ingame/guild/keyboard/zo_guildranks_keyboard.lua:143 -- GUILD_RANKS_SCENE:RegisterCallback("StateChange", function(oldState, newState)
if newState == SCENE_SHOWING then
KEYBIND_STRIP:AddKeybindButtonGroup(self.keybindStripDescriptor)
elseif newState == SCENE_HIDING then
self:StopDragging()
elseif newState == SCENE_HIDDEN then
self:Save()
KEYBIND_STRIP:RemoveKeybindButtonGroup(self.keybindStripDescriptor)
end
end)