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ZO_GAMEPAD_LOADING_ICON_DEFAULT_SIZE = 90
ZO_GAMEPAD_LOADING_ICON_FOOTER_SIZE = 64
-- Loading Icon
local TARGET_FRAMERATE = 60
local MAX_FRAMES_PER_UPDATE = 5
local MAX_ROTATION = math . pi * 2
local ROTATION_PER_FRAME = - math . pi * . 02
self . currentRotation = 0
self . lastAnimationUpdate = 0
end
local delta = now - self . lastAnimationUpdate
local numFramesToIncrease = delta / TARGET_FRAMERATE
if numFramesToIncrease == 0 then
return
elseif numFramesToIncrease > MAX_FRAMES_PER_UPDATE then
numFramesToIncrease = MAX_FRAMES_PER_UPDATE
end
self . lastAnimationUpdate = now
self . currentRotation = ( self . currentRotation + numFramesToIncrease * ROTATION_PER_FRAME ) % MAX_ROTATION
end |