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return object
end
end
end
return ZO_ANTIQUITY_TYPE_SET
end
end
end
local itemQualityColor = ZO_ColorDef : New ( GetInterfaceColor ( INTERFACE_COLOR_TYPE_ANTIQUITY_QUALITY_COLORS , self : GetQuality ( ) ) )
end
end
end
end
end
return true
end
end
return false
end
return true
end
end
return false
end
end
local numRecovered
numRecovered = numRecovered and math . min ( numRecovered , antiquityNumRecovered ) or antiquityNumRecovered
end
return numRecovered or 0
end
local loreEntries = { }
end
end
return loreEntries
end
local numLoreEntries = 0
end
return numLoreEntries
end
local numUnlockedEntries = 0
end
return numUnlockedEntries
end
end
end
end
return true
end
end
return false
end
end
return self : AntiquityIterator ( { function ( antiquityData ) return not antiquityData : HasRecovered ( ) end } ) ( ) == nil
end
end
end
end |