- ingame/map/worldmap.lua:1924 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_LOCATION, tag, x, y)
- ingame/map/worldmap.lua:2046 --
g_mapPinManager:CreatePin(pinType, tag, linkCenterX, linkCenterY)
- ingame/map/worldmap.lua:2082 --
g_mapPinManager:CreatePin(pinType, tag, normalizedX, normalizedY)
- ingame/map/worldmap.lua:3333 --
g_mapPinManager:CreatePin(pinType, tag, locX, locY)
- ingame/map/worldmap.lua:3337 --
g_mapPinManager:CreatePin(keepUnderAttackPinType, tag, locX, locY)
- ingame/map/worldmap.lua:3361 --
g_mapPinManager:CreatePin(keepUnderAttackPinType, tag, locX, locY)
- ingame/map/worldmap.lua:3402 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_PING, unitTag, x, y)
- ingame/map/worldmap.lua:3410 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_RALLY_POINT, "rally", x, y)
- ingame/map/worldmap.lua:3416 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_PLAYER_WAYPOINT , "waypoint", x, y)
- ingame/map/worldmap.lua:3427 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_QUEST_PING, tag, xLoc, yLoc)
- ingame/map/worldmap.lua:3436 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_AUTO_MAP_NAVIGATION_PING, "pings", normalizedX, normalizedY)
- ingame/map/worldmap.lua:3483 --
g_mapPinManager:CreatePin(spawnPinType, spawnTag, spawnX, spawnY)
- ingame/map/worldmap.lua:3492 --
g_mapPinManager:CreatePin(returnPinType, returnTag, returnX, returnY)
- ingame/map/worldmap.lua:3505 --
g_mapPinManager:CreatePin(pinType, objectiveTag, currentX, currentY)
- ingame/map/worldmap.lua:3512 --
g_mapPinManager:CreatePin(auraPinType, auraTag, currentX, currentY)
- ingame/map/worldmap.lua:3541 --
g_mapPinManager:CreatePin(pinType, i, normalizedX, normalizedY)
- ingame/map/worldmap.lua:3587 --
g_mapPinManager:CreatePin(pinType, tag, xLoc, yLoc)
- ingame/map/worldmap.lua:3673 --
g_mapPinManager:CreatePin(pinType, ZO_MapPin.CreateForwardCampPinTag(i), normalizedX, normalizedY, normalizedRadius)
- ingame/map/worldmap.lua:3685 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_FORWARD_CAMP_ACCESSIBLE, ZO_MapPin.CreateAvARespawnPinTag(i), normalizedX, normalizedY)
- ingame/map/worldmap.lua:3711 --
g_mapPinManager:CreatePin(pinType, ZO_MapPin.CreateAvARespawnPinTag(i), locX, locY)
- ingame/map/worldmap.lua:3747 --
g_mapPinManager:CreatePin(isLeader and MAP_PIN_TYPE_GROUP_LEADER or MAP_PIN_TYPE_GROUP, tagData)
- ingame/map/worldmap.lua:3781 --
g_mapPinManager:CreatePin(poiPinType, tag, xLoc, zLoc)
- ingame/map/worldmap.lua:3788 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_WORLD_EVENT_POI_ACTIVE, worldEventTag, xLoc, zLoc)
- ingame/map/worldmap.lua:3986 --
g_mapPinManager:CreatePin(pinType, tag, normalizedX, normalizedY)
- ingame/map/worldmap.lua:4606 --
g_mapPinManager:CreatePin(pingType, pingTag, x, y)
- ingame/map/worldmap.lua:4810 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_PLAYER, "player")
- ingame/map/worldmap.lua:6059 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_TRACKED_QUEST_OFFER_ZONE_STORY, questOfferTag, normalizedX, normalizedY, normalizedRadius)
- ingame/map/worldmap.lua:6068 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_POI_SUGGESTED, suggestedPOITag, normalizedX, normalizedY, normalizedRadius)
- ingame/map/worldmap.lua:6108 --
g_mapPinManager:CreatePin(pinType, tag, normalizedX, normalizedY, NO_RADIUS, borderInformation)
- ingame/map/worldmap.lua:6159 --
g_mapPinManager:CreatePin(pinInfo.pinType, pinInfo.tag, pinInfo.normalizedX, pinInfo.normalizedY, NO_RADIUS, pinInfo.borderInformation)
- ingame/map/worldmap.lua:6166 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_ANTIQUITY_DIG_SITE_PING, pinInfo.tag, pinInfo.normalizedX, pinInfo.normalizedY)