Back to Home

ESO Lua File v100036

ingame/crowncrates/crowngemification_manager.lua

[◄ back to folders ]
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
ZO_Gemifiable = ZO_Object:Subclass()
function ZO_Gemifiable:New(...)
    local object = ZO_Object.New(self)
    object:Initialize(...)
    return object
end
--where ... is market product ids
function ZO_Gemifiable:Initialize(name, icon, count, requiredPerConversion, gemsAwardedPerConversion, ...)
    self.name = name
    self.icon = icon
    self.requiredPerConversion = requiredPerConversion
    self.gemsAwardedPerConversion = gemsAwardedPerConversion
    for i = 1, select("#", ...) do
        local marketProductId = select(i, ...)
        local rewardName, rewardTypeText, cardFaceImage, cardFaceFrameAccentImage = GetMarketProductCrownCrateRewardInfo(marketProductId)
        if cardFaceImage ~= ZO_NO_TEXTURE_FILE and cardFaceFrameAccentImage ~= ZO_NO_TEXTURE_FILE then
            self.faceImage = cardFaceImage
            self.frameImage = cardFaceFrameAccentImage
            self.crownCrateTierId = GetMarketProductCrownCrateTierId(marketProductId)
            break
        end
    end
    if self.crownCrateTierId ~= 0 then
        self.rewardQualityColor = ZO_ColorDef:New(GetCrownCrateTierQualityColor(self.crownCrateTierId))
    else
        self.rewardQualityColor = ZO_WHITE
    end
end
function ZO_Gemifiable:UpdateFromOfficialCount(officialCount)
    if self.lastOfficialCount then
        local serverConfirmedLoss = self.lastOfficialCount - officialCount
        if serverConfirmedLoss > 0 then
            self.countChangeInFlight = zo_max(self.countChangeInFlight - serverConfirmedLoss, 0)
        end
    else
        self.countChangeInFlight = 0
    end
    self.lastOfficialCount = officialCount
    self.count = zo_max(officialCount - self.countChangeInFlight, 0)
    self.maxGemifies = zo_floor(self.count / self.requiredPerConversion)
    self.gemTotal = self.maxGemifies * self.gemsAwardedPerConversion
end
--There is a disjoint between the client visuals and the server backend for this system. When we gemify here we update all of the client
--visuals immediately to show a success. However, we don't send the request for up to a second to pool requests together (if the user is
--wailing on the gemify bind) and it will even take a round trip after that to get the updated inventory information. So we update assuming success
--here and then we end up getting the real update later. When the real update comes in we discount how much we think we have in flight by how much
--we confirmed to have just destroyed. By the time this all resolves we should have nothing in flight and be synched up with the server.
function ZO_Gemifiable:ClientSideUpdate(amountConsumed)
    amountConsumed = zo_min(self.count, amountConsumed)
    self.count = self.count - amountConsumed
    self.maxGemifies = zo_floor(self.count / self.requiredPerConversion)
    self.gemTotal = self.maxGemifies * self.gemsAwardedPerConversion
    self.countChangeInFlight = self.countChangeInFlight + amountConsumed
    self.lastClientSideUpdateMS = GetGameTimeMilliseconds()
    CROWN_GEMIFICATION_MANAGER:FireCallbacks("GemifiableChanged", self)
end
--If something crazy happened and we think we're waiting on the server to destroy something but several seconds later we hear nothing than
--we'll trigger a rebuild to clean everything up. This is a fail safe for some exotic cases.
local OUT_OF_SYNC_INTERVAL = 4000
function ZO_Gemifiable:IsOutOfSync(timeMS)
    if self.countChangeInFlight > 0 and
        self.lastClientSideUpdateMS ~= nil and 
        timeMS > self.lastClientSideUpdateMS + OUT_OF_SYNC_INTERVAL then
        return true
    else
        return false
    end
end
function ZO_Gemifiable:GemifyOne()
    self:Gemify(self.requiredPerConversion)
    self:ClientSideUpdate(self.requiredPerConversion)
end
function ZO_Gemifiable:GemifyAll()
    local amount = self.maxGemifies * self.requiredPerConversion
    self:Gemify(amount)
    self:ClientSideUpdate(amount)
end
function ZO_Gemifiable:Gemify(amount)
    --Override
end
function ZO_Gemifiable:LayoutKeyboardTooltip()
    --Override
end
function ZO_Gemifiable:LayoutGamepadTooltip()
    --Override
end
--Item
ZO_GemifiableItem = ZO_Gemifiable:Subclass()
function ZO_GemifiableItem:New(...)
    local object = ZO_Gemifiable.New(self, ...)
    object:Initialize(...)
    return object
end
function ZO_GemifiableItem:Initialize(bag, slot, count)
    --Have to use the item API instead of the shared inventory slot here because we generate the virtual item stacks using the
    --item API which is updated sooner than shared inventory (which waits for events a frame later to update its cache).
    local name = zo_strformat(SI_TOOLTIP_ITEM_NAME, GetItemName(bag, slot))
    local icon = GetItemInfo(bag, slot)
    local itemsRequiredPerConversion, gemsAwardedPerConversion = GetNumCrownGemsFromItemManualGemification(bag, slot)
    self.itemId = GetItemId(bag, slot)
    self.bagId = bag
    self.slotIndex = slot
    local ALL_PRODUCTS = false
    ZO_Gemifiable.Initialize(self, name, icon, count, itemsRequiredPerConversion, gemsAwardedPerConversion, GetMarketProductsForItem(self.itemId, ALL_PRODUCTS))
end
function ZO_GemifiableItem:Gemify(amount)
    GemifyItem(self.itemId, amount)
end
function ZO_GemifiableItem:LayoutKeyboardTooltip()
    InformationTooltip:SetBagItem(self.bagId, self.slotIndex)
end
function ZO_GemifiableItem:LayoutGamepadTooltip()
    GAMEPAD_TOOLTIPS:LayoutBagItem(GAMEPAD_RIGHT_TOOLTIP, self.bagId, self.slotIndex)
end
--Manager
ZO_CrownGemification_Manager = ZO_CallbackObject:Subclass()
function ZO_CrownGemification_Manager:New(...)
    local object = ZO_CallbackObject.New(self)
    object:Initialize(...)
    return object
end
function ZO_CrownGemification_Manager:Initialize()    
    self.gemifiables = {}
    self.gemifiableItems = {}
    
    self.IsItemGemmable = function(bagId, slotIndex)
        if IsItemFromCrownCrate(bagId, slotIndex) and not IsItemPlayerLocked(bagId, slotIndex) then
            local itemsRequired, gemsAwarded = GetNumCrownGemsFromItemManualGemification(bagId, slotIndex)
            return gemsAwarded > 0 and itemsRequired > 0
        end
        return false
    end
    SHARED_INVENTORY:RegisterCallback("FullInventoryUpdate", function(bagId) self:OnFullInventoryUpdate(bagId) end)
    SHARED_INVENTORY:RegisterCallback("SingleSlotInventoryUpdate", function(...) self:OnSingleSlotInventoryUpdate(...) end)
    EVENT_MANAGER:RegisterForUpdate("ZO_CrownGemification_Manager", 500, function() self:OnUpdate() end)
end
function ZO_CrownGemification_Manager:OnUpdate()
    local timeMS = GetGameTimeMilliseconds()
    for _, gemifiable in ipairs(self.gemifiables) do
        if gemifiable:IsOutOfSync(timeMS) then
            self:RefreshItems()
            break
        end
    end
end
function ZO_CrownGemification_Manager:IsRelevantBag(bagId)
    return bagId == BAG_BACKPACK or bagId == BAG_BANK or bagId == BAG_SUBSCRIBER_BANK
end
function ZO_CrownGemification_Manager:GetGemifiableList()
    return self.gemifiables
end
function ZO_CrownGemification_Manager:OnFullInventoryUpdate(bagId)
    if self:IsRelevantBag(bagId) then
        self:RefreshItems()
    end
end
function ZO_CrownGemification_Manager:RemoveItemGemifiableInternal(existingGemifiable, itemInstanceId)
    for i, searchGemifiable in ipairs(self.gemifiables) do
        if searchGemifiable == existingGemifiable then
            table.remove(self.gemifiables, i)
            break
        end
    end
    self.gemifiableItems[itemInstanceId] = nil
    self:FireCallbacks("GemifiableListChanged")
end
function ZO_CrownGemification_Manager:OnSingleSlotInventoryUpdate(bagId, slotIndex, previousSlotData)
    if self:IsRelevantBag(bagId) then
        local instanceId = GetItemInstanceId(bagId, slotIndex)
        --If the slot was cleared out or became a new item (like through crafting) and it previously held a gemifiable item...
