ingame/compass/compass.lua:102 -- self.areaOverrideAnimation:SetHandler("OnStop", function()
self.currentOverrideJournalIndex = nil
self.currentOverrideStepIndex = nil
self.currentOverrideConditionIndex = nil
while self.areaOverrideQueue do
local nextOverride = table.remove(self.areaOverrideQueue, 1)
if #self.areaOverrideQueue == 0 then
self.areaOverrideQueue = nil
end
if ShouldShowQuestArea(nextOverride.journalIndex, nextOverride.stepIndex, nextOverride.conditionIndex) then
self:PlayAreaOverrideAnimation(nextOverride.journalIndex, nextOverride.stepIndex, nextOverride.conditionIndex)
break
end
end
self.areaOverride:SetWidth(0)
self.areaOverride:SetAlpha(1)
end)