Back to Home

ESO Lua File v101032

ingame/crowncrates/crowncratespackopening.lua

[◄ back to folders ]
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
---------------------
--Crown Crates Card--
---------------------
--Card Sizing
ZO_CROWN_CRATES_CARD_WIDTH_TO_HEIGHT_RATIO = 1.5
ZO_CROWN_CRATES_CARD_WIDTH_WORLD = 0.1
ZO_CROWN_CRATES_CARD_HEIGHT_BUFFER_WORLD = 0.2
ZO_CROWN_CRATES_CARD_HEIGHT_WORLD = ZO_CROWN_CRATES_CARD_WIDTH_WORLD * ZO_CROWN_CRATES_CARD_WIDTH_TO_HEIGHT_RATIO
ZO_CROWN_CRATES_CARD_WIDTH_IN_HAND_UI = 275
ZO_CROWN_CRATES_CARD_SPACING_IN_HAND_UI = 73
ZO_CROWN_CRATES_CARD_HEIGHT_IN_HAND_UI = ZO_CROWN_CRATES_CARD_WIDTH_IN_HAND_UI * ZO_CROWN_CRATES_CARD_WIDTH_TO_HEIGHT_RATIO
ZO_CROWN_CRATES_CARD_WIDTH_REVEALED_UI = 315
ZO_CROWN_CRATES_CARD_HEIGHT_REVEALED_UI = ZO_CROWN_CRATES_CARD_WIDTH_REVEALED_UI * ZO_CROWN_CRATES_CARD_WIDTH_TO_HEIGHT_RATIO
ZO_CROWN_CRATES_CARD_SPACING_REVEALED_UI = 50
ZO_CROWN_CRATES_CARD_TOP_COORD = 0
ZO_CROWN_CRATES_CARD_BOTTOM_COORD = 1
ZO_CROWN_CRATES_CARD_LEFT_COORD = 82/512
ZO_CROWN_CRATES_CARD_RIGHT_COORD = 430/512
--Primary Deal
ZO_CROWN_CRATES_PRIMARY_DEAL_SPACING_DURATION_MS = 60
ZO_CROWN_CRATES_PRIMARY_DEAL_ARC_CONTROL_POINT_Y_OFFSET_SCREEN_PERCENT = 0.07
ZO_CROWN_CRATES_PRIMARY_DEAL_DURATION_MS = 300
ZO_CROWN_CRATES_PRIMARY_DEAL_START_PITCH_RADIANS = math.rad(90)
ZO_CROWN_CRATES_PRIMARY_DEAL_END_PITCH_RADIANS = math.rad(60)
ZO_CROWN_CRATES_PRIMARY_DEAL_START_YAW_RADIANS = math.rad(180)
ZO_CROWN_CRATES_PRIMARY_DEAL_END_YAW_RADIANS = math.rad(0)
ZO_CROWN_CRATES_PRIMARY_DEAL_START_ROLL_RADIANS = math.rad(0)
ZO_CROWN_CRATES_PRIMARY_DEAL_END_ROLL_RADIANS = math.rad(0)
--Bonus Deal Spread
ZO_CROWN_CRATES_BONUS_SLIDE_TILT_UP_RADIANS = math.rad(30)
ZO_CROWN_CRATES_BONUS_SLIDE_RISE_Y_UI = 50
ZO_CROWN_CRATES_BONUS_SLIDE_DURATION_MS = 333
ZO_CROWN_CRATES_BONUS_SLIDE_RISE_DURATION_MS = 99
ZO_CROWN_CRATES_BONUS_SLIDE_FALL_DURATION_MS = ZO_CROWN_CRATES_BONUS_SLIDE_DURATION_MS - ZO_CROWN_CRATES_BONUS_SLIDE_RISE_DURATION_MS
ZO_CROWN_CRATES_BONUS_SLIDE_TILT_UP_DURATION_MS = 50
ZO_CROWN_CRATES_BONUS_SLIDE_UNTILT_DURATION_MS = 190
ZO_CROWN_CRATES_BONUS_SLIDE_DELAY_MS = 167
ZO_CROWN_CRATES_BONUS_SLIDE_SPACING_DURATION_MS = 33
--Bonus Deal
ZO_CROWN_CRATES_BONUS_DEAL_SPACING_DURATION_MS = 200
ZO_CROWN_CRATES_BONUS_DEAL_TO_SCREEN_DURATION_MS = 310
ZO_CROWN_CRATES_BONUS_DEAL_TO_SCREEN_SCALE_FACTOR = 1.2
ZO_CROWN_CRATES_BONUS_DEAL_TO_SCREEN_ARC_CONTROL_POINT_Y_OFFSET_SCREEN_PERCENT = 0.14
ZO_CROWN_CRATES_BONUS_DEAL_TILT_DURATION_MS = 100
ZO_CROWN_CRATES_BONUS_DEAL_HANG_DURATION_MS = 175
ZO_CROWN_CRATES_BONUS_DEAL_TO_HAND_DURATION_MS = 400
ZO_CROWN_CRATES_BONUS_HANG_START_MS = ZO_CROWN_CRATES_BONUS_DEAL_TO_SCREEN_DURATION_MS + ZO_CROWN_CRATES_BONUS_DEAL_TILT_DURATION_MS
ZO_CROWN_CRATES_BONUS_DEAL_TO_HAND_START_MS = ZO_CROWN_CRATES_BONUS_HANG_START_MS + ZO_CROWN_CRATES_BONUS_DEAL_HANG_DURATION_MS
ZO_CROWN_CRATES_BONUS_DEAL_TO_SCREEN_START_PITCH_RADIANS = math.rad(90)
ZO_CROWN_CRATES_BONUS_DEAL_TO_SCREEN_END_PITCH_RADIANS = math.rad(45)
ZO_CROWN_CRATES_BONUS_DEAL_TO_SCREEN_START_YAW_RADIANS = math.rad(-30)
ZO_CROWN_CRATES_BONUS_DEAL_TO_SCREEN_END_YAW_RADIANS = math.rad(0)
ZO_CROWN_CRATES_BONUS_DEAL_TO_SCREEN_START_ROLL_RADIANS = math.rad(-160)
ZO_CROWN_CRATES_BONUS_DEAL_TO_SCREEN_END_ROLL_RADIANS = math.rad(0)
ZO_CROWN_CRATES_BONUS_DEAL_DRIFT_X_UI = 30
--Mystery Select/Deselect
ZO_CROWN_CRATES_MYSTERY_SELECTION_DURATION_MS = 166
ZO_CROWN_CRATES_MYSTERY_SELECTION_OFFSET_Y_UI = 50
--Mystery Selected
ZO_CROWN_CRATES_MYSTERY_SELECTED_WOBBLE_DURATION_MS = 2800
ZO_CROWN_CRATES_MYSTERY_SELECTED_WOBBLE_SPACING_MS = 1000
ZO_CROWN_CRATES_MYSTERY_SELECTED_WOBBLE_MAGNITUDE_RADIANS = math.rad(2)
--Reveal
ZO_CROWN_CRATES_REVEAL_DURATION_MS = 500
ZO_CROWN_CRATES_REVEAL_END_PITCH_RADIANS = math.rad(175)
ZO_CROWN_CRATES_REVEAL_END_YAW_RADIANS = math.rad(0)
ZO_CROWN_CRATES_REVEAL_END_ROLL_RADIANS = math.rad(0)
ZO_CROWN_CRATES_REVEAL_INFO_AREA_HEIGHT_UI = 145
--Leave
ZO_CROWN_CRATES_LEAVE_SPACING_MS = 20
ZO_CROWN_CRATES_LEAVE_MOVE_DURATION_MS = 500
ZO_CROWN_CRATES_LEAVE_SPIN_DURATION_MS = 250
ZO_CROWN_CRATES_LEAVE_END_PITCH_RADIANS = math.rad(175)
ZO_CROWN_CRATES_LEAVE_END_YAW_RADIANS = math.rad(-100)
ZO_CROWN_CRATES_LEAVE_END_ROLL_RADIANS = math.rad(0)
--Revealed Select/Deselect
ZO_CROWN_CRATES_REVEALED_SELECTION_DURATION_MS = 166
ZO_CROWN_CRATES_REVEAL_ALL_OFFSET_DURATION_MS = 120
--Gemify
ZO_CROWN_CRATES_GEMIFY_SHOW_SPIN_DELAY_MS = 333
ZO_CROWN_CRATES_GEMIFY_SHOW_START_MS = 100
ZO_CROWN_CRATES_GEMIFY_SHOW_DURATION_MS = 400
ZO_CROWN_CRATES_GEMIFY_SPIN_DURATION_MS = 500
ZO_CROWN_CRATES_GEMIFY_BEGIN_PITCH_RADIANS = ZO_CROWN_CRATES_REVEAL_END_PITCH_RADIANS
ZO_CROWN_CRATES_GEMIFY_END_PITCH_RADIANS = ZO_CROWN_CRATES_GEMIFY_BEGIN_PITCH_RADIANS + math.rad(180)
ZO_CROWN_CRATES_GEMIFY_TINT_ALPHA = 0.2
ZO_CROWN_CRATES_GEMIFY_TINT_COLOR = ZO_ColorDef:New("0080AA")
ZO_CROWN_CRATES_GEMIFY_COLOR_FLASH = ZO_ColorDef:New("DDFFFF")
ZO_CROWN_CRATES_GEMIFY_COLOR_TINT_IN_DURATION_MS = 166
ZO_CROWN_CRATES_GEMIFY_COLOR_TINT_OUT_DURATION_MS = 133
ZO_CROWN_CRATES_GEMIFY_COLOR_TINT_OUT_DELAY_MS = ZO_CROWN_CRATES_GEMIFY_COLOR_TINT_IN_DURATION_MS
ZO_CROWN_CRATES_GEMIFY_COLOR_TINT_IN_SECOND_DURATION_MS = 50
ZO_CROWN_CRATES_GEMIFY_COLOR_TINT_IN_SECOND_DELAY_MS = ZO_CROWN_CRATES_GEMIFY_COLOR_TINT_OUT_DELAY_MS + ZO_CROWN_CRATES_GEMIFY_COLOR_TINT_OUT_DURATION_MS
ZO_CROWN_CRATES_GEMIFY_COLOR_TINT_OUT_SECOND_DURATION_MS = 50
ZO_CROWN_CRATES_GEMIFY_COLOR_TINT_OUT_SECOND_DELAY_MS = ZO_CROWN_CRATES_GEMIFY_COLOR_TINT_IN_SECOND_DELAY_MS + ZO_CROWN_CRATES_GEMIFY_COLOR_TINT_IN_SECOND_DURATION_MS
ZO_CROWN_CRATES_GEMIFY_FINAL_GEM_UP_DURATION_MS = 100
ZO_CROWN_CRATES_GEMIFY_FINAL_GEM_DOWN_DURATION_MS = 100
ZO_CROWN_CRATES_GEMIFY_FINAL_GEM_DOWN_DELAY_MS = ZO_CROWN_CRATES_GEMIFY_FINAL_GEM_UP_DURATION_MS
ZO_CROWN_CRATES_GEMIFY_TOTAL_SINGLE_GEMS_TO_PLAY = 6
ZO_CROWN_CRATES_GEMIFY_SINGLE_GEM_DURATION_MS = 233
ZO_CROWN_CRATES_GEMIFY_SINGLE_GEM_INDEX_TO_START_FLASH = 1
ZO_CROWN_CRATES_GEMIFY_SINGLE_GEM_STARTING_ANGLE_DEGREES = 90
ZO_CROWN_CRATES_GEMIFY_SINGLE_GEM_DELTA_ANGLE_DEGREES = 60
ZO_CROWN_CRATES_GEMIFY_SINGLE_GEM_START_TIME_DELAY_MS = 100
ZO_CROWN_CRATES_GEMIFY_GEM_GAIN_TEXT_ALPHA_DURATION_MS = 134
ZO_CROWN_CRATES_GEMIFY_GEM_GAIN_TEXT_ALPHA_DELAY_MS = 466
ZO_CROWN_CRATES_GEMIFY_GEM_GAIN_TEXT_TRANSLATE_DURATION_MS = ZO_CROWN_CRATES_GEMIFY_GEM_GAIN_TEXT_ALPHA_DURATION_MS + ZO_CROWN_CRATES_GEMIFY_GEM_GAIN_TEXT_ALPHA_DELAY_MS
--Info
ZO_CROWN_CRATES_CARD_INFO_INSET_X = 40
--Show Info
ZO_CROWN_CRATES_CARD_SHOW_INFO_DURATION_MS = 220
ZO_CROWN_CRATES_CARD_SHOW_INFO_NAME_OFFSET_Y_UI = -15
ZO_CROWN_CRATES_CARD_SHOW_INFO_REWARD_TYPE_OFFSET_Y_UI = 30
--Hide Info
ZO_CROWN_CRATES_CARD_HIDE_INFO_DURATION_MS = 200
--Animations
ZO_CROWN_CRATES_ANIMATION_PRIMARY_DEAL = "primaryDeal"
ZO_CROWN_CRATES_ANIMATION_BONUS_DEAL = "bonusDeal"
ZO_CROWN_CRATES_ANIMATION_BONUS_DEAL_GLOW = "bonusDealGlow"
ZO_CROWN_CRATES_ANIMATION_BONUS_SLIDE = "bonusSlide"
ZO_CROWN_CRATES_ANIMATION_MYSTERY_SELECTED_GLOW = "mysterySelectedGlow"
ZO_CROWN_CRATES_ANIMATION_MYSTERY_SELECT = "mysterySelect"
ZO_CROWN_CRATES_ANIMATION_MYSTERY_DESELECT = "mysteryDeselect"
ZO_CROWN_CRATES_ANIMATION_MYSTERY_SELECTED = "mysterySelected"
ZO_CROWN_CRATES_ANIMATION_REVEAL = "reveal"
ZO_CROWN_CRATES_ANIMATION_CARD_SHOW_INFO = "cardShowInfo"
ZO_CROWN_CRATES_ANIMATION_CARD_HIDE_INFO = "cardHideInfo"
ZO_CROWN_CRATES_ANIMATION_LEAVE = "leave"
ZO_CROWN_CRATES_ANIMATION_REVEALED_SELECTED_GLOW = "revealedSelectedGlow"
ZO_CROWN_CRATES_ANIMATION_GEMIFY_CARD = "gemifyCard"
ZO_CROWN_CRATES_ANIMATION_GEMIFY_OVERLAY = "gemifyOverlay"
ZO_CROWN_CRATES_ANIMATION_GEMIFY_COLOR_TINT = "gemifyColorTint"
ZO_CROWN_CRATES_ANIMATION_GEMIFY_SINGLE_GEM_GAIN = "gemifySingleGemGain"
ZO_CROWN_CRATES_ANIMATION_GEMIFY_FINAL_GEM = "gemifyFinalGem"
ZO_CROWN_CRATES_ANIMATION_GEMIFY_CROWN_GEM_TEXT = "crownGemText"
--Particle Types
ZO_CROWN_CRATES_PARTICLE_TYPE_LIFECYCLE = "lifecycle"
ZO_CROWN_CRATES_PARTICLE_TYPE_REVEALED_SELECTED = "revealedSelected"
--Card Sides
ZO_CROWN_CRATES_CARD_SIDE_BACK = "back"
ZO_CROWN_CRATES_CARD_SIDE_FACE = "face"
ZO_CROWN_CRATES_CARD_SIDE_GEMIFIED_FACE = "gemifiedFace"
ZO_CROWN_CRATES_CARD_SIDE_GEMIFIED_FLIPPED_FACE = "gemifiedFlippedFace"
-- Gem Frame Texture
local ZO_CROWN_CRATES_GEM_FRAME_TEXTURE = "EsoUI/Art/CrownCrates/crownCrate_card_frame_gem.dds"
local ZO_CROWN_CRATES_WHITE_CARD_TEXTURE = "EsoUI/Art/CrownCrates/crownCrate_whiteCard.dds"
local ZO_CROWN_CRATES_REWARD_GEMS_TEXTURE = "EsoUI/Art/CrownCrates/Rewards/crownCrate_reward_gems.dds"
local ZO_CROWN_CRATES_KEYBOARD_TOOLTIP_INDICATOR_TEXTURE = "EsoUI/Art/CrownCrates/Keyboard/crownCrate_card_info_up.dds"
local CARD_STATES = 
{
    START = "START", --1
    MYSTERY = "MYSTERY", --2
    FLIPPING = "FLIPPING", --3
    REVEALED = "REVEALED", --4
    GEMIFY = "GEMIFY", --5
    LEAVING = "LEAVING", --6
}
local FORWARD = true
local BACKWARD = false
ZO_CROWN_CRATES_CARD_TEXTURE_LEVEL_REWARD = 0