        if previousSlotData and instanceId ~= previousSlotData.itemInstanceId and self.gemifiableItems[previousSlotData.itemInstanceId] then
            local data = PLAYER_INVENTORY:GenerateVirtualStackedItem(self.IsItemGemmable, previousSlotData.itemInstanceId, INVENTORY_BACKPACK, INVENTORY_BANK)
            local existingGemifiable = self.gemifiableItems[previousSlotData.itemInstanceId]
            --...and there are still more of those items, then just update our info.
            if data then
                existingGemifiable:Initialize(data.bag, data.index, data.stack)
                self:FireCallbacks("GemifiableChanged", existingGemifiable)
            --...and there are no more of those item, then remove it from the list.
            else
                self:RemoveItemGemifiableInternal(existingGemifiable, previousSlotData.itemInstanceId)
            end
        --Otherwise, the slot was updated (in count or flags) or added so...
        else
            --It might be the case that the slot was updated to become ungemmifiable (like it the player locked it)
            local data = PLAYER_INVENTORY:GenerateVirtualStackedItem(self.IsItemGemmable, instanceId, INVENTORY_BACKPACK, INVENTORY_BANK)
            --...and we have items of this instanceId that we can gemify
            if data then
                --...if we already had info for this kind of item then just update it.
                if self.gemifiableItems[instanceId] then
                    local existingGemifiable = self.gemifiableItems[instanceId]
                    existingGemifiable:Initialize(data.bag, data.index, data.stack)
                    self:FireCallbacks("GemifiableChanged", existingGemifiable)
                --...if we didn't have info then add it to the list.
                elseif self.IsItemGemmable(bagId, slotIndex) then
                    local newGemifiable = ZO_GemifiableItem:New(data.bag, data.index, data.stack)
                    self.gemifiableItems[instanceId] = newGemifiable
                    table.insert(self.gemifiables, newGemifiable)
                    self:FireCallbacks("GemifiableListChanged")
                end
            --...otherwise we didn't find anything with this instanceId to gem so make sure it's cleared out if it existed
            else
                if self.gemifiableItems[instanceId] then
                    local existingGemifiable = self.gemifiableItems[instanceId]
                    self:RemoveItemGemifiableInternal(existingGemifiable, instanceId)
                end
            end
        end
    end
end
function ZO_CrownGemification_Manager:RefreshAll()
end
function ZO_CrownGemification_Manager:RefreshItems()
end
function ZO_CrownGemification_Manager:BuildGemifiableListFromSystemLists()
    for _, itemGemifiable in pairs(self.gemifiableItems) do
        table.insert(self.gemifiables, itemGemifiable)
    end
    self:FireCallbacks("GemifiableListChanged")
end
function ZO_CrownGemification_Manager:BuildGemifiableItems()
    ZO_ClearTable(self.gemifiableItems)
    local list = PLAYER_INVENTORY:GenerateListOfVirtualStackedItems(INVENTORY_BACKPACK, self.IsItemGemmable)
    PLAYER_INVENTORY:GenerateListOfVirtualStackedItems(INVENTORY_BANK, self.IsItemGemmable, list)
    for itemInstanceId, virtualStackData in pairs(list) do
        self.gemifiableItems[itemInstanceId] = ZO_GemifiableItem:New(virtualStackData.bag, virtualStackData.index, virtualStackData.stack)
    end
end
CROWN_GEMIFICATION_MANAGER = ZO_CrownGemification_Manager:New()