Back to Home

ESO Lua File v101032

ingame/map/keyboard/worldmapzonestory_keyboard.lua

[◄ back to folders ]
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
ZO_WORLD_MAP_ZONE_STORY_ROW_HEIGHT = 40
local ZONE_COMPLETION_TYPE_ROW_DATA = 1
local DESCRIPTION_TO_ACHIEVEMENT_ANCHOR = ZO_Anchor:New(TOPLEFT, ACHIEVEMENTS:GetAchievementDetailedTooltipControl(), TOPRIGHT, 5)
ZO_WorldMapZoneStory_Keyboard = ZO_WorldMapZoneStory_Shared:Subclass()
function ZO_WorldMapZoneStory_Keyboard:New(...)
    return ZO_WorldMapZoneStory_Shared.New(self, ...)
end
function ZO_WorldMapZoneStory_Keyboard:Initialize(control)
    ZO_WorldMapZoneStory_Shared.Initialize(self, control, ZO_FadeSceneFragment)
    WORLD_MAP_ZONE_STORY_KEYBOARD_FRAGMENT = self:GetFragment()
end
function ZO_WorldMapZoneStory_Keyboard:GetBackgroundFragment()
    return MEDIUM_LEFT_PANEL_BG_FRAGMENT
end
function ZO_WorldMapZoneStory_Keyboard:OnHiding()
    ZO_WorldMapZoneStory_Shared.OnHiding(self)
end
function ZO_WorldMapZoneStory_Keyboard:ClearMouseoverControl()
    KEYBIND_STRIP:RemoveKeybindButtonGroup(self.keybindStripDescriptor)
    self.mouseoverRow = nil
    ZONE_STORIES_KEYBOARD:HideActivityCompletionTooltip()
end
function ZO_WorldMapZoneStory_Keyboard:OnMouseEnterRow(control)
    if self:IsShowing() then
        local OFFSET_X = 40
        local anchor = ZO_Anchor:New(LEFT, control, RIGHT, OFFSET_X)
        local data = control.dataEntry.data
        ZONE_STORIES_KEYBOARD:ShowActivityCompletionTooltip(data.zoneId, data.zoneCompletionType, anchor, DESCRIPTION_TO_ACHIEVEMENT_ANCHOR)
        self.mouseoverRow = control
        if not KEYBIND_STRIP:AddKeybindButtonGroup(self.keybindStripDescriptor) then
            KEYBIND_STRIP:UpdateKeybindButtonGroup(self.keybindStripDescriptor)
        end
    end
end
function ZO_WorldMapZoneStory_Keyboard:OnMouseExitRow(control)
    if self:IsShowing() then
        self:ClearMouseoverControl()
    end
end
-- Begin ZO_WorldMapZoneStory_Shared Overrides --
function ZO_WorldMapZoneStory_Keyboard:InitializeList()
    self.list = self.control:GetNamedChild("List")
    local function SetupCompletionType(control, data)
        local zoneId = data.zoneId
        local zoneCompletionType = data.zoneCompletionType
        local icon = ZO_ZoneStories_Manager.GetCompletionTypeIcon(zoneCompletionType)
        local numCompletedActivities, totalActivities, numUnblockedActivities, _, progressText = ZONE_STORIES_MANAGER.GetActivityCompletionProgressValuesAndText(zoneId, zoneCompletionType)
        control.icon:SetTexture(icon)
        control.progressBar:SetMinMax(0, totalActivities)
        control.progressBar:SetValue(numCompletedActivities)
        control.progressBarProgressLabel:SetText(progressText)
    end
    ZO_ScrollList_AddDataType(self.list, ZONE_COMPLETION_TYPE_ROW_DATA, "ZO_WorldMapZoneStoryRow_Keyboard", ZO_WORLD_MAP_ZONE_STORY_ROW_HEIGHT, SetupCompletionType)
end
function ZO_WorldMapZoneStory_Keyboard:InitializeKeybindDescriptor()
    self.keybindStripDescriptor =
    {
        alignment = KEYBIND_STRIP_ALIGN_LEFT,
        {
            name = GetString(SI_ZONE_STORY_ACTIVITY_COMPLETION_CYCLE_KEYBIND),
            keybind = "UI_SHORTCUT_TERTIARY",
            ethereal = true,
            enabled = function()
                return self:CanCycleTooltip()
            end,
            callback = function()
                ZONE_STORIES_KEYBOARD:IncrementActivityCompletionTooltip()
            end,
        },
    }
end
function ZO_WorldMapZoneStory_Keyboard:RegisterForEvents()
    ZO_WorldMapZoneStory_Shared.RegisterForEvents(self)
    local keepInfoObject = SYSTEMS:GetKeyboardObject("world_map_keep_info")
    keepInfoObject:RegisterCallback("PreShowKeep", function()
        self:GetFragment():SetHiddenForReason(ZO_WORLD_MAP_ZONE_STORY_HIDE_REASONS.KEEP_INFO_SHOWN, true)
    end)
    keepInfoObject:RegisterCallback("WorldMapKeepInfoHidden", function()
        self:GetFragment():SetHiddenForReason(ZO_WORLD_MAP_ZONE_STORY_HIDE_REASONS.KEEP_INFO_SHOWN, false)
    end)
end
function ZO_WorldMapZoneStory_Keyboard:RefreshInfo()
    if self:IsShowing() then
        ZO_ScrollList_Clear(self.list)
        local scrollData = ZO_ScrollList_GetDataList(self.list)
        for _, zoneCompletionType in ipairs(ZO_ZONE_STORY_ACTIVITY_COMPLETION_TYPES_SORTED_LIST) do
            if GetNumZoneActivitiesForZoneCompletionType(self:GetCurrentZoneStoryZoneId(), zoneCompletionType) > 0 then
                local data =
                {
                    zoneId = self:GetCurrentZoneStoryZoneId(),
                    zoneCompletionType = zoneCompletionType,
                }
                local dataEntry = ZO_ScrollList_CreateDataEntry(ZONE_COMPLETION_TYPE_ROW_DATA, data)
                table.insert(scrollData, dataEntry)
            end
        end
        ZO_ScrollList_Commit(self.list)
    end
end
function ZO_WorldMapZoneStory_Keyboard:CanCycleTooltip()
    if self.mouseoverRow then
        local data = self.mouseoverRow.dataEntry.data
        return GetNumAssociatedAchievementsForZoneCompletionType(data.zoneId, data.zoneCompletionType) > 1
    end
    return false
end
-- End ZO_WorldMapZoneStory_Shared Overrides --
-- Begin Global Functions --
    control.icon = control:GetNamedChild("Icon")
    control.progressBar = control:GetNamedChild("ProgressStatusBar")
    ZO_StatusBar_SetGradientColor(control.progressBar, ZO_XP_BAR_GRADIENT_COLORS)
    control.progressBarProgressLabel = control.progressBar:GetNamedChild("Progress")
end
    WORLD_MAP_ZONE_STORY_KEYBOARD:OnMouseEnterRow(control)
end
    WORLD_MAP_ZONE_STORY_KEYBOARD:OnMouseExitRow(control)
end
    WORLD_MAP_ZONE_STORY_KEYBOARD = ZO_WorldMapZoneStory_Keyboard:New(control)
end
    ZONE_STORIES_MANAGER:ShowZoneStoriesScene(WORLD_MAP_ZONE_STORY_KEYBOARD:GetCurrentZoneStoryZoneId())
end
-- End Global Functions --