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----------------------
-- Dropdown Feature --
----------------------
return object
end
self . featureParams = featureParams
end
end
end
local FIRST_CHOICE = 1
end
if selectedChoiceIndex then
end
end
end
end
end
end
end
return nil
end
if choiceIndex then
else
end
end
return object
end
self . key = key
self . choices = { }
end
return self . key
end
self . displayName = displayName
end
end
end
end
function ZO_TradingHouseDropDownFeature_Params : SetGetValueFromItemCallback ( getValueFromItemCallback )
end
return i
end
end
end
end
return nil
end
end
return # self . choices
end
return self . choices [ choiceIndex ] . displayName
end
end
-------------------------
-- Level Range Feature --
-------------------------
return object
end
self . featureKey = featureKey
end
end
end
local NO_MIN_LEVEL , NO_MAX_LEVEL , NOT_CHAMPION_RANK = nil , nil , false
end
-- different types of items interpret the level range provided differently
end
searchTable [ self . featureKey ] = { minLevel , maxLevel , isChampionRank }
end
local savedLevelRange = searchTable [ self . featureKey ]
end
end
end
local savedLevelRange = searchTable [ self . featureKey ]
if minLevel or maxLevel then
minLevel = minLevel or 0
maxLevel = maxLevel or ( isChampionRank and GetChampionPointsPlayerProgressionCap ( ) or GetMaxLevel ( ) )
local ICON_SIZE = "100%"
if minLevel == maxLevel then
local exactLevel , exactChampionPoints = 0 , 0
if isChampionRank then
exactChampionPoints = minLevel
else
exactLevel = minLevel
end
else
end
end
end
return nil
end
--This feature will not be set from an item link
end
-------------------------
-- Price Range Feature --
-------------------------
return object
end
-- Can be overriden
end
end
end
local NO_MIN_PRICE , NO_MAX_PRICE = nil , nil
end
if minPrice or maxPrice then
end
end
searchTable [ "PriceRange" ] = { minPrice , maxPrice }
end
local savedPriceRange = searchTable [ "PriceRange" ]
end
end
end
local savedPriceRange = searchTable [ "PriceRange" ]
if minPrice or maxPrice then
minPrice = minPrice or MIN_TRADING_HOUSE_POST_PRICE
maxPrice = maxPrice or MAX_PLAYER_CURRENCY
local minPriceString = ZO_Currency_FormatPlatform ( CURT_MONEY , minPrice , ZO_CURRENCY_FORMAT_AMOUNT_ICON )
local maxPriceString = ZO_Currency_FormatPlatform ( CURT_MONEY , maxPrice , ZO_CURRENCY_FORMAT_AMOUNT_ICON )
if minPrice == maxPrice then
return minPriceString
else
-- delay using zo_strformat until this is combined with other descriptions
end
end
end
return nil
end
--This feature will not be set from an item link
end
------------------
-- Feature Data --
------------------
ZO_TRADING_HOUSE_FEATURE_TYPE_DROPDOWN = 1
ZO_TRADING_HOUSE_FEATURE_TYPE_LEVELRANGE = 2
ZO_TRADING_HOUSE_FEATURE_TYPE_SEARCHCATEGORY = 3
ZO_TRADING_HOUSE_FEATURE_TYPE_PRICERANGE = 4
ZO_TRADING_HOUSE_FEATURE_TYPE_NAMESEARCH = 5
ZO_TRADING_HOUSE_FEATURE_TYPES = { }
ZO_TRADING_HOUSE_DROPDOWN_FEATURE_PARAMS = { }
ZO_TRADING_HOUSE_FEATURE_TYPES [ key ] = ZO_TRADING_HOUSE_FEATURE_TYPE_DROPDOWN
ZO_TRADING_HOUSE_DROPDOWN_FEATURE_PARAMS [ key ] = params
return params
end
ZO_TRADING_HOUSE_LEVELRANGE_FEATURE_CALLBACKS = { }
ZO_TRADING_HOUSE_FEATURE_TYPES [ key ] = ZO_TRADING_HOUSE_FEATURE_TYPE_LEVELRANGE
end
ZO_TRADING_HOUSE_FEATURE_TYPES [ "SearchCategory" ] = ZO_TRADING_HOUSE_FEATURE_TYPE_SEARCHCATEGORY
ZO_TRADING_HOUSE_FEATURE_TYPES [ "PriceRange" ] = ZO_TRADING_HOUSE_FEATURE_TYPE_PRICERANGE
ZO_TRADING_HOUSE_FEATURE_TYPES [ "NameSearch" ] = ZO_TRADING_HOUSE_FEATURE_TYPE_NAMESEARCH
end )
end
local NO_VALUE = nil
end