ZO_CROWN_CRATES_CARD_TEXTURE_LEVEL_ACTIVATION_OVERLAY = 1
ZO_CROWN_CRATES_CARD_TEXTURE_LEVEL_FRAME = 2
ZO_CROWN_CRATES_CARD_TEXTURE_LEVEL_GLOW = 3
ZO_CROWN_CRATES_CARD_TEXTURE_LEVEL_ACCENT = 4
ZO_CROWN_CRATES_CARD_TEXTURE_LEVEL_COLOR_TINT = 5
ZO_CROWN_CRATES_CARD_TEXTURE_LEVEL_COLOR_FLASH = 6
ZO_CROWN_CRATES_CARD_TEXTURE_LEVEL_GEM_OVERLAY = 7
ZO_CROWN_CRATES_CARD_TEXTURE_LEVEL_MOUSE_AREA = 8
ZO_CROWN_CRATES_CARD_TEXTURE_LEVEL_KEYBOARD_TOOLTIP_INDICATOR = 9
ZO_CrownCratesCard = ZO_CrownCratesAnimatable:Subclass()
function ZO_CrownCratesCard:New(...)
    return ZO_CrownCratesAnimatable.New(self, ...)
end
function ZO_CrownCratesCard:CreateTextureControl(drawLevel)
    local textureControl = CreateControlFromVirtual("", self.control, "ZO_CrownCrateCardTexture")
    textureControl:SetDrawLevel(drawLevel)
    textureControl:Create3DRenderSpace()
    self:AddTexture(textureControl)
    return textureControl
end
function ZO_CrownCratesCard:Initialize(control, owner)
    self.crownCratesManager = owner:GetOwner()
    ZO_CrownCratesAnimatable.Initialize(self, control, self.crownCratesManager)
    self.stateMachine = owner:GetStateMachine()
    self.control = control
    self.owner = owner
    
    self.rewardTextureControl = self:CreateTextureControl(ZO_CROWN_CRATES_CARD_TEXTURE_LEVEL_REWARD)
    self.rewardTextureControl:SetTextureReleaseOption(RELEASE_TEXTURE_AT_ZERO_REFERENCES)
    --SetCollectibleActiveAreaOverlay will be on this level, set in XML--
    self.cardTextureControl = self:CreateTextureControl(ZO_CROWN_CRATES_CARD_TEXTURE_LEVEL_FRAME)
    self.cardGlowTextureControl = self:CreateTextureControl(ZO_CROWN_CRATES_CARD_TEXTURE_LEVEL_GLOW)
    self.frameAccentTextureControl = self:CreateTextureControl(ZO_CROWN_CRATES_CARD_TEXTURE_LEVEL_ACCENT)
    self.colorTintOverlayTextureControl = self:CreateTextureControl(ZO_CROWN_CRATES_CARD_TEXTURE_LEVEL_COLOR_TINT)
    self.colorTintOverlayTextureControl:SetTexture(ZO_CROWN_CRATES_WHITE_CARD_TEXTURE)
    self.colorTintOverlayTextureControl:SetBlendMode(TEX_BLEND_MODE_ADD)
    self.colorFlashOverlayTextureControl = self:CreateTextureControl(ZO_CROWN_CRATES_CARD_TEXTURE_LEVEL_COLOR_FLASH)
    self.colorFlashOverlayTextureControl:SetTexture(ZO_CROWN_CRATES_WHITE_CARD_TEXTURE)
    self.gemOverlayTextureControl = self:CreateTextureControl(ZO_CROWN_CRATES_CARD_TEXTURE_LEVEL_GEM_OVERLAY)
    self.gemOverlayTextureControl:SetTexture(ZO_CROWN_CRATES_REWARD_GEMS_TEXTURE)
    self.mouseAreaControl = self:CreateTextureControl(ZO_CROWN_CRATES_CARD_TEXTURE_LEVEL_MOUSE_AREA)
    self.keyboardTooltipIndictorControl = self:CreateTextureControl(ZO_CROWN_CRATES_CARD_TEXTURE_LEVEL_KEYBOARD_TOOLTIP_INDICATOR)
    self.keyboardTooltipIndictorControl:SetTexture(ZO_CROWN_CRATES_KEYBOARD_TOOLTIP_INDICATOR_TEXTURE)
    self.nameAreaControl = control:GetNamedChild("NameArea")
    self.nameLabel = self.nameAreaControl:GetNamedChild("Text")
    self.rewardTypeAreaControl = control:GetNamedChild("RewardTypeArea")
    self.rewardTypeLabel = self.rewardTypeAreaControl:GetNamedChild("Text")
    self.gemGainLabelPool = ZO_ControlPool:New("ZO_CrownCrateCardCrownGemsText", self.rewardTypeAreaControl)
    self.activateCollectibleAreaControl = control:GetNamedChild("SetCollectibleActiveArea")
    self.activateCollectibleKeybindControl = self.activateCollectibleAreaControl:GetNamedChild("Keybind")
    self.keyboardTooltipMouseoverAreaControl = control:GetNamedChild("KeyboardTooltipMouseoverArea")
    self.keyboardTooltipMouseoverAreaControl:SetHandler("OnMouseEnter", function()
        if self.visualSlotIndex < GetNumCurrentCrownCrateTotalRewards() then
            InitializeTooltip(ItemTooltip, self.keyboardTooltipMouseoverAreaControl, BOTTOMLEFT, 10, 0, BOTTOMRIGHT)
        else
            InitializeTooltip(ItemTooltip, self.keyboardTooltipMouseoverAreaControl, BOTTOMRIGHT, -10, 0, BOTTOMLEFT)
        end
        ItemTooltip:SetCrownCrateReward(self.rewardIndex)
    end)
    self.keyboardTooltipMouseoverAreaControl:SetHandler("OnMouseExit", function()
        ClearTooltip(ItemTooltip)
    end)
    local function ActivateCollectibleCallback()
        if not self.activateCollectibleAreaControl:IsHidden() then
            local collectibleData = ZO_COLLECTIBLE_DATA_MANAGER:GetCollectibleDataById(self.rewardReferenceDataId)
            collectibleData:Use(GAMEPLAY_ACTOR_CATEGORY_PLAYER)
        end
    end
    self.activateCollectibleKeybindControl:SetCallback(ActivateCollectibleCallback)
    local OnMouseEnter = function()
        self:OnMouseEnter()
    end
    local OnMouseExit = function()
        self:OnMouseExit()
    end
    ZO_CrownCrates.AddBounceResistantMouseHandlersToControl(self.mouseAreaControl, OnMouseEnter, OnMouseExit)
    self.mouseAreaControl:SetMouseEnabled(true)
    self.mouseInputGroup = ZO_MouseInputGroup:New(self.mouseAreaControl)
    self.mouseInputGroup:Add(self.activateCollectibleKeybindControl, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
    self.mouseInputGroup:Add(self.keyboardTooltipMouseoverAreaControl, ZO_MOUSE_INPUT_GROUP_MOUSE_OVER)
    self.colorTintOverlayTextureControl:SetColor(ZO_CROWN_CRATES_GEMIFY_TINT_COLOR:UnpackRGB())
    self.colorFlashOverlayTextureControl:SetColor(ZO_CROWN_CRATES_GEMIFY_COLOR_FLASH:UnpackRGB())
    self:Reset()
    self.mouseAreaControl:SetHandler("OnMouseUp", function() self:OnMouseUp() end)
end
do
    local KEYBOARD_STYLE =
    {
        nameFonts =
        {
            {
                font = "ZoFontWinH1",
                lineLimit = 2,
            },
            {
                font = "ZoFontWinH2",
                lineLimit = 2,
            },
            {
                font = "ZoFontWinH3",
                lineLimit = 2,
                dontUseForAdjusting = true,
            },
        },
        rewardTextFonts = 
        {
            {
                font = "ZoFontWinH3",
                lineLimit = 2,
            },
            {
                font = "ZoFontWinH4",
                lineLimit = 2,
                dontUseForAdjusting = true,
            },
        },
        gemGainFonts =
        {
            {
                font = "ZoFontCallout2",
                lineLimit = 2,
            },
            {
                font = "ZoFontCallout",
                lineLimit = 2,
            },
            {
                font = "ZoFontWinH1",
                lineLimit = 2,
                dontUseForAdjusting = true,
            },
        },
        activateCollectibleKeybindStyle = KEYBIND_STRIP_STANDARD_STYLE,
    }
    local GAMEPAD_STYLE =
    {
        nameFonts =
        {
            {
                font = "ZoFontGamepad42",
                lineLimit = 2,
            },
            {
                font = "ZoFontGamepad36",
                lineLimit = 2,
            },
            {
                font = "ZoFontGamepad34",
                lineLimit = 2,
            },
            {
                font = "ZoFontGamepad27",
                lineLimit = 2,
                dontUseForAdjusting = true,
            },
        },
        rewardTextFonts =
        {
            {
                font = "ZoFontGamepad34",
                lineLimit = 2,
            },
            {
                font = "ZoFontGamepad27",
                lineLimit = 2,
                dontUseForAdjusting = true,
            },
        },
        gemGainFonts =
        {
            {
                font = "ZoFontGamepad42",
                lineLimit = 2,
            },
            {
                font = "ZoFontGamepad36",
                lineLimit = 2,
            },
            {
                font = "ZoFontGamepad34",
                lineLimit = 2,
                dontUseForAdjusting = true,
            },
        },
        activateCollectibleKeybindStyle = KEYBIND_STRIP_GAMEPAD_STYLE,
    }
    function ZO_CrownCratesCard:InitializeStyles()
        ZO_PlatformStyle:New(function(style) self:ApplyStyle(style) end, KEYBOARD_STYLE, GAMEPAD_STYLE)
    end
end
function ZO_CrownCratesCard:InitializeSingleGemPool()
    self.singleGemPool = ZO_ControlPool:New("ZO_CrownCrateSingleGem", self.control, "SingleGem")
end
function ZO_CrownCratesCard:ApplyStyle(style)
    ZO_FontAdjustingWrapLabel_OnInitialized(self.nameLabel, style.nameFonts, TEXT_WRAP_MODE_ELLIPSIS)
    ZO_FontAdjustingWrapLabel_OnInitialized(self.rewardTypeLabel, style.rewardTextFonts, TEXT_WRAP_MODE_ELLIPSIS)
    self.activateCollectibleKeybindControl:SetupStyle(style.activateCollectibleKeybindStyle)
    --Switching between upper and title case requires setting the string again
    self.activateCollectibleKeybindControl:SetText(GetString(SI_COLLECTIBLE_ACTION_SET_ACTIVE))
    self.formattedGemIcon = ZO_Currency_GetPlatformFormattedCurrencyIcon(GetCurrencyTypeFromMarketCurrencyType(MKCT_CROWN_GEMS), "100%")
    self.gemGainFonts = style.gemGainFonts
end
