencyControl_SetSimpleCurrency(ZO_TradeMyControlsMoney, CURT_MONEY, money)
- ingame/tradinghouse/gamepad/tradinghousefeatures_gamepad.lua:408 --
ZO_CurrencyControl_SetSimpleCurrency(self.minPriceAmountLabel, CURT_MONEY, self.minPrice, ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/tradinghouse/gamepad/tradinghousefeatures_gamepad.lua:414 --
ZO_CurrencyControl_SetSimpleCurrency(self.maxPriceAmountLabel, CURT_MONEY, self.maxPrice, ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/tradinghouse/gamepad/tradinghousefeatures_gamepad.lua:476 --
ZO_CurrencyControl_SetSimpleCurrency(self.minPriceAmountLabel, CURT_MONEY, self.minPrice, ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/tradinghouse/gamepad/tradinghousefeatures_gamepad.lua:479 --
ZO_CurrencyControl_SetSimpleCurrency(self.maxPriceAmountLabel, CURT_MONEY, self.maxPrice, ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/tradinghouse/gamepad/tradinghouse_browseresults_gamepad.lua:91 --
ZO_CurrencyControl_SetSimpleCurrency(control.unitPriceLabel, CURT_MONEY, itemData.purchasePricePerUnit, currencyOptions, CURRENCY_SHOW_ALL)
- ingame/tradinghouse/gamepad/tradinghouse_browseresults_gamepad.lua:96 --
ZO_CurrencyControl_SetSimpleCurrency(control.priceLabel, CURT_MONEY, itemData.purchasePrice, currencyOptions, CURRENCY_SHOW_ALL, notEnoughMoney)
- ingame/tradinghouse/gamepad/tradinghouse_createlisting_gamepad.lua:125 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/tradinghouse/gamepad/tradinghouse_createlisting_gamepad.lua:224 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, amount, hasError and LISTING_CURRENCY_ERROR_OPTIONS or ZO_GAMEPAD_CURRENCY_OPTIONS)
- ingame/tradinghouse/gamepad/tradinghouse_gamepad.lua:43 --
ZO_CurrencyControl_SetSimpleCurrency(control, CURT_MONEY, GetCurrencyAmount(CURT_MONEY, CURRENCY_LOCATION_CHARACTER), ZO_GAMEPAD_CURRENCY_OPTIONS_LONG_FORMAT)
- ingame/tradinghouse/gamepad/tradinghouse_listings_gamepad.lua:19 --
ZO_CurrencyControl_SetSimpleCurrency(control.price, CURT_MONEY, data.purchasePrice, ZO_GAMEPAD_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, PRICE_VALID)
- ingame/tradinghouse/gamepad/tradinghouse_sell_gamepad.lua:78 --
ZO_CurrencyControl_SetSimpleCurrency(control.price, CURT_MONEY, data.stackSellPrice, ZO_GAMEPAD_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, PRICE_INVALID)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:427 --
ZO_CurrencyControl_SetSimpleCurrency(moneyControl, CURT_MONEY, self.playerMoney[CURT_MONEY], ZO_KEYBOARD_CURRENCY_OPTIONS)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:530 --
ZO_CurrencyControl_SetSimpleCurrency(sellPricePerUnitControl, result.currencyType, result.purchasePricePerUnit, ITEM_RESULT_CURRENCY_OPTIONS, nil, false)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:533 --
ZO_CurrencyControl_SetSimpleCurrency(sellPriceControl, result.currencyType, result.purchasePrice, ITEM_RESULT_CURRENCY_OPTIONS, nil, self.playerMoney[result.currencyType] < result.purchasePrice)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:595 --
ZO_CurrencyControl_SetSimpleCurrency(sellPriceControl, CURT_MONEY, postedItem.purchasePrice, ITEM_RESULT_CURRENCY_OPTIONS)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:673 --
ZO_CurrencyControl_SetSimpleCurrency(self.invoiceSellPrice, CURT_MONEY, sellPrice, INVOICE_CURRENCY_OPTIONS)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:680 --
ZO_CurrencyControl_SetSimpleCurrency(self.invoiceListingFee, CURT_MONEY, listingFee, INVOICE_CURRENCY_OPTIONS)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:681 --
ZO_CurrencyControl_SetSimpleCurrency(self.invoiceTheirCut, CURT_MONEY, tradingHouseCut, INVOICE_CURRENCY_OPTIONS)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:682 --
ZO_CurrencyControl_SetSimpleCurrency(self.invoiceProfit, CURT_MONEY, profit, INVOICE_CURRENCY_OPTIONS)
- ingame/tradinghouse/keyboard/tradinghouse_keyboard.lua:1154 --
ZO_CurrencyControl_SetSimpleCurrency(sellPriceControl, currencyType, purchasePrice, ITEM_RESULT_CURRENCY_OPTIONS, nil, self.playerMoney[currencyType] - purchasedItemValue < purchasePrice)
- ingame/zo_currencyinput/zo_currencyinput.lua:84 --
ZO_CurrencyControl_SetSimpleCurrency(self.currencyField, self.currencyType, self.currencyAmount, CURRENCY_INPUT_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL)
- ingame/zo_currencyinput/zo_currencyinput.lua:304 --
ZO_CurrencyControl_SetSimpleCurrency(self.currencyControl, self.currencyType, currencyAmount)
- ingame/zo_currencyinput/zo_currencyinput.lua:366 --
ZO_CurrencyControl_SetSimpleCurrency(self.currencyControl, self.currencyType, 0)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:34 --
ZO_CurrencyControl_SetSimpleCurrency(control, ZO_Currency_MarketCurrencyToUICurrency(marketCurrencyType), GetPlayerMarketCurrency(marketCurrencyType), ZO_GAMEPAD_MARKET_CURRENCY_OPTIONS)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:54 --
ZO_CurrencyControl_SetSimpleCurrency(control, ZO_Currency_MarketCurrencyToUICurrency(marketCurrencyType), cost, ZO_GAMEPAD_MARKET_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, CURRENCY_IGNORE_HAS_ENOUGH, displayOptions)
- internalingame/market/gamepad/marketdialogs_gamepad.lua:75 --
ZO_CurrencyControl_SetSimpleCurrency(control, ZO_Currency_MarketCurrencyToUICurrency(marketCurrencyType), cost, ZO_GAMEPAD_MARKET_CURRENCY_OPTIONS, CURRENCY_SHOW_ALL, CURRENCY_IGNORE_HAS_ENOUGH, displayOptions)
- libraries/zo_dialog/zo_dialog.lua:1178 --
ZO_CurrencyControl_SetSimpleCurrency(currencyControl, CURT_MONEY, cost, nil, CURRENCY_DONT_SHOW_ALL)
- libraries/zo_tooltip/zo_tooltip.lua:740 --
ZO_CurrencyControl_SetSimpleCurrency(label, currencyType, amount, options, showAll, notEnough)
- publicallingames/tooltip/tooltip.lua:86 --
ZO_CurrencyControl_SetSimpleCurrency(currencyControl, CURT_MONEY, amount, ITEM_TOOLTIP_CURRENCY_OPTIONS, CURRENCY_DONT_SHOW_ALL, notEnough)