function ZO_Tooltip:LayoutAvABonus(data) local headerSection = self:AcquireSection(self:GetStyle("bodyHeader")) headerSection:AddLine(data.name, self:GetStyle("title")) self:AddSection(headerSection) local bodySection = self:AcquireSection(self:GetStyle("bodySection")) local bonusIcon if IsInGamepadPreferredMode() then bonusIcon = zo_iconFormat(data.typeIconGamepad, 32, 32) else bonusIcon = zo_iconFormat(data.typeIcon, 40, 40) end -- emperor does't have a count, just an icon if data.countText then bodySection:AddLine(zo_strformat(SI_GAMEPAD_CAMPAIGN_BONUSES_DESCRIPTION_HEADER_WITH_AMOUNT, bonusIcon, data.countText), self:GetStyle("bodyHeader")) else bodySection:AddLine(zo_strformat(SI_GAMEPAD_CAMPAIGN_BONUSES_DESCRIPTION_HEADER_WITHOUT_AMOUNT, bonusIcon), self:GetStyle("bodyHeader")) end bodySection:AddLine(data.description, self:GetStyle("bodyDescription")) self:AddSection(bodySection) end