- ingame/map/worldmap.lua:1867 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_LOCATION, tag, x, y)
- ingame/map/worldmap.lua:1989 --
g_mapPinManager:CreatePin(pinType, tag, linkCenterX, linkCenterY)
- ingame/map/worldmap.lua:2025 --
g_mapPinManager:CreatePin(pinType, tag, normalizedX, normalizedY)
- ingame/map/worldmap.lua:3284 --
g_mapPinManager:CreatePin(pinType, tag, locX, locY)
- ingame/map/worldmap.lua:3288 --
g_mapPinManager:CreatePin(keepUnderAttackPinType, tag, locX, locY)
- ingame/map/worldmap.lua:3312 --
g_mapPinManager:CreatePin(keepUnderAttackPinType, tag, locX, locY)
- ingame/map/worldmap.lua:3353 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_PING, unitTag, x, y)
- ingame/map/worldmap.lua:3361 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_RALLY_POINT, "rally", x, y)
- ingame/map/worldmap.lua:3367 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_PLAYER_WAYPOINT , "waypoint", x, y)
- ingame/map/worldmap.lua:3378 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_QUEST_PING, tag, xLoc, yLoc)
- ingame/map/worldmap.lua:3387 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_AUTO_MAP_NAVIGATION_PING, "pings", normalizedX, normalizedY)
- ingame/map/worldmap.lua:3434 --
g_mapPinManager:CreatePin(spawnPinType, spawnTag, spawnX, spawnY)
- ingame/map/worldmap.lua:3443 --
g_mapPinManager:CreatePin(returnPinType, returnTag, returnX, returnY)
- ingame/map/worldmap.lua:3456 --
g_mapPinManager:CreatePin(pinType, objectiveTag, currentX, currentY)
- ingame/map/worldmap.lua:3463 --
g_mapPinManager:CreatePin(auraPinType, auraTag, currentX, currentY)
- ingame/map/worldmap.lua:3492 --
g_mapPinManager:CreatePin(pinType, i, normalizedX, normalizedY)
- ingame/map/worldmap.lua:3558 --
g_mapPinManager:CreatePin(pinType, tag, xLoc, yLoc)
- ingame/map/worldmap.lua:3644 --
g_mapPinManager:CreatePin(pinType, ZO_MapPin.CreateForwardCampPinTag(i), normalizedX, normalizedY, normalizedRadius)
- ingame/map/worldmap.lua:3656 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_FORWARD_CAMP_ACCESSIBLE, ZO_MapPin.CreateAvARespawnPinTag(i), normalizedX, normalizedY)
- ingame/map/worldmap.lua:3682 --
g_mapPinManager:CreatePin(pinType, ZO_MapPin.CreateAvARespawnPinTag(i), locX, locY)
- ingame/map/worldmap.lua:3726 --
g_mapPinManager:CreatePin(isLeader and MAP_PIN_TYPE_GROUP_LEADER or MAP_PIN_TYPE_GROUP, tagData)
- ingame/map/worldmap.lua:3760 --
g_mapPinManager:CreatePin(poiPinType, tag, xLoc, zLoc)
- ingame/map/worldmap.lua:3767 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_WORLD_EVENT_POI_ACTIVE, worldEventTag, xLoc, zLoc)
- ingame/map/worldmap.lua:3942 --
g_mapPinManager:CreatePin(pinType, tag, normalizedX, normalizedY)
- ingame/map/worldmap.lua:4527 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_PLAYER, "player")
- ingame/map/worldmap.lua:5203 --
g_mapPinManager:CreatePin(pingType, pingTag, x, