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-------------------------
-- Gameplay -> General --
-------------------------
controlName = "Options_Gameplay_FootInverseKinematics" ,
settingType = SETTING_TYPE_IN_WORLD ,
settingId = IN_WORLD_UI_SETTING_FOOT_INVERSE_KINEMATICS ,
} )
-------------------------
-- Gameplay -> Combat --
-------------------------
controlName = "Options_Gameplay_MonsterTells" ,
settingType = SETTING_TYPE_COMBAT ,
settingId = COMBAT_SETTING_MONSTER_TELLS_ENABLED ,
} )
controlName = "Options_Gameplay_MonsterTellsColorSwapEnabled" ,
settingType = SETTING_TYPE_COMBAT ,
settingId = COMBAT_SETTING_MONSTER_TELLS_COLOR_SWAP_ENABLED ,
} )
controlName = "Options_Gameplay_MonsterTellsFriendlyColor" ,
settingType = SETTING_TYPE_COMBAT ,
settingId = COMBAT_SETTING_MONSTER_TELLS_FRIENDLY_COLOR ,
indentLevel = 1 ,
} )
controlName = "Options_Gameplay_MonsterTellsFriendlyBrightness" ,
settingType = SETTING_TYPE_COMBAT ,
settingId = COMBAT_SETTING_MONSTER_TELLS_FRIENDLY_BRIGHTNESS ,
indentLevel = 1 ,
} )
controlName = "Options_Gameplay_MonsterTellsFriendlyTest" ,
settingType = SETTING_TYPE_CUSTOM ,
settingId = OPTIONS_CUSTOM_SETTING_MONSTER_TELLS_FRIENDLY_TEST ,
indentLevel = 1 ,
} )
controlName = "Options_Gameplay_MonsterTellsEnemyColor" ,
settingType = SETTING_TYPE_COMBAT ,
settingId = COMBAT_SETTING_MONSTER_TELLS_ENEMY_COLOR ,
indentLevel = 1 ,
} )
controlName = "Options_Gameplay_MonsterTellsEnemyBrightness" ,
settingType = SETTING_TYPE_COMBAT ,
settingId = COMBAT_SETTING_MONSTER_TELLS_ENEMY_BRIGHTNESS ,
indentLevel = 1 ,
} )
controlName = "Options_Gameplay_MonsterTellsEnemyTest" ,
settingType = SETTING_TYPE_CUSTOM ,
settingId = OPTIONS_CUSTOM_SETTING_MONSTER_TELLS_ENEMY_TEST ,
indentLevel = 1 ,
} )
controlName = "Options_Gameplay_DodgeDoubleTap" ,
settingType = SETTING_TYPE_COMBAT ,
settingId = COMBAT_SETTING_ROLL_DODGE_DOUBLE_TAP ,
} )
controlName = "Options_Gameplay_RollDodgeTime" ,
settingType = SETTING_TYPE_COMBAT ,
settingId = COMBAT_SETTING_ROLL_DODGE_WINDOW ,
indentLevel = 1 ,
} )
controlName = "Options_Gameplay_ClampGroundTarget" ,
settingType = SETTING_TYPE_COMBAT ,
settingId = COMBAT_SETTING_CLAMP_GROUND_TARGET_ENABLED ,
} )
controlName = "Options_Gameplay_PreventAttackingInnocents" ,
settingType = SETTING_TYPE_COMBAT ,
settingId = COMBAT_SETTING_PREVENT_ATTACKING_INNOCENTS ,
} )
controlName = "Options_Gameplay_QuickCastGroundAbilities" ,
settingType = SETTING_TYPE_COMBAT ,
settingId = COMBAT_SETTING_QUICK_CAST_GROUND_ABILITIES ,
} )
-------------------------
-- Gameplay -> Gamepad --
-------------------------
controlName = "Options_Gameplay_InputPreferredMode" ,
settingType = SETTING_TYPE_GAMEPAD ,
settingId = GAMEPAD_SETTING_INPUT_PREFERRED_MODE ,
} )
-------------------------
-- Gameplay -> Items --
-------------------------
controlName = "Options_Gameplay_UseAoeLoot" ,
settingType = SETTING_TYPE_LOOT ,
settingId = LOOT_SETTING_AOE_LOOT ,
} )
controlName = "Options_Gameplay_UseAutoLoot" ,
settingType = SETTING_TYPE_LOOT ,
settingId = LOOT_SETTING_AUTO_LOOT ,
} )
controlName = "Options_Gameplay_UseAutoLoot_Stolen" ,
settingType = SETTING_TYPE_LOOT ,
settingId = LOOT_SETTING_AUTO_LOOT_STOLEN ,
indented = true
} )
controlName = "Options_Gameplay_AutoAddToCraftBag" ,
settingType = SETTING_TYPE_LOOT ,
settingId = LOOT_SETTING_AUTO_ADD_TO_CRAFT_BAG ,
} )
controlName = "Options_Gameplay_LootHistory" ,
settingType = SETTING_TYPE_LOOT ,
settingId = LOOT_SETTING_LOOT_HISTORY ,
} )
-- TODO: hmm these aren't item options :thonking:
controlName = "Options_Gameplay_HidePolymorphHelm" ,
settingType = SETTING_TYPE_IN_WORLD ,
settingId = IN_WORLD_UI_SETTING_HIDE_POLYMORPH_HELM ,
} )
controlName = "Options_Gameplay_HideMountStaminaUpgrade" ,
settingType = SETTING_TYPE_IN_WORLD ,
settingId = IN_WORLD_UI_SETTING_HIDE_MOUNT_STAMINA_UPGRADE ,
} )
controlName = "Options_Gameplay_HideMountSpeedUpgrade" ,
settingType = SETTING_TYPE_IN_WORLD ,
settingId = IN_WORLD_UI_SETTING_HIDE_MOUNT_SPEED_UPGRADE ,
} )
controlName = "Options_Gameplay_HideMountInventoryUpgrade" ,
settingType = SETTING_TYPE_IN_WORLD ,
settingId = IN_WORLD_UI_SETTING_HIDE_MOUNT_INVENTORY_UPGRADE ,
} )
controlName = "Options_Gameplay_DefaultSoulGem" ,
settingType = SETTING_TYPE_IN_WORLD ,
settingId = IN_WORLD_UI_SETTING_DEFAULT_SOUL_GEM ,
} )
---------------------------
-- Gameplay -> Tutorials --
---------------------------
controlName = "Options_Gameplay_TutorialEnabled" ,
settingType = SETTING_TYPE_TUTORIAL ,
settingId = TUTORIAL_ENABLED_SETTING_ID ,
} )
controlName = "Options_Gameplay_ResetTutorials" ,
settingType = SETTING_TYPE_TUTORIAL ,
settingId = OPTIONS_CUSTOM_SETTING_RESET_TUTORIALS ,
indentLevel = 1 ,
} ) |