- ingame/scenes/ingamefragments.lua:97 --
ZO_NormalizedPointFragment.New(self, normalizedPointCallback, OnNormalizedPointChanged)
- ingame/scenes/ingamefragments.lua:155 --
ZO_NormalizedPointFragment.New(self, normalizedPointCallback, SetFrameInteractionTargetRelativeToRightPanel)
- ingame/scenes/ingamefragments.lua:170 --
ZO_NormalizedPointFragment:New(CalculateStandardRightPanelFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:179 --
ZO_NormalizedPointFragment:New(CalculateStandardRightPanelMediumLeftPanelFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:189 --
ZO_NormalizedPointFragment:New(CalculateFurnitureBrowserFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:196 --
ZO_NormalizedPointFragment:New(CalculateCraftingFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:202 --
ZO_NormalizedPointFragment:New(CalculateCraftingGamepadFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:208 --
ZO_NormalizedPointFragment:New(CalculateCenteredFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:215 --
ZO_NormalizedPointFragment:New(CalculateOptionsFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:222 --
ZO_NormalizedPointFragment:New(CalculateStoreWindowTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:229 --
ZO_NormalizedPointFragment:New(CalculateGamepadFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:236 --
ZO_NormalizedPointFragment:New(CalculateGamepadOptionsFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:242 --
ZO_NormalizedPointFragment:New(CalculateGamepadLeftFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:249 --
ZO_NormalizedPointFragment:New(CalculateGamepadStoreFramingTarget, SetFrameLocalPlayerTarget)
- ingame/scenes/ingamefragments.lua:255 --
ZO_NormalizedPointFragment:New(CalculateGamepadRightFramingTarget, SetFrameLocalPlayerTarget)