end
-- Traits
do
weaponTraitParams : SetDisplayName ( GetString ( "SI_TRADINGHOUSEFEATURECATEGORY" , TRADING_HOUSE_FEATURE_CATEGORY_TRAIT ) )
ITEM_TRAIT_TYPE_WEAPON_ORNATE ,
ITEM_TRAIT_TYPE_WEAPON_INTRICATE ,
ITEM_TRAIT_TYPE_WEAPON_POWERED ,
ITEM_TRAIT_TYPE_WEAPON_CHARGED ,
ITEM_TRAIT_TYPE_WEAPON_PRECISE ,
ITEM_TRAIT_TYPE_WEAPON_INFUSED ,
ITEM_TRAIT_TYPE_WEAPON_DEFENDING ,
ITEM_TRAIT_TYPE_WEAPON_TRAINING ,
ITEM_TRAIT_TYPE_WEAPON_SHARPENED ,
ITEM_TRAIT_TYPE_WEAPON_DECISIVE ,
ITEM_TRAIT_TYPE_WEAPON_NIRNHONED ,
ITEM_TRAIT_TYPE_NONE ,
} )
armorTraitParams : SetDisplayName ( GetString ( "SI_TRADINGHOUSEFEATURECATEGORY" , TRADING_HOUSE_FEATURE_CATEGORY_TRAIT ) )
ITEM_TRAIT_TYPE_ARMOR_ORNATE ,
ITEM_TRAIT_TYPE_ARMOR_INTRICATE ,
ITEM_TRAIT_TYPE_ARMOR_STURDY ,
ITEM_TRAIT_TYPE_ARMOR_IMPENETRABLE ,
ITEM_TRAIT_TYPE_ARMOR_REINFORCED ,
ITEM_TRAIT_TYPE_ARMOR_WELL_FITTED ,
ITEM_TRAIT_TYPE_ARMOR_TRAINING ,
ITEM_TRAIT_TYPE_ARMOR_INFUSED ,
ITEM_TRAIT_TYPE_ARMOR_PROSPEROUS ,
ITEM_TRAIT_TYPE_ARMOR_DIVINES ,
ITEM_TRAIT_TYPE_ARMOR_NIRNHONED ,
ITEM_TRAIT_TYPE_NONE ,
} )
jewelryTraitParams : SetDisplayName ( GetString ( "SI_TRADINGHOUSEFEATURECATEGORY" , TRADING_HOUSE_FEATURE_CATEGORY_TRAIT ) )
ITEM_TRAIT_TYPE_JEWELRY_ORNATE ,
ITEM_TRAIT_TYPE_JEWELRY_INTRICATE ,
ITEM_TRAIT_TYPE_JEWELRY_ARCANE ,
ITEM_TRAIT_TYPE_JEWELRY_HEALTHY ,
ITEM_TRAIT_TYPE_JEWELRY_ROBUST ,
ITEM_TRAIT_TYPE_JEWELRY_TRIUNE ,
ITEM_TRAIT_TYPE_JEWELRY_INFUSED ,
ITEM_TRAIT_TYPE_JEWELRY_PROTECTIVE ,
ITEM_TRAIT_TYPE_JEWELRY_SWIFT ,
ITEM_TRAIT_TYPE_JEWELRY_HARMONY ,
ITEM_TRAIT_TYPE_JEWELRY_BLOODTHIRSTY ,
ITEM_TRAIT_TYPE_NONE ,
} )
end
-- Enchantments
do
-- none should be last
if left . value == ENCHANTMENT_SEARCH_CATEGORY_NONE or right . value == ENCHANTMENT_SEARCH_CATEGORY_NONE then
end
end
local NO_FILTER = nil
local enchantmentChoices = { }
table . insert ( enchantmentChoices , { name = GetString ( "SI_ENCHANTMENTSEARCHCATEGORYTYPE" , enchantmentSearchCategory ) , value = enchantmentSearchCategory } )
end
end
end
end
weaponEnchantmentParams : SetDisplayName ( GetString ( "SI_TRADINGHOUSEFEATURECATEGORY" , TRADING_HOUSE_FEATURE_CATEGORY_ENCHANTMENT ) )
AddEnumSearcher ( weaponEnchantmentParams , TRADING_HOUSE_FILTER_TYPE_ENCHANTMENT , GetItemLinkEnchantSearchCategory )
armorEnchantmentParams : SetDisplayName ( GetString ( "SI_TRADINGHOUSEFEATURECATEGORY" , TRADING_HOUSE_FEATURE_CATEGORY_ENCHANTMENT ) )
AddEnumSearcher ( armorEnchantmentParams , TRADING_HOUSE_FILTER_TYPE_ENCHANTMENT , GetItemLinkEnchantSearchCategory )
jewelryEnchantmentParams : SetDisplayName ( GetString ( "SI_TRADINGHOUSEFEATURECATEGORY" , TRADING_HOUSE_FEATURE_CATEGORY_ENCHANTMENT ) )
AddEnumSearcher ( jewelryEnchantmentParams , TRADING_HOUSE_FILTER_TYPE_ENCHANTMENT , GetItemLinkEnchantSearchCategory )
end
-- Quality
do
local QUALITY_VALUES =
{
ITEM_DISPLAY_QUALITY_NORMAL ,
ITEM_DISPLAY_QUALITY_MAGIC ,
ITEM_DISPLAY_QUALITY_ARCANE ,
ITEM_DISPLAY_QUALITY_ARTIFACT ,
ITEM_DISPLAY_QUALITY_LEGENDARY ,
}
local ANY_VALUE = nil
end
end
qualityParams : SetDisplayName ( GetString ( "SI_TRADINGHOUSEFEATURECATEGORY" , TRADING_HOUSE_FEATURE_CATEGORY_QUALITY ) )
end
-- Level Range
do
if minLevel or maxLevel then
local filterType = isChampionRank and TRADING_HOUSE_FILTER_TYPE_CHAMPION_POINTS or TRADING_HOUSE_FILTER_TYPE_LEVEL
end
end
if minLevel or maxLevel then
minLevel , maxLevel = ConvertItemGlyphTierRangeToRequiredLevelRange ( isChampionRank , minLevel , maxLevel )
local filterType = isChampionRank and TRADING_HOUSE_FILTER_TYPE_CHAMPION_POINTS or TRADING_HOUSE_FILTER_TYPE_LEVEL
end
end
end |