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ESO Function Data v100034
SetConditional()
Function Aliases
No known aliases for this function.
Global Function Definitions
libraries/zo_scene/zo_scenefragment.lua:126
--
function ZO_SceneFragment:SetConditional(conditional)
libraries/zo_statemachine/zo_statemachine.lua:248
--
function ZO_StateMachine_Edge:SetConditional(conditionalCallback)
Local Function Definitions
No known local definitions for this function.
Function Calls
ingame/crowncrates/crowncratestatemachine.lua:229
--
self:GetEdgeByName("UI_PRIMARY_DEAL_TO_ACTIVE_HAND_MANIPULATION"):SetConditional(function() return GetNumCurrentCrownCrateBonusRewards() == 0 end)
ingame/crowncrates/crowncratestatemachine.lua:230
--
self:GetEdgeByName("UI_PRIMARY_DEAL_TO_CAT_BONUS_DEAL"):SetConditional(function() return GetNumCurrentCrownCrateBonusRewards() > 0 end)
ingame/map/worldmap.lua:5402
--
WORLD_MAP_AUTO_NAVIGATION_OVERLAY_FRAGMENT:SetConditional(function() return self:IsPreventingMapNavigation() end)
ingame/map/worldmap.lua:5406
--
WORLD_MAP_AUTO_NAVIGATION_OVERLAY_FRAGMENT:SetConditional(function() return self:IsPreventingMapNavigation() end)
ingame/scenes/ingamefragments.lua:998
--
INTERACT_WINDOW_KEYBIND_INTERCEPT_LAYER_FRAGMENT:SetConditional(function() return IsUnderArrest() end)
ingame/scenes/ingamefragments.lua:1022
--
CRAFTING_WINDOW_KEYBIND_INTERCEPT_LAYER_FRAGMENT:SetConditional(function() return ZO_CraftingUtils_IsPerformingCraftProcess() end)
internalingame/antiquitydigging/antiquitydiggingsummary.lua:623
--
antiquityRewardInEdge:SetConditional(function() return self.gameOverFlags == ANTIQUITY_DIGGING_GAME_OVER_FLAGS_VICTORY end)
internalingame/antiquitydigging/antiquitydiggingsummary.lua:627
--
antiquityRewardToNewLeadInEdge:SetConditional(function() return self.hasNewLead end)
internalingame/antiquitydigging/antiquitydiggingsummary.lua:631
--
antiquityRewardToBonusRewardsInEdge:SetConditional(function() return not self.hasNewLead end)
internalingame/antiquitydigging/antiquitydiggingsummary.lua:639
--
rewardsOutEdge:SetConditional(function() return self.showLore or self.hasAntiquitySet end)
internalingame/antiquitydigging/antiquitydiggingsummary.lua:643
--
rewardsOutToSetProgressionInEdge:SetConditional(function() return self.hasAntiquitySet end)
internalingame/antiquitydigging/antiquitydiggingsummary.lua:647
--
rewardsOutToTransferEdge:SetConditional(function() return not self.hasAntiquitySet and self.showLore end)
internalingame/antiquitydigging/antiquitydiggingsummary.lua:653
--
setProgressionOutEdge:SetConditional(function() return self.isAntiquitySetComplete or self.showLore end)
internalingame/antiquitydigging/antiquitydiggingsummary.lua:657
--
setProgressionOutToTransferEdge:SetConditional(function() return not self.isAntiquitySetComplete and self.showLore end)
internalingame/antiquitydigging/antiquitydiggingsummary.lua:661
--
setProgressionOutToSetCompleteInEdge:SetConditional(function() return self.isAntiquitySetComplete end)
internalingame/antiquitydigging/antiquitydiggingsummary.lua:666
--
setCompleteQuitEdge:SetConditional(function() return not self.showLore end)
internalingame/antiquitydigging/antiquitydiggingsummary.lua:673
--
setCompleteOutEdge:SetConditional(function() return self.showLore end)
internalingame/antiquitydigging/antiquitydiggingsummary.lua:679
--
failureInEdge:SetConditional(function() return self.gameOverFlags ~= ANTIQUITY_DIGGING_GAME_OVER_FLAGS_VICTORY end)
internalingame/antiquitydigging/antiquitydiggingsummary.lua:683
--
rewardsQuitEdge:SetConditional(function() return not (self.showLore or self.hasAntiquitySet) end)
internalingame/antiquitydigging/antiquitydiggingsummary.lua:695
--
setProgressionQuitEdge:SetConditional(function() return not (self.showLore or self.isAntiquitySetComplete) end)
internalingame/market/keyboard/market_keyboard.lua:29
--
self.contentFragment:SetConditional(function() return self.shouldShowMarketContents end)
internalingame/marketannouncement/marketannouncement_shared.lua:63
--
fragment:SetConditional(fragmentConditionFunction)
libraries/zo_scene/zo_scenefragmenttemplates.lua:532
--
self:SetConditional(function() return not self.hiddenReasons:IsHidden() end)
pregame/characterselect/characterselect_eventbanner_shared.lua:21
--
fragment:SetConditional(fragmentConditionFunction)