function ZO_CrownCratesCard:SetRewardIndex(rewardIndex)
    self.rewardIndex = rewardIndex
end
function ZO_CrownCratesCard:SetVisualSlotIndex(visualSlotIndex)
    self.visualSlotIndex = visualSlotIndex
end
function ZO_CrownCratesCard:Refresh2DCardPosition()
    local cardCenterX, cardCenterY = ZO_CrownCrates.ComputeSlotCenterUIPosition(ZO_CROWN_CRATES_CARD_WIDTH_REVEALED_UI, 
                                                                            ZO_CROWN_CRATES_CARD_HEIGHT_REVEALED_UI, 
                                                                            ZO_CrownCrates.GetBottomOffsetUI() + ZO_CROWN_CRATES_REVEAL_INFO_AREA_HEIGHT_UI,
                                                                            ZO_CROWN_CRATES_CARD_SPACING_REVEALED_UI, 
                                                                            self.visualSlotIndex, 
                                                                            GetNumCurrentCrownCrateTotalRewards())
    self.activateCollectibleAreaControl:SetAnchor(CENTER, GuiRoot, TOPLEFT, cardCenterX, cardCenterY)
    --the remaining 2D card areas are anchored off of the activate collectible area
end
function ZO_CrownCratesCard:InitializeForDeal(visualSlotIndex)
    self:SetVisualSlotIndex(visualSlotIndex)
    self.rewardName, self.rewardTypeText, self.rewardImage, self.rewardFrameAccentImage, self.gemsExchanged, self.isBonus, self.crownCrateTierId, self.stackCount = GetCrownCrateRewardInfo(self.rewardIndex)
    self.cardTierOrder = GetCrownCrateTierOrdering(self.crownCrateTierId)
    self.rewardQualityColor = ZO_ColorDef:New(GetCrownCrateTierQualityColor(self.crownCrateTierId))
    self.rewardReaction = GetCrownCrateTierReactionNPCAnimation(self.crownCrateTierId)
    self.rewardProductType, self.rewardReferenceDataId = GetCrownCrateRewardProductReferenceData(self.rewardIndex)
    --Make sure the texture is loaded before we need it, so it doesn't pop or fade on flip
    self.rewardTextureControl:SetTexture(self.rewardImage)
    self.mouseAreaControl:SetMouseEnabled(true)
end
function ZO_CrownCratesCard:Reset()
    ZO_CrownCratesAnimatable.Reset(self)
    
    self.nameAreaControl:SetAlpha(0)
    self.rewardTypeAreaControl:SetAlpha(0)
    self.rootX = nil
    self.rootY = nil
    self.rootZ = nil
    self.isFloatWobbling = false
    self.side = nil
    self.visualSlotIndex = nil
    self.rewardName = nil
    self.rewardTypeText = nil
    self.rewardImage = nil
    self.rewardFrameAccentImage = nil
    self.rewardProductType = nil
    self.rewardReferenceDataId = nil
    self.gemsExchanged = nil
    self.isBonus = nil
    self.crownCrateTierId = nil
    self.cardTierOrder = nil
    self.stackCount = nil
    self.playRevealSounds = true
    self.resizePending = nil
    self:SetState(CARD_STATES.START)
    self.singleGemPool:ReleaseAllObjects()
    self.control:SetHandler("OnUpdate", nil)
    --Extend the card down below the edge of the screen to fix the bouncing as it moves up on selection and out from under the mouse
    self.mouseAreaControl:Set3DLocalDimensions(ZO_CROWN_CRATES_CARD_WIDTH_WORLD, ZO_CROWN_CRATES_CARD_HEIGHT_WORLD + ZO_CROWN_CRATES_CARD_HEIGHT_BUFFER_WORLD)
    self.mouseAreaControl:Set3DRenderSpaceOrigin(0, -0.5 * (ZO_CROWN_CRATES_CARD_HEIGHT_BUFFER_WORLD + ZO_CROWN_CRATES_CARD_HEIGHT_WORLD) + 0.5 * ZO_CROWN_CRATES_CARD_HEIGHT_WORLD, 0)
    self.activateCollectibleAreaControl:SetHidden(true)
    self.gemGainLabelPool:ReleaseAllObjects()
end
function ZO_CrownCratesCard:SetupCardSide(side)
    if self.side ~= side then
        self.side = side
        local topCoord, bottomCoord
        local backImage, backGlowImage, faceImage, faceGlowImage = GetCrownCrateCardTextures(GetCurrentCrownCrateId())
        if side == ZO_CROWN_CRATES_CARD_SIDE_BACK then
            self.cardTextureControl:SetTexture(backImage)
            self.cardGlowTextureControl:SetTexture(backGlowImage)
        elseif side == ZO_CROWN_CRATES_CARD_SIDE_GEMIFIED_FACE then
            self:SetCardFaceDesaturation(1)
            self.frameAccentTextureControl:SetTexture(ZO_CROWN_CRATES_GEM_FRAME_TEXTURE)
            self.frameAccentTextureControl:SetColor(ZO_BLACK:UnpackRGBA())
        elseif side == ZO_CROWN_CRATES_CARD_SIDE_FACE then
            self.cardTextureControl:SetTexture(faceImage)
            self.cardGlowTextureControl:SetTexture(faceGlowImage)
            self.rewardTextureControl:SetAlpha(1)
            self.frameAccentTextureControl:SetAlpha(1)
            self.frameAccentTextureControl:SetTexture(self.rewardFrameAccentImage)
            self.frameAccentTextureControl:SetColor(self.rewardQualityColor:UnpackRGBA())
        end
        self:RefreshTextureCoords()
    end
end
function ZO_CrownCratesCard:RefreshTextureCoords()
    local topCoord, bottomCoord
    if self.side == ZO_CROWN_CRATES_CARD_SIDE_BACK or self.side == ZO_CROWN_CRATES_CARD_SIDE_GEMIFIED_FACE  then
        topCoord = ZO_CROWN_CRATES_CARD_TOP_COORD
        bottomCoord = ZO_CROWN_CRATES_CARD_BOTTOM_COORD
    else
        topCoord = ZO_CROWN_CRATES_CARD_BOTTOM_COORD
        bottomCoord = ZO_CROWN_CRATES_CARD_TOP_COORD
    end
    for _, textureControl in ipairs(self.textureControls) do
        textureControl:SetTextureCoords(ZO_CROWN_CRATES_CARD_LEFT_COORD, ZO_CROWN_CRATES_CARD_RIGHT_COORD, topCoord, bottomCoord)
    end
end
function ZO_CrownCratesCard:PrimayDealFromWorldPositionToWorldPosition(startX, startY, startZ)
    local endX, endY, endZ = self.owner:ComputePrimaryDealEndPosition(self.visualSlotIndex)
    self:SetupCardSide(ZO_CROWN_CRATES_CARD_SIDE_BACK)
    self.control:SetHidden(false)
    self.cardTextureControl:SetAlpha(1)
    self.cardGlowTextureControl:SetAlpha(0)
    local function TrackPrimaryDealComplete(timeline, completedPlaying)
        if completedPlaying then
            self.owner:OnPrimaryDealCardComplete()
        end
    end
    local animationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_PRIMARY_DEAL, self.control, TrackPrimaryDealComplete)
    --Setup translation
    local translateAnimation = animationTimeline:GetAnimation(1)
    self:SetupBezierArcBetween(translateAnimation, startX, startY, startZ, endX, endY, endZ, ZO_CROWN_CRATES_PRIMARY_DEAL_ARC_CONTROL_POINT_Y_OFFSET_SCREEN_PERCENT)
    --Play
    self:StartAnimation(animationTimeline)
    self.rootX = endX
    self.rootY = endY
    self.rootZ = endZ
end
function ZO_CrownCratesCard:BonusDealFromWorldPositionToWorldPosition(startX, startY, startZ)
    local endX, endY, endZ = self.owner:ComputeBonusDealEndPosition(self.visualSlotIndex)
    self:SetupCardSide(ZO_CROWN_CRATES_CARD_SIDE_BACK)
    self.control:SetHidden(false)
    self.cardTextureControl:SetAlpha(1)
    self.cardGlowTextureControl:SetAlpha(0)
    local function TrackBonusDealComplete(timeline, completedPlaying)
        if completedPlaying then
            self.owner:OnBonusDealCardComplete()
        end
    end
    local animationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_BONUS_DEAL, self.control, TrackBonusDealComplete)
    --Setup translate to screen
    local translateToScreenAnimation = animationTimeline:GetAnimation(1)
    local scaledUpWidthUI = ZO_CROWN_CRATES_CARD_WIDTH_IN_HAND_UI * ZO_CROWN_CRATES_BONUS_DEAL_TO_SCREEN_SCALE_FACTOR
    local toScreenX = endX
    local toScreenY = 0
    local toScreenZ = ComputeDepthAtWhichWorldWidthRendersAsUIWidth(ZO_CROWN_CRATES_CARD_WIDTH_WORLD, scaledUpWidthUI)
    self:SetupBezierArcBetween(translateToScreenAnimation, startX, startY, startZ, toScreenX, toScreenY, toScreenZ, ZO_CROWN_CRATES_BONUS_DEAL_TO_SCREEN_ARC_CONTROL_POINT_Y_OFFSET_SCREEN_PERCENT)
    translateToScreenAnimation:SetHandler("OnStop", function(animation, animatingControl, completedPlaying)
        --start the bonus particle effect when the card finishes moving to the screen
        if completedPlaying then
            self:StartCrateSpecificParticleEffects(ZO_CROWN_CRATES_PARTICLE_TYPE_LIFECYCLE, CROWN_CRATE_PARTICLES_BONUS)
        end
    end)
    --Setup translate to hand
    local translateToHandAnimation = animationTimeline:GetAnimation(2)
    local fallDriftXWorld = ZO_CrownCrates.ConvertUIUnitsToWorldUnits(self.owner:GetInHandCameraPlaneMetrics(), ZO_CROWN_CRATES_BONUS_DEAL_DRIFT_X_UI)
    translateToHandAnimation:SetTranslateOffsets(toScreenX, toScreenY, toScreenZ, endX, endY, endZ)
    translateToHandAnimation:SetBezierControlPoint(1, zo_lerp(toScreenX, endX, 1/3) + fallDriftXWorld, zo_lerp(toScreenY, endY, 1/3), zo_lerp(toScreenZ, endZ, 1/3))
    translateToHandAnimation:SetBezierControlPoint(2, zo_lerp(toScreenX, endX, 2/3) - fallDriftXWorld, zo_lerp(toScreenY, endY, 2/3), zo_lerp(toScreenZ, endZ, 2/3))
    translateToHandAnimation:SetHandler("OnPlay", function()
        --stop the bonus particle effect as soon as it moves to hand
        self:ReleaseParticle(ZO_CROWN_CRATES_PARTICLE_TYPE_LIFECYCLE)
    end)
    --Play
    self:StartAnimation(animationTimeline)
