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ZO_GUILD_HISTORY_KEYBOARD_CATEGORY_TREE_WIDTH = 240
local GUILD_EVENT_DATA = 1
local LOAD_CONTROL_TRIGGER_TIME_S = . 5
end
self . masterList = { }
ZO_ScrollList_AddDataType ( self . list , GUILD_EVENT_DATA , "ZO_GuildHistoryRow" , 60 , function ( control , data ) self : SetupGuildEvent ( control , data ) end )
self . sortFunction = function ( listEntry1 , listEntry2 ) return self : CompareGuildEvents ( listEntry1 , listEntry2 ) end
--delay showing the request loading icon by LOAD_CONTROL_TRIGGER_TIME_S
if not self . nextLoadControlTrigger then
self . nextLoadControlTrigger = timeS + LOAD_CONTROL_TRIGGER_TIME_S
elseif timeS > self . nextLoadControlTrigger then
end
else
self . nextLoadControlTrigger = nil
end
end
--this update interval has nothing to do with the update handler above
end )
end )
end )
control : RegisterForEvent ( EVENT_GUILD_HISTORY_CATEGORY_UPDATED , function ( _ , guildId , category ) self : OnGuildHistoryCategoryUpdated ( guildId , category ) end )
self . selectedSubcategory = nil
end )
--The template used is based on the size of the text which changes slightly relative to the size of the row when the screen resizes. This handles the text being right at the wrap point and either
--unwrapping or wrapping at the new size.
end )
if ( state == SCENE_SHOWING ) then
elseif ( state == SCENE_HIDDEN ) then
end
end )
end
self . keybindStripDescriptor =
{
-- Show More
{
return self . selectedCategory ~= nil and self . selectedSubcategory == nil and DoesGuildHistoryCategoryHaveMoreEvents ( self . guildId , self . selectedCategory )
end ,
end ,
} ,
}
end
self . categoryTree = ZO_Tree : New ( GetControl ( self . control , "Categories" ) , 60 , - 10 , ZO_GUILD_HISTORY_KEYBOARD_CATEGORY_TREE_WIDTH )
--Category Header
-- 62 is the amount of space from the left side of the parent control to the right side of the text label
-- 25 is the offset from the icon to the text label
local textLabelMaxWidth = ZO_GUILD_HISTORY_KEYBOARD_CATEGORY_TREE_WIDTH - 62 - 25
local categoryData = GUILD_HISTORY_CATEGORIES [ categoryId ]
if open then
end
end
local NO_SELECTION_FUNCTION = nil
local NO_EQUALITY_FUNCTION = nil
local DEFAULT_CHILD_INDENT = nil
local childSpacing = 0
self . categoryTree : AddTemplate ( "ZO_IconHeader" , CategoryHeaderSetup , NO_SELECTION_FUNCTION , NO_EQUALITY_FUNCTION , DEFAULT_CHILD_INDENT , childSpacing )
--Subcategory Entry
end
if selected then
local oldSelectedCategory = self . selectedCategory
--if it's the same category we can just mess with the filter instead of rebuilding the whole list
if oldSelectedCategory == self . selectedCategory then
else
end
end
end
self . categoryTree : AddTemplate ( "ZO_GuildHistorySubcategoryEntry" , SubcategoryEntrySetup , SubcategoryEntrySelected )
--Build Tree
local categoryData = GUILD_HISTORY_CATEGORIES [ i ]
if categoryData then
--All
self . categoryTree : AddNode ( "ZO_GuildHistorySubcategoryEntry" , { categoryId = i , name = GetString ( SI_GUILD_HISTORY_SUBCATEGORY_ALL ) } , categoryNode )
if categoryData . subcategories then
self . categoryTree : AddNode ( "ZO_GuildHistorySubcategoryEntry" , { categoryId = i , subcategoryId = subcategoryId , name = GetString ( categoryData . subcategoryEnumName , subcategoryId ) } , categoryNode )
end
end
end
end
end
self . guildId = guildId
end
local description = self : FormatEvent ( data . eventType , data . param1 , data . param2 , data . param3 , data . param4 , data . param5 , data . param6 )
local formattedTime = ZO_FormatDurationAgo ( data . secsSinceEvent + GetGameTimeSeconds ( ) - self . lastEventDataUpdateS )
end
end
end
end
return GUILD_EVENT_EVENT_FORMAT [ eventType ] ~= nil
end
if self . guildId and self . selectedCategory then
local eventType , secsSinceEvent , param1 , param2 , param3 , param4 , param5 , param6 , eventId = GetGuildEventInfo ( self . guildId , self . selectedCategory , i )
local event =
{
eventId = eventId ,
eventType = eventType ,
param1 = param1 ,
param2 = param2 ,
param3 = param3 ,
param4 = param4 ,
param5 = param5 ,
param6 = param6 ,
secsSinceEvent = secsSinceEvent ,
}
end
end
end
end
for i = 1 , # self . masterList do
end
end
local hasEntries = # scrollData > 0
if not hasEntries then
self . noEntriesMessageLabel : SetText ( ZO_GuildHistory_GetNoEntriesText ( self . selectedCategory , self . selectedSubcategory , self . guildId ) )
end
end
end
if # scrollData > 1 then
end
end
if self . guildId and self . selectedCategory then
end
end
end
if self . guildId and self . selectedCategory then
end
end
end
--Events
if self . guildId == guildId and self . selectedCategory == category then
end
end
--Global XML
end |