    local glowAnimationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_BONUS_DEAL_GLOW, self.cardGlowTextureControl)
    self:StartAnimation(glowAnimationTimeline)
    self.rootX = endX
    self.rootY = endY
    self.rootZ = endZ
end
function ZO_CrownCratesCard:BonusSlideToWorldPosition(endX, endY, endZ)
    local startX, startY, startZ = self.control:Get3DRenderSpaceOrigin()
    local endX, endY, endZ = self.owner:ComputeBonusDealEndPosition(self.visualSlotIndex)
    local startPitch, startYaw, startRoll = self.control:Get3DRenderSpaceOrientation()
    local animationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_BONUS_SLIDE, self.control)
    --Setup rise
    local moveAnimation = animationTimeline:GetAnimation(1)
    local riseAnimationDonePercent = ZO_CROWN_CRATES_BONUS_SLIDE_RISE_DURATION_MS / ZO_CROWN_CRATES_BONUS_SLIDE_DURATION_MS
    local riseYOffsetWorld = ZO_CrownCrates.ConvertUIUnitsToWorldUnits(self.owner:GetInHandCameraPlaneMetrics(), ZO_CROWN_CRATES_BONUS_SLIDE_RISE_Y_UI)
    local riseEndX = zo_lerp(startX, endX, riseAnimationDonePercent)
    local riseEndY = startY + riseYOffsetWorld
    local riseEndZ = zo_lerp(startZ, endZ, riseAnimationDonePercent)
    moveAnimation:SetTranslateOffsets(startX, startY, startZ, endX, endY, endZ)
    moveAnimation:SetBezierControlPoint(1, riseEndX, riseEndY, riseEndZ)
    moveAnimation:SetBezierControlPoint(2, riseEndX, riseEndY, riseEndZ)
    --Setup tilt up
    local tiltUpAnimation = animationTimeline:GetAnimation(2)
    local endPitch = startPitch
    local endYaw = startYaw
    local endRoll
    if endX < startX then
        endRoll = ZO_CROWN_CRATES_BONUS_SLIDE_TILT_UP_RADIANS
    else
        endRoll = -ZO_CROWN_CRATES_BONUS_SLIDE_TILT_UP_RADIANS
    end
    tiltUpAnimation:SetRotationValues(startPitch, startYaw, startRoll, endPitch, endYaw, endRoll)
    --Setup un-tilt
    local untiltAnimation = animationTimeline:GetAnimation(3)
    startRoll = endRoll
    endRoll = 0
    untiltAnimation:SetRotationValues(startPitch, startYaw, startRoll, endPitch, endYaw, endRoll)
    --Play
    self:StartAnimation(animationTimeline)
    self.rootX = endX
    self.rootY = endY
    self.rootZ = endZ
end
function ZO_CrownCratesCard:OnDealComplete()
    self:StartTierSpecificParticleEffects(ZO_CROWN_CRATES_PARTICLE_TYPE_LIFECYCLE, CROWN_CRATE_TIERED_PARTICLES_MYSTERY)
    self:SetState(CARD_STATES.MYSTERY)
end
function ZO_CrownCratesCard:Select()
    if self.side == ZO_CROWN_CRATES_CARD_SIDE_BACK and self:CanAnimateMystery() then
        self:MysterySelect()
    else
        self:RevealedSelect()
    end
    PlaySound(SOUNDS.CROWN_CRATES_CARD_SELECTED)
end
function ZO_CrownCratesCard:Deselect()
    if self.side == ZO_CROWN_CRATES_CARD_SIDE_BACK and self:CanAnimateMystery() then
        self:MysteryDeselect()
    else
        self:RevealedDeselect()
    end
end
function ZO_CrownCratesCard:IsSelected()
    return self.owner:GetSelectedCard() == self
end
function ZO_CrownCratesCard:OnMouseEnter()
    if not SCENE_MANAGER:IsCurrentSceneGamepad() then
        self.owner:SetSelectedCard(self)
    end
end
function ZO_CrownCratesCard:OnMouseExit()
    if not SCENE_MANAGER:IsCurrentSceneGamepad() then
        self.owner:SetSelectedCard(nil)
    end
end
function ZO_CrownCratesCard:OnMouseUp()
    if not SCENE_MANAGER:IsCurrentSceneGamepad()then
        if self:CanSelect() then
            if self:IsMystery() then
                self:Reveal()
            elseif self:IsRevealed() then
                self:StartTierSpecificParticleEffects(ZO_CROWN_CRATES_PARTICLE_TYPE_REVEALED_SELECTED, CROWN_CRATE_TIERED_PARTICLES_REVEALED_SELECTED)
            end
        end
    end
end
function ZO_CrownCratesCard:OnSelect()
    if self:CanSelect() then
        self:Select()
    end
end
function ZO_CrownCratesCard:OnDeselect()
    if self:CanSelect() then
        self:Deselect()
    end
end
function ZO_CrownCratesCard:CanAnimateMystery()
    return self.cardState == CARD_STATES.MYSTERY
end
function ZO_CrownCratesCard:StartMysterySelectedAnimation()
    local animationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_MYSTERY_SELECTED, self.control)
    self:StartAnimation(animationTimeline)
end
function ZO_CrownCratesCard:StartMysterySelectAnimation()
    local function AnimationOnStop(timeline, completedPlaying)
        if completedPlaying then
            if self:IsSelected() then
                self:StartMysterySelectedAnimation()
            else
                self:StartMysteryDeselectAnimation()
            end
        end
    end
    local floatOffsetYWorld = ZO_CrownCrates.ConvertUIUnitsToWorldUnits(self.owner:GetInHandCameraPlaneMetrics(), ZO_CROWN_CRATES_MYSTERY_SELECTION_OFFSET_Y_UI)
    local animationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_MYSTERY_SELECT, self.control, AnimationOnStop)
    local moveAnimation = animationTimeline:GetAnimation(1)
    moveAnimation:SetTranslateOffsets(self.rootX, self.rootY, self.rootZ, self.rootX, self.rootY + floatOffsetYWorld, self.rootZ)
    self:StartAnimation(animationTimeline)
    local glowAnimationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_MYSTERY_SELECTED_GLOW, self.cardGlowTextureControl)
    local glowAlphaAnimation = glowAnimationTimeline:GetAnimation(1)
    glowAlphaAnimation:SetAlphaValues(0, 1)
    self:StartAnimation(glowAnimationTimeline)
end
function ZO_CrownCratesCard:StartMysteryDeselectAnimation()
    local function AnimationOnStop(timeline, completedPlaying)
        if completedPlaying then
            if self:IsSelected() then
                self:StartMysterySelectAnimation()
            end
        end
    end
    local floatOffsetYWorld = ZO_CrownCrates.ConvertUIUnitsToWorldUnits(self.owner:GetInHandCameraPlaneMetrics(), ZO_CROWN_CRATES_MYSTERY_SELECTION_OFFSET_Y_UI)
    local animationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_MYSTERY_DESELECT, self.control, AnimationOnStop)
    local moveAnimation = animationTimeline:GetAnimation(1)
    moveAnimation:SetTranslateOffsets(self.rootX, self.rootY + floatOffsetYWorld, self.rootZ, self.rootX, self.rootY, self.rootZ)
    local rotateAnimation = animationTimeline:GetAnimation(2)
    local startPitch, startYaw, startRoll = self.control:Get3DRenderSpaceOrientation()
    rotateAnimation:SetRotationValues(startPitch, startYaw, startRoll, ZO_CROWN_CRATES_PRIMARY_DEAL_END_PITCH_RADIANS, ZO_CROWN_CRATES_PRIMARY_DEAL_END_YAW_RADIANS, ZO_CROWN_CRATES_PRIMARY_DEAL_END_ROLL_RADIANS)
    self:StartAnimation(animationTimeline)
    local glowAnimationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_MYSTERY_SELECTED_GLOW, self.cardGlowTextureControl)
    local glowAlphaAnimation = glowAnimationTimeline:GetAnimation(1)
    glowAlphaAnimation:SetAlphaValues(1, 0)
    self:StartAnimation(glowAnimationTimeline)
end
function ZO_CrownCratesCard:MysterySelect()
    if self:GetOnePlayingAnimationOfType(ZO_CROWN_CRATES_ANIMATION_MYSTERY_SELECTED) then
        --Already floating
    elseif self:GetOnePlayingAnimationOfType(ZO_CROWN_CRATES_ANIMATION_MYSTERY_SELECT) then
        --Already rising
    elseif self:GetOnePlayingAnimationOfType(ZO_CROWN_CRATES_ANIMATION_MYSTERY_DESELECT) then
        --Waiting on fall to complete to rise
    else
    end
end
function ZO_CrownCratesCard:MysteryDeselect()
    if self:GetOnePlayingAnimationOfType(ZO_CROWN_CRATES_ANIMATION_MYSTERY_SELECTED) then
        self:StopAllAnimationsOfType(ZO_CROWN_CRATES_ANIMATION_MYSTERY_SELECTED)
    elseif self:GetOnePlayingAnimationOfType(ZO_CROWN_CRATES_ANIMATION_MYSTERY_SELECT) then
        --Waiting on rise to complete to fall
    elseif self:GetOnePlayingAnimationOfType(ZO_CROWN_CRATES_ANIMATION_MYSTERY_DESELECT) then
        --Already falling
    end
end
function ZO_CrownCratesCard:Reveal()
    if self:GetOnePlayingAnimationOfType(ZO_CROWN_CRATES_ANIMATION_MYSTERY_SELECTED) then
        self:StopAllAnimationsOfType(ZO_CROWN_CRATES_ANIMATION_MYSTERY_SELECTED)
    end
    self:StopAllAnimationsOfType(ZO_CROWN_CRATES_ANIMATION_MYSTERY_SELECTED_GLOW)
    self:StopAllAnimationsOfType(ZO_CROWN_CRATES_ANIMATION_MYSTERY_SELECT)
    self:StopAllAnimationsOfType(ZO_CROWN_CRATES_ANIMATION_MYSTERY_DESELECT)
    
    self:SetState(CARD_STATES.FLIPPING)
    if self.playRevealSounds then
        PlaySound(SOUNDS.CROWN_CRATES_CARD_FLIPPING)
    end
    local startX, startY, startZ = self.control:Get3DRenderSpaceOrigin()
    local startPitch, startYaw, startRoll = self.control:Get3DRenderSpaceOrientation()
    local endX, endY, endZ = self.owner:ComputeRevealEndPosition(self.visualSlotIndex)
    local function TransitionCardReveal()
        if not self.cardTextureControl:Is3DQuadFacingCamera() and self.side ~= ZO_CROWN_CRATES_CARD_SIDE_FACE then
            self:SetupCardSide(ZO_CROWN_CRATES_CARD_SIDE_FACE)
            self.cardGlowTextureControl:SetAlpha(0)
            self.control:SetHandler("OnUpdate", nil)
            if self:IsSelected() then
                self:RevealedSelect()
            end
            self:ShowInfo()
        end
    end
    local AnimationOnStop = function(timeline, completedPlaying)
        if completedPlaying then
            -- this is some edge case protection incase the player gets a massive frame time spike while revealing all cards
            -- which would cause this animation stop function to be called before the OnUpdate callback gets handled
            -- resulting in the cards 'side' state being incorrect
            TransitionCardReveal()
            if self.playRevealSounds then
                TriggerCrownCrateNPCAnimation(self.rewardReaction, self.rewardIndex)
            end
            if self.gemsExchanged == 0 then
                self:SetState(CARD_STATES.REVEALED)
                self.owner:OnCardFlipComplete()
                self:StartTierSpecificParticleEffects(ZO_CROWN_CRATES_PARTICLE_TYPE_LIFECYCLE, CROWN_CRATE_TIERED_PARTICLES_REVEALED)
                self:RefreshActivateCollectibleKeybind()
                self:RefreshKeyboardTooltipIndicator()
            else
                self:SetState(CARD_STATES.GEMIFY)
                self:Gemify()
            end
        end
    end
    local animationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_REVEAL, self.control, AnimationOnStop)
    
    local translateAnimation = animationTimeline:GetAnimation(1)
    translateAnimation:SetTranslateOffsets(startX, startY, startZ, endX, endY, endZ)
    local rotateAnimation = animationTimeline:GetAnimation(2)
    rotateAnimation:SetRotationValues(startPitch, startYaw, startRoll, ZO_CROWN_CRATES_REVEAL_END_PITCH_RADIANS, ZO_CROWN_CRATES_REVEAL_END_YAW_RADIANS, ZO_CROWN_CRATES_REVEAL_END_ROLL_RADIANS)
    self:StartAnimation(animationTimeline)
    --Setup update handler to watch for facing away from camera
    self.control:SetHandler("OnUpdate", function(control)
        TransitionCardReveal()
    end)
    --PFX
    self:StartTierSpecificParticleEffects(ZO_CROWN_CRATES_PARTICLE_TYPE_LIFECYCLE, CROWN_CRATE_TIERED_PARTICLES_REVEAL)
    --Resize the mouse over area back to the card dimensions
    self.mouseAreaControl:Set3DLocalDimensions(ZO_CROWN_CRATES_CARD_WIDTH_WORLD, ZO_CROWN_CRATES_CARD_HEIGHT_WORLD)
    self.mouseAreaControl:Set3DRenderSpaceOrigin(0, 0, 0)
end
function ZO_CrownCratesCard:Gemify()
    local function TransitionCardGemify()
        if self.cardTextureControl:Is3DQuadFacingCamera() and self.side ~= ZO_CROWN_CRATES_CARD_SIDE_GEMIFIED_FACE then
            self:SetupCardSide(ZO_CROWN_CRATES_CARD_SIDE_GEMIFIED_FACE)
            self.colorTintOverlayTextureControl:SetAlpha(ZO_CROWN_CRATES_GEMIFY_TINT_ALPHA)
            self.colorFlashOverlayTextureControl:SetAlpha(0)
            self.nameLabel:SetText(zo_strformat(SI_CROWN_CRATE_REWARD_WITH_GEMS_EXCHANGED, self.gemsExchanged, self.formattedGemIcon, self.rewardName))
            self.control:SetHandler("OnUpdate", nil)
        end 
    end
    local AnimationOnStop = function(timeline, completedPlaying)
        if completedPlaying then
            -- this is some edge case protection incase the player gets a massive frame time spike while revealing all cards
            -- which would cause this animation stop function to be called before the OnUpdate callback gets handled
            -- resulting in the cards 'side' state being incorrect
            TransitionCardGemify()
            local currentPitch, currentYaw, currentRoll = self.control:Get3DRenderSpaceOrientation()
            self.control:Set3DRenderSpaceOrientation(ZO_CROWN_CRATES_GEMIFY_BEGIN_PITCH_RADIANS, currentYaw, currentRoll)
            self:SetupCardSide(ZO_CROWN_CRATES_CARD_SIDE_GEMIFIED_FLIPPED_FACE)
            local function OnAllSingleGemAnimationsComplete()
                self:StartFinalGemAndTextAnimation()
            end
        end
    end
    local cardAnimationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_GEMIFY_CARD, self.control, AnimationOnStop)
    self:StartAnimation(cardAnimationTimeline)
    --Setup update handler to watch for facing toward the camera again
    self.control:SetHandler("OnUpdate", function(control)
        TransitionCardGemify()
    end)
    self:StartCrateSpecificParticleEffects(ZO_CROWN_CRATES_PARTICLE_TYPE_LIFECYCLE, CROWN_CRATE_PARTICLES_GEMIFY)
    PlaySound(SOUNDS.CROWN_CRATES_GAIN_GEMS)
end
    for i = 1, ZO_CROWN_CRATES_GEMIFY_TOTAL_SINGLE_GEMS_TO_PLAY do
        local nextSingleGem, objectKey = self.singleGemPool:AcquireObject()
        nextSingleGem.objectKey = objectKey
        nextSingleGem:SetHidden(false)
        local function OnAnimationStopRelease(timeline, completedPlaying)
            if completedPlaying then
                self.singleGemPool:ReleaseObject(timeline:GetFirstAnimation():GetAnimatedControl().objectKey)
            end
        end
        local function OnAnimationStopReleaseAndFlash(timeline, completedPlaying)
            OnAnimationStopRelease(timeline, completedPlaying)
            if completedPlaying then
                local colorTintAnimationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_GEMIFY_COLOR_TINT, self.colorFlashOverlayTextureControl)
                self:StartAnimation(colorTintAnimationTimeline)
            end
        end
        local function OnAnimationStopReleaseAndComplete(timeline, completedPlaying)
            OnAnimationStopRelease(timeline, completedPlaying)
            if completedPlaying and OnAllGemsAnimationComplete then
                OnAllGemsAnimationComplete()
            end
        end
        local playOrderIndex = ZO_CROWN_CRATES_GEMIFY_TOTAL_SINGLE_GEMS_TO_PLAY - i
        local animationOnStopHandler
        if playOrderIndex == ZO_CROWN_CRATES_GEMIFY_TOTAL_SINGLE_GEMS_TO_PLAY - 2 then
            animationOnStopHandler = OnAnimationStopReleaseAndFlash
        elseif playOrderIndex == ZO_CROWN_CRATES_GEMIFY_TOTAL_SINGLE_GEMS_TO_PLAY - 1 then
            animationOnStopHandler = OnAnimationStopReleaseAndComplete
        else
            animationOnStopHandler = OnAnimationStopRelease
        end
        local singleGemAnimationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_GEMIFY_SINGLE_GEM_GAIN, nextSingleGem, animationOnStopHandler)
        local translateAnimation = singleGemAnimationTimeline:GetAnimation(2)
        local halfCardHeight = ZO_CROWN_CRATES_CARD_HEIGHT_REVEALED_UI / 2
        local nextAngle = ((i - 1) * - ZO_CROWN_CRATES_GEMIFY_SINGLE_GEM_DELTA_ANGLE_DEGREES) - ZO_CROWN_CRATES_GEMIFY_SINGLE_GEM_STARTING_ANGLE_DEGREES
        local offsetX = halfCardHeight * math.cos(math.rad(nextAngle))
        local offsetY = halfCardHeight * math.sin(math.rad(nextAngle))
        translateAnimation:SetTranslateOffsets(offsetX, offsetY, 0, 0)
        nextSingleGem:SetAnchor(CENTER, self.activateCollectibleAreaControl)
        nextSingleGem:SetAlpha(0)
        self:CallLater(function() self:StartAnimation(singleGemAnimationTimeline) end, playOrderIndex * ZO_CROWN_CRATES_GEMIFY_SINGLE_GEM_START_TIME_DELAY_MS)
    end
end
function ZO_CrownCratesCard:StartFinalGemAndTextAnimation()
    local finalGem, finalObjectKey = self.singleGemPool:AcquireObject()
    finalGem:SetHidden(false)
    local AnimationOnStop = function(timeline, completedPlaying)
        if completedPlaying then
            self:SetState(CARD_STATES.REVEALED)
            self.owner:OnCardFlipComplete()
            self:StartTierSpecificParticleEffects(ZO_CROWN_CRATES_PARTICLE_TYPE_LIFECYCLE, CROWN_CRATE_TIERED_PARTICLES_REVEALED)
            self.gemOverlayTextureControl:SetAlpha(1)
            self.singleGemPool:ReleaseObject(finalObjectKey)
            self:RefreshActivateCollectibleKeybind()
            self:RefreshKeyboardTooltipIndicator()
        end
    end
    finalGem:SetAnchor(CENTER, self.activateCollectibleAreaControl)
    local finalGemAnimationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_GEMIFY_FINAL_GEM, finalGem, AnimationOnStop)
    self:StartAnimation(finalGemAnimationTimeline)
    self.crownCratesManager:AddCrownGems(self.gemsExchanged)
    TriggerCrownCrateNPCAnimation(CROWN_CRATE_NPC_ANIMATION_TYPE_GEMS_AWARDED)
    self:StartGemGainTextAnimation(self.gemsExchanged, BOTTOM, self.rewardTypeLabel, TOP, 0, 5)
end
function ZO_CrownCratesCard:StartGemGainTextAnimation(gemsGained, startPoint, startRelativeTo, startRelativePoint, startOffsetX, startOffsetY)
    local gemGainLabel, gemGainLabelKey = self.gemGainLabelPool:AcquireObject()
    gemGainLabel:ClearAnchors()
    gemGainLabel:SetAnchor(startPoint, startRelativeTo, startRelativePoint, startOffsetX, startOffsetY)
    ZO_FontAdjustingWrapLabel_OnInitialized(gemGainLabel, self.gemGainFonts, TEXT_WRAP_MODE_ELLIPSIS)
    gemGainLabel:SetText(zo_strformat(SI_CROWN_CRATE_GEMS_GAINED_FORMAT, gemsGained, self.formattedGemIcon))
    gemGainLabel:SetAlpha(1)
    local gemTextAnimationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_GEMIFY_CROWN_GEM_TEXT, gemGainLabel, function() self.gemGainLabelPool:ReleaseObject(gemGainLabelKey) end)
    self:StartAnimation(gemTextAnimationTimeline)
end
function ZO_CrownCratesCard:SuppressRevealSounds()
    self.playRevealSounds = false
end
function ZO_CrownCratesCard:RevealedSelect()
    if self:GetOnePlayingAnimationOfType(ZO_CROWN_CRATES_ANIMATION_REVEALED_SELECTED_GLOW) then
        self:EnsureAnimationsArePlayingInDirection(ZO_CROWN_CRATES_ANIMATION_REVEALED_SELECTED_GLOW, FORWARD)
    elseif self.cardGlowTextureControl:GetAlpha() ~= 1 then
        local animationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_REVEALED_SELECTED_GLOW, self.cardGlowTextureControl)
        self:StartAnimation(animationTimeline, FORWARD)
    end
end
function ZO_CrownCratesCard:RevealedDeselect()
    if self:GetOnePlayingAnimationOfType(ZO_CROWN_CRATES_ANIMATION_REVEALED_SELECTED_GLOW) then
        self:EnsureAnimationsArePlayingInDirection(ZO_CROWN_CRATES_ANIMATION_REVEALED_SELECTED_GLOW, BACKWARD)
    elseif self.cardGlowTextureControl:GetAlpha() ~= 0 then
        local animationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_REVEALED_SELECTED_GLOW, self.cardGlowTextureControl)
        self:StartAnimation(animationTimeline, BACKWARD)
    end
end
function ZO_CrownCratesCard:ShowInfo()
    --Name
    if self.stackCount > 1 then
        self.nameLabel:SetText(zo_strformat(SI_CROWN_CRATE_REWARD_WITH_STACK_NAME, self.rewardName, self.stackCount))
    else
        self.nameLabel:SetText(zo_strformat(SI_CROWN_CRATE_REWARD_NAME, self.rewardName))
    end
    local animationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_CARD_SHOW_INFO, self.nameAreaControl)
    local translateAnimation = animationTimeline:GetAnimation(2)
    translateAnimation:SetTranslateOffsets(0, ZO_CROWN_CRATES_CARD_SHOW_INFO_NAME_OFFSET_Y_UI, 0, 0)
    self:StartAnimation(animationTimeline)
    --Reward Type
    self.rewardTypeLabel:SetText(zo_strformat(SI_ITEM_FORMAT_STR_BROAD_TYPE, self.rewardTypeText))
    animationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_CARD_SHOW_INFO, self.rewardTypeAreaControl)
    translateAnimation = animationTimeline:GetAnimation(2)
    translateAnimation:SetTranslateOffsets(0, ZO_CROWN_CRATES_CARD_SHOW_INFO_REWARD_TYPE_OFFSET_Y_UI, 0, 0)
    self:StartAnimation(animationTimeline)
end
function ZO_CrownCratesCard:HideInfo()
    self:StopAllAnimationsOfType(ZO_CROWN_CRATES_ANIMATION_CARD_SHOW_INFO)
    --Name
    local animationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_CARD_HIDE_INFO, self.nameAreaControl)
    local alphaAnimation = animationTimeline:GetAnimation(1)
    alphaAnimation:SetAlphaValues(self.nameAreaControl:GetAlpha(), 0)
    self:StartAnimation(animationTimeline)
    --Reward Type
    animationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_CARD_HIDE_INFO, self.rewardTypeAreaControl)
    alphaAnimation = animationTimeline:GetAnimation(1)
    alphaAnimation:SetAlphaValues(self.rewardTypeAreaControl:GetAlpha(), 0)
    self:StartAnimation(animationTimeline)
end
function ZO_CrownCratesCard:Leave()
    self:StopAllAnimationsOfType(ZO_CROWN_CRATES_ANIMATION_REVEALED_SELECTED_GLOW)
    self:DestroyParticle(ZO_CROWN_CRATES_PARTICLE_TYPE_LIFECYCLE)
    self:DestroyParticle(ZO_CROWN_CRATES_PARTICLE_TYPE_REVEALED_SELECTED)
    local startPitch, startYaw, startRoll = self.control:Get3DRenderSpaceOrientation()
    local AnimationOnStop = function()
        self.owner:OnCardLeaveComplete()
    end
    local offsetXUI = GuiRoot:GetWidth()
    local offsetXWorld = ZO_CrownCrates.ConvertUIUnitsToWorldUnits(self.owner:GetRevealedCameraPlaneMetrics(), offsetXUI)
    local animationTimeline = self:AcquireAndApplyAnimationTimeline(ZO_CROWN_CRATES_ANIMATION_LEAVE, self.control, AnimationOnStop)
    local moveAnimation = animationTimeline:GetAnimation(1)
    local startX, startY, startZ = self.control:Get3DRenderSpaceOrigin()
    moveAnimation:SetTranslateOffsets(startX, startY, startZ, startX + offsetXWorld, startY, startZ)
    local rotateAnimation = animationTimeline:GetAnimation(2)
    rotateAnimation:SetRotationValues(startPitch, startYaw, startRoll, ZO_CROWN_CRATES_LEAVE_END_PITCH_RADIANS, ZO_CROWN_CRATES_LEAVE_END_YAW_RADIANS, ZO_CROWN_CRATES_LEAVE_END_ROLL_RADIANS)
    
    self:StartAnimation(animationTimeline)
    --Setup update handler to watch for facing toward the camera
    self.control:SetHandler("OnUpdate", function(control)
        if (self.side == ZO_CROWN_CRATES_CARD_SIDE_FACE or self.side == ZO_CROWN_CRATES_CARD_SIDE_GEMIFIED_FLIPPED_FACE)
            and self.cardTextureControl:Is3DQuadFacingCamera() then
            self:SetupCardSide(ZO_CROWN_CRATES_CARD_SIDE_BACK)
            self.cardGlowTextureControl:SetAlpha(0)
            self.rewardTextureControl:SetAlpha(0)
            self.frameAccentTextureControl:SetAlpha(0)
            self.gemOverlayTextureControl:SetAlpha(0)
            self:SetCardFaceDesaturation(0)
            control:SetHandler("OnUpdate", nil)
        end 
    end)
    self:HideInfo()
end
function ZO_CrownCratesCard:RefreshActivateCollectibleKeybind()
    local hideKeybind = not (self:IsSelected() and self:IsRevealed() and self:CanActivateCollectible())
    self.activateCollectibleAreaControl:SetHidden(hideKeybind)
end
function ZO_CrownCratesCard:RefreshKeyboardTooltipIndicator()
    local hideIndicator = not (self:IsSelected() and self:IsRevealed() and not IsInGamepadPreferredMode() and not self:IsGemified())
    self.keyboardTooltipIndictorControl:SetAlpha(hideIndicator and 0 or 1)
    self.keyboardTooltipMouseoverAreaControl:SetHidden(hideIndicator)
end
function ZO_CrownCratesCard:IsMystery()
    return self.cardState == CARD_STATES.MYSTERY
end
function ZO_CrownCratesCard:IsRevealed()
    return self.cardState == CARD_STATES.REVEALED
end
function ZO_CrownCratesCard:CanSelect()
    return not (self.cardState == CARD_STATES.START 
           or self.cardState == CARD_STATES.LEAVING)
           and (self.stateMachine:IsCurrentState("ACTIVE_HAND_MANIPULATION") 
           or self.stateMachine:IsCurrentState("ALL_REVEALED"))
end
function ZO_CrownCratesCard:SetState(newState)
    self.cardState = newState
    if self.resizePending then
        self:ResizeCard()
    end
end
function ZO_CrownCratesCard:GetState()
    return self.cardState
end
function ZO_CrownCratesCard:IsGemified()
    return self.gemsExchanged > 0
end
function ZO_CrownCratesCard:SetCardFaceDesaturation(amount)
    self.rewardTextureControl:SetDesaturation(amount)
    self.frameAccentTextureControl:SetDesaturation(amount)
    self.cardTextureControl:SetDesaturation(amount)
    self.cardGlowTextureControl:SetDesaturation(amount)
end
do
    local DISALLOWED_EQUIPPABLE_COLLECTIBLE_TYPES =
    {
        [COLLECTIBLE_CATEGORY_TYPE_ASSISTANT] = true,
        [COLLECTIBLE_CATEGORY_TYPE_MEMENTO] = true,
        [COLLECTIBLE_CATEGORY_TYPE_DLC] = true,
        [COLLECTIBLE_CATEGORY_TYPE_HOUSE] = true,
        [COLLECTIBLE_CATEGORY_TYPE_FURNITURE] = true,
        [COLLECTIBLE_CATEGORY_TYPE_OUTFIT_STYLE] = true,
    }
    function ZO_CrownCratesCard:CanActivateCollectible()
        if self.rewardProductType == MARKET_PRODUCT_TYPE_COLLECTIBLE and not self:IsGemified() then
            local collectibleData = ZO_COLLECTIBLE_DATA_MANAGER:GetCollectibleDataById(self.rewardReferenceDataId)
            if collectibleData:IsUsable(GAMEPLAY_ACTOR_CATEGORY_PLAYER) and collectibleData:IsValidForPlayer() and not collectibleData:IsBlocked() then
                return not (collectibleData:IsActive(GAMEPLAY_ACTOR_CATEGORY_PLAYER) or DISALLOWED_EQUIPPABLE_COLLECTIBLE_TYPES[collectibleData:GetCategoryType()])
            end
        end
        return false
    end
end
function ZO_CrownCratesCard:OnScreenResized()
    self:ResizeCard()
end
function ZO_CrownCratesCard:ResizeCard()
    self.resizePending = nil
    if self.cardState == CARD_STATES.MYSTERY then
        local x, y, z
        if GetNumCurrentCrownCrateBonusRewards() > 0 then
            x, y, z = self.owner:ComputeBonusDealEndPosition(self.visualSlotIndex)
        else
            x, y, z = self.owner:ComputePrimaryDealEndPosition(self.visualSlotIndex)
        end
        self.control:Set3DRenderSpaceOrigin(x, y, z)
        self.rootX = x
        self.rootY = y
        self.rootZ = z
    elseif self.cardState == CARD_STATES.REVEALED then
        local x, y, z = self.owner:ComputeRevealEndPosition(self.visualSlotIndex)
        self.control:Set3DRenderSpaceOrigin(x, y, z)
    elseif self.cardState == CARD_STATES.START or self.cardState == CARD_STATES.FLIPPING or self.cardState == CARD_STATES.GEMIFY then
        self.resizePending = true
    end
end
-----------------------------
--Crown Crates Card Opening--
-----------------------------
ZO_CrownCratesPackOpening = ZO_Object:Subclass()
function ZO_CrownCratesPackOpening:New(...)
    local obj = ZO_Object.New(self)
    obj:Initialize(...)
    return obj
end
function ZO_CrownCratesPackOpening:Initialize(owner)
    self.owner = owner
    self.nextCardIndex = 1
    self.cardsInVisualOrder = {}
    
    self.initialized = true
    EVENT_MANAGER:RegisterForEvent("ZO_CrownCratesPackOpening", EVENT_SCREEN_RESIZED, function() self:OnScreenResized() end)
end
function ZO_CrownCratesPackOpening:OnScreenResized()
    for key, card in pairs(self.cardPool:GetActiveObjects()) do
        card:OnScreenResized()
    end
end
function ZO_CrownCratesPackOpening:GetStateMachine(stateMachine)
    return self.stateMachine
end
function ZO_CrownCratesPackOpening:SetStateMachine(stateMachine)
    self.stateMachine = stateMachine
end
function ZO_CrownCratesPackOpening:GetOwner()
    return self.owner
end
function ZO_CrownCratesPackOpening:RefreshCameraPlaneMetrics()
    self.inHandCameraPlaneMetrics = self.owner:ComputeCameraPlaneMetrics(ZO_CROWN_CRATES_CARD_WIDTH_WORLD, ZO_CROWN_CRATES_CARD_WIDTH_IN_HAND_UI)
    self.revealedCameraPlaneMetrics = self.owner:ComputeCameraPlaneMetrics(ZO_CROWN_CRATES_CARD_WIDTH_WORLD, ZO_CROWN_CRATES_CARD_WIDTH_REVEALED_UI)
end
function ZO_CrownCratesPackOpening:OnLockLocalSpaceToCurrentCamera()
end
function ZO_CrownCratesPackOpening:GetInHandCameraPlaneMetrics()
    return self.inHandCameraPlaneMetrics
end
function ZO_CrownCratesPackOpening:GetRevealedCameraPlaneMetrics()
    return self.revealedCameraPlaneMetrics
end
function ZO_CrownCratesPackOpening:InitializeCardPool()
    local function Factory(pool)
        local control = CreateControlFromVirtual("$(parent)Card", self.owner:GetControl(), "ZO_CrownCrateCard", self.nextCardIndex)
        local card = ZO_CrownCratesCard:New(control, self)
        self.nextCardIndex = self.nextCardIndex + 1
        return card
    end
    
    self.cardPool = ZO_ObjectPool:New(Factory, ZO_ObjectPool_DefaultResetObject)
end
function ZO_CrownCratesPackOpening:InitializeKeybinds()
    -- Keyboard --
    local activateCollectibleKeybind =
    {
        --Ethereal binds show no text, the name field is used to help identify the keybind when debugging. This text does not have to be localized.
        name = "Crown Crates Card Use Collectible",
        keybind = "UI_SHORTCUT_TERTIARY",
        callback = function()
            local card = self:GetSelectedCard()
            if card and card:IsRevealed() and card:CanActivateCollectible() then
                local collectibleData = ZO_COLLECTIBLE_DATA_MANAGER:GetCollectibleDataById(card.rewardReferenceDataId)
                collectibleData:Use(GAMEPLAY_ACTOR_CATEGORY_PLAYER)
            end
        end,
        ethereal = true,
    }
    self.keyboardHandManipulationKeybindStripDescriptor =
    {
        alignment = KEYBIND_STRIP_ALIGN_CENTER,
        {
            keybind = "UI_SHORTCUT_PRIMARY",
            name = GetString(SI_CROWN_CRATE_REVEAL_NEXT_REWARD_KEYBIND),
            callback = function()
                local card = self:GetNextMysteryCard()
                if card then
                    card:Reveal()
                end
            end,
        },
        {
            keybind = "UI_SHORTCUT_SECONDARY",
            name = GetString(SI_CROWN_CRATE_REVEAL_ALL_REWARDS_KEYBIND),
            callback = function()
                self:RevealAllCards()
            end,
        },
        activateCollectibleKeybind,
    }
    self.keyboardAllRevealedKeybindStripDescriptor =
    {
        alignment = KEYBIND_STRIP_ALIGN_CENTER,
        
        activateCollectibleKeybind,
        ZO_CROWN_CRATES_BUY_CRATES_KEYBIND_KEYBOARD,
    }
    -- Gamepad --
    local function CreateRevealedSelectedKeybindDescriptor(keybind)     
        local descriptor = {
            --Ethereal binds show no text, the name field is used to help identify the keybind when debugging. This text does not have to be localized.
            name = "Crown Crates Select Revealed Card",
            keybind = keybind,
            ethereal = true,
            callback = function()
                local card = self:GetSelectedCard()
                if card:IsRevealed() then
                    card:StartTierSpecificParticleEffects(ZO_CROWN_CRATES_PARTICLE_TYPE_REVEALED_SELECTED, CROWN_CRATE_TIERED_PARTICLES_REVEALED_SELECTED)
                end
            end,
        }
        return descriptor
    end
    local revealedSelectedKeybindDescriptors = { 
        CreateRevealedSelectedKeybindDescriptor("UI_SHORTCUT_RIGHT_SHOULDER"),
        CreateRevealedSelectedKeybindDescriptor("UI_SHORTCUT_LEFT_SHOULDER"),
        CreateRevealedSelectedKeybindDescriptor("UI_SHORTCUT_RIGHT_TRIGGER"),
    }
    local viewTooltipDescriptor =
    {
        alignment = KEYBIND_STRIP_ALIGN_LEFT,
        keybind = "UI_SHORTCUT_LEFT_TRIGGER",
        name = GetString(SI_GAMEPAD_CROWN_CRATE_VIEW_TOOLTIP_KEYBIND),
        handlesKeyUp = true,
        visible = function()
            local card = self:GetSelectedCard()
            if card and card:IsRevealed() and not card:IsGemified() then
                return true
            else
                self:ClearGamepadTooltip()
                return false
            end
        end,
        callback = function(up)
            if up then
                self.gamepadTooltipKeybindHeld = false
            else
                self.gamepadTooltipKeybindHeld = true
            end
            self:RefreshGamepadTooltip()
        end,
    }
    self.gamepadHandManipulationKeybindStripDescriptor =
    {
        alignment = KEYBIND_STRIP_ALIGN_CENTER,
        {
            keybind = "UI_SHORTCUT_PRIMARY",
            name = GetString(SI_CROWN_CRATE_REVEAL_SELECTED_REWARD_KEYBIND),
            callback = function()
                local card = self:GetSelectedCard()
                card:Reveal()
                self:RefreshKeybindings()
            end,
            enabled = function()
                local card = self:GetSelectedCard()
                return card and card:IsMystery()
            end
        },
        {
            keybind = "UI_SHORTCUT_SECONDARY",
            name = GetString(SI_CROWN_CRATE_REVEAL_ALL_REWARDS_KEYBIND),
            callback = function()
                self:RevealAllCards()
            end,
        },
        activateCollectibleKeybind,
        viewTooltipDescriptor,
        unpack(revealedSelectedKeybindDescriptors)
    }
    self.gamepadAllRevealedKeybindStripDescriptor =
    {
        alignment = KEYBIND_STRIP_ALIGN_CENTER,
        activateCollectibleKeybind,
        viewTooltipDescriptor,
        ZO_CROWN_CRATES_BUY_CRATES_KEYBIND_GAMEPAD,
        unpack(revealedSelectedKeybindDescriptors),
    }
        local card = self:GetSelectedCard()
        if card then
            card:RefreshActivateCollectibleKeybind()
        end
    end
    ZO_COLLECTIBLE_DATA_MANAGER:RegisterCallback("OnCollectibleUpdated", RefreshActivateCollectibleBindingKeybindings)
    ZO_COLLECTIBLE_DATA_MANAGER:RegisterCallback("OnCollectionUpdated", RefreshActivateCollectibleBindingKeybindings)
end
function ZO_CrownCratesPackOpening:RefreshKeybindings()
    if SCENE_MANAGER:IsCurrentSceneGamepad() then
        KEYBIND_STRIP:UpdateKeybindButtonGroup(self.gamepadHandManipulationKeybindStripDescriptor)
        KEYBIND_STRIP:UpdateKeybindButtonGroup(self.gamepadAllRevealedKeybindStripDescriptor)
    else
        KEYBIND_STRIP:UpdateKeybindButtonGroup(self.keyboardHandManipulationKeybindStripDescriptor)
        KEYBIND_STRIP:UpdateKeybindButtonGroup(self.keyboardAllRevealedKeybindStripDescriptor)
    end
end
function ZO_CrownCratesPackOpening:RefreshGamepadTooltip()
    if SCENE_MANAGER:IsCurrentSceneGamepad() then
        local card = self:GetSelectedCard()
        if card and self.gamepadTooltipKeybindHeld then
            GAMEPAD_TOOLTIPS:LayoutCrownCrateReward(GAMEPAD_RIGHT_TOOLTIP, card.rewardIndex)
        else
            GAMEPAD_TOOLTIPS:ClearTooltip(GAMEPAD_RIGHT_TOOLTIP)
        end
    end
end
function ZO_CrownCratesPackOpening:ClearGamepadTooltip()
    self.gamepadTooltipKeybindHeld = false
    GAMEPAD_TOOLTIPS:ClearTooltip(GAMEPAD_RIGHT_TOOLTIP)
end
function ZO_CrownCratesPackOpening:GetCard(cardIndex)
    local card = self.cardPool:AcquireObject(cardIndex)
    card:SetRewardIndex(cardIndex)
    return card
end
function ZO_CrownCratesPackOpening:GetCardInVisualOrder(visualIndex)
    return self.cardsInVisualOrder[visualIndex]
end
function ZO_CrownCratesPackOpening:GetVisualCardCount()
    return #self.cardsInVisualOrder
end
function ZO_CrownCratesPackOpening:GetNextMysteryCard()
    for _, card in ipairs(self.cardsInVisualOrder) do
        if card:IsMystery() then
            return card
        end
    end
    return nil
end
function ZO_CrownCratesPackOpening:GetFirstSelectedCard()
    for _, card in ipairs(self.cardsInVisualOrder) do
        if card:IsSelected() then
            return card
        end
    end
    return nil
end
function ZO_CrownCratesPackOpening:GetHighestMysteryTierCard()
    local highestTierCard = self.cardsInVisualOrder[1]
    for _, card in ipairs(self.cardsInVisualOrder) do
        if card:IsMystery() and card.cardTierOrder > highestTierCard.cardTierOrder then
            highestTierCard = card
        end
    end
    return highestTierCard
end
function ZO_CrownCratesPackOpening:RevealAllCards()
    local mysteryCards = self:GetAllMysteryCards()
    local highestTierCard = self:GetHighestMysteryTierCard()
    for i, card in ipairs(mysteryCards) do
        card:SuppressRevealSounds()
        if card == highestTierCard then
            TriggerCrownCrateNPCAnimation(highestTierCard.rewardReaction, highestTierCard.rewardIndex)
        end
        card:SetState(CARD_STATES.FLIPPING)
        card:CallLater(function()
            card:Reveal()
        end, (i - 1) * ZO_CROWN_CRATES_REVEAL_ALL_OFFSET_DURATION_MS)
    end
    PlaySound(SOUNDS.CROWN_CRATES_CARDS_REVEAL_ALL)
end
function ZO_CrownCratesPackOpening:GetAllMysteryCards()
    local mysteryCards = {}
    for _, card in ipairs(self.cardsInVisualOrder) do
        if card:IsMystery() then
            table.insert(mysteryCards, card)
        end
    end
    return mysteryCards
end
function ZO_CrownCratesPackOpening:ResetCards()
    ZO_ClearNumericallyIndexedTable(self.cardsInVisualOrder)
    self.cardPool:ReleaseAllObjects()
end
function ZO_CrownCratesPackOpening:ComputeSlotCenterWorldPosition(planeMetrics, spacingUI, slotIndex, totalSlots)
    local spacingWorldWidth = spacingUI * planeMetrics.worldUnitsPerUIUnit
    local totalWorldWidth = totalSlots * ZO_CROWN_CRATES_CARD_WIDTH_WORLD + (totalSlots - 1) * spacingWorldWidth
    local slotCenterX = ZO_CROWN_CRATES_CARD_WIDTH_WORLD * 0.5 + (slotIndex - 1) * (ZO_CROWN_CRATES_CARD_WIDTH_WORLD + spacingWorldWidth)
    local bottomOffsetWorld = ZO_CrownCrates.GetBottomOffsetUI() * planeMetrics.worldUnitsPerUIUnit
    
    local x = slotCenterX - totalWorldWidth * 0.5
    local y = planeMetrics.frustumHeightWorld * -0.5 + ZO_CROWN_CRATES_CARD_HEIGHT_WORLD * 0.5 + bottomOffsetWorld
    local z = planeMetrics.depthFromCamera
    return x, y, z
end
function ZO_CrownCratesPackOpening:ComputePrimaryDealEndPosition(visualSlotIndex)
    return self:ComputeSlotCenterWorldPosition(self:GetInHandCameraPlaneMetrics(), ZO_CROWN_CRATES_CARD_SPACING_IN_HAND_UI, visualSlotIndex, GetNumCurrentCrownCratePrimaryRewards())
end
function ZO_CrownCratesPackOpening:StartPrimaryDealAnimation(sourceX, sourceY, sourceZ)
    local numNormalCards = GetNumCurrentCrownCratePrimaryRewards()
    ZO_ClearNumericallyIndexedTable(self.cardsInVisualOrder)
    for i = 1, numNormalCards do
        local card = self:GetCard(i)
        ZO_TableRandomInsert(self.cardsInVisualOrder, card)
    end
    for visualIndex, card in ipairs(self.cardsInVisualOrder) do
        card:InitializeForDeal(visualIndex)
        card:CallLater(function()
            card:PrimayDealFromWorldPositionToWorldPosition(sourceX, sourceY, sourceZ)
        end, (visualIndex - 1) * ZO_CROWN_CRATES_PRIMARY_DEAL_SPACING_DURATION_MS)
    end
end
function ZO_CrownCratesPackOpening:ComputeBonusDealEndPosition(visualSlotIndex)
    return self:ComputeSlotCenterWorldPosition(self.inHandCameraPlaneMetrics, ZO_CROWN_CRATES_CARD_SPACING_IN_HAND_UI, visualSlotIndex, GetNumCurrentCrownCratePrimaryRewards() + GetNumCurrentCrownCrateBonusRewards())
end
function ZO_CrownCratesPackOpening:StartBonusDealAnimation(sourceX, sourceY, sourceZ)
    local numBonusCards = GetNumCurrentCrownCrateBonusRewards()
    if numBonusCards > 0 then
        --Slide normal cards to make space
        local numNormalCards = GetNumCurrentCrownCratePrimaryRewards()
        local numTotalCards = numNormalCards + numBonusCards
        local splitCard = zo_floor(numNormalCards / 2)
        --Backwards because the inner cards go first
        local distanceFromEdge = 0
        for i = splitCard, 1, -1 do
            local card = self:GetCardInVisualOrder(i)
            card:CallLater(function()
                card:BonusSlideToWorldPosition()
            end, ZO_CROWN_CRATES_BONUS_SLIDE_DELAY_MS + distanceFromEdge * ZO_CROWN_CRATES_BONUS_SLIDE_SPACING_DURATION_MS)
            distanceFromEdge = distanceFromEdge + 1
        end
        distanceFromEdge = 0
        for i = splitCard + 1, numNormalCards do
            local card = self:GetCardInVisualOrder(i)
            local visualSlotIndex = i + numBonusCards
            card:SetVisualSlotIndex(visualSlotIndex)
            card:CallLater(function()
                card:BonusSlideToWorldPosition()
            end, ZO_CROWN_CRATES_BONUS_SLIDE_DELAY_MS + distanceFromEdge * ZO_CROWN_CRATES_BONUS_SLIDE_SPACING_DURATION_MS)
            distanceFromEdge = distanceFromEdge + 1
        end
        --Deal bonus cards
        for i = 1, numBonusCards do
            local card = self:GetCard(numNormalCards + i)
            local visualSlotIndex = splitCard + i
            card:InitializeForDeal(visualSlotIndex)
            card:CallLater(function()
                card:BonusDealFromWorldPositionToWorldPosition(sourceX, sourceY, sourceZ)
            end, (i - 1) * ZO_CROWN_CRATES_BONUS_DEAL_SPACING_DURATION_MS)
            table.insert(self.cardsInVisualOrder, splitCard + 1, card)
        end
    end
end
function ZO_CrownCratesPackOpening:ComputeRevealEndPosition(visualSlotIndex)
    local endX, endY, endZ = self:ComputeSlotCenterWorldPosition(self:GetRevealedCameraPlaneMetrics(), ZO_CROWN_CRATES_CARD_SPACING_REVEALED_UI, visualSlotIndex, GetNumCurrentCrownCrateTotalRewards())
    local offsetYWorld = ZO_CrownCrates.ConvertUIUnitsToWorldUnits(self:GetRevealedCameraPlaneMetrics(), ZO_CROWN_CRATES_REVEAL_INFO_AREA_HEIGHT_UI)
    endY = endY + offsetYWorld
    return endX, endY, endZ
end
function ZO_CrownCratesPackOpening:OnDealComplete()
    for _, card in ipairs(self.cardsInVisualOrder) do
        card:OnDealComplete()
    end
    if SCENE_MANAGER:IsCurrentSceneGamepad() then
    end
end
function ZO_CrownCratesPackOpening:StartLeaveAnimation()
    local leavingIndex = 0
    for i = #self.cardsInVisualOrder, 1, -1 do
        local card = self.cardsInVisualOrder[i]
        card:CallLater(function()
            card:Leave()
            card:SetState(CARD_STATES.LEAVING)
            card:RefreshActivateCollectibleKeybind()
            card:RefreshKeyboardTooltipIndicator()
        end, leavingIndex * ZO_CROWN_CRATES_LEAVE_SPACING_MS)
        leavingIndex = leavingIndex + 1
    end
    PlaySound(SOUNDS.CROWN_CRATES_CARDS_LEAVE)
end
function ZO_CrownCratesPackOpening:AddHandManipulationKeybinds()
    if self.initialized then
        if SCENE_MANAGER:IsCurrentSceneGamepad() then
            KEYBIND_STRIP:AddKeybindButtonGroup(self.gamepadHandManipulationKeybindStripDescriptor)
        else
            KEYBIND_STRIP:AddKeybindButtonGroup(self.keyboardHandManipulationKeybindStripDescriptor)
        end
    end
end
function ZO_CrownCratesPackOpening:RemoveHandManipulationKeybinds()
    if self.initialized then
        if SCENE_MANAGER:IsCurrentSceneGamepad() then
            KEYBIND_STRIP:RemoveKeybindButtonGroup(self.gamepadHandManipulationKeybindStripDescriptor)
        else
            KEYBIND_STRIP:RemoveKeybindButtonGroup(self.keyboardHandManipulationKeybindStripDescriptor)
        end
    end
end
function ZO_CrownCratesPackOpening:AddAllRevealedKeybinds()
    if self.initialized then
        if SCENE_MANAGER:IsCurrentSceneGamepad() then
            KEYBIND_STRIP:AddKeybindButtonGroup(self.gamepadAllRevealedKeybindStripDescriptor)
        else
            KEYBIND_STRIP:AddKeybindButtonGroup(self.keyboardAllRevealedKeybindStripDescriptor)
        end
    end
end
function ZO_CrownCratesPackOpening:RemoveAllRevealedKeybinds()
    if self.initialized then
        if SCENE_MANAGER:IsCurrentSceneGamepad() then
            KEYBIND_STRIP:RemoveKeybindButtonGroup(self.gamepadAllRevealedKeybindStripDescriptor)
            self:ClearGamepadTooltip()
        else
            KEYBIND_STRIP:RemoveKeybindButtonGroup(self.keyboardAllRevealedKeybindStripDescriptor)
        end
    end
end
function ZO_CrownCratesPackOpening:HandleDirectionalInput(selectedDirection)
    if (self.stateMachine:IsCurrentState("ACTIVE_HAND_MANIPULATION")
       or self.stateMachine:IsCurrentState("ALL_REVEALED")) and selectedDirection then
        local selectedCard = self:GetSelectedCard()
        local nextCard
        if selectedCard then
            local nextVisualSlotIndex = selectedCard.visualSlotIndex + selectedDirection
            if nextVisualSlotIndex > self:GetVisualCardCount() then
                nextVisualSlotIndex = 1
            elseif nextVisualSlotIndex < 1 then
                nextVisualSlotIndex = self:GetVisualCardCount()
            end
            nextCard = self:GetCardInVisualOrder(nextVisualSlotIndex)
        else
            -- this is specifically for players using the gamepad UI but using a mouse and gamepad to navigate this
            nextCard = self:GetCardInVisualOrder(1)
        end
        self:SetSelectedCard(nextCard)
        self:RefreshKeybindings()
        self:RefreshGamepadTooltip()
    end
end
function ZO_CrownCratesPackOpening:GetSelectedCard()
    return self.selectedCard
end
function ZO_CrownCratesPackOpening:SetSelectedCard(card)
    if self.selectedCard ~= card then
        local oldCard = self.selectedCard
        self.selectedCard = card
        if oldCard then
            oldCard:OnDeselect()
        end
        if card then
            card:OnSelect()
        end
    end
end
function ZO_CrownCratesPackOpening:RefreshSelectedCard()
    if self.selectedCard then
        self.selectedCard:OnSelect()
    end
end
function ZO_CrownCratesPackOpening:OnPrimaryDealCardComplete()
    self.stateMachine:FireCallbacks(ZO_CROWN_CRATE_TRIGGER_COMMANDS.PRIMARY_DEAL_COMPLETE)
end
function ZO_CrownCratesPackOpening:OnBonusDealCardComplete()
    self.stateMachine:FireCallbacks(ZO_CROWN_CRATE_TRIGGER_COMMANDS.BONUS_DEAL_COMPLETE)
end
function ZO_CrownCratesPackOpening:OnCardFlipComplete()
    self.stateMachine:FireCallbacks(ZO_CROWN_CRATE_TRIGGER_COMMANDS.CARD_REVEALED)
end
function ZO_CrownCratesPackOpening:OnCardLeaveComplete()
    self.stateMachine:FireCallbacks(ZO_CROWN_CRATE_TRIGGER_COMMANDS.CARD_OUT_COMPLETE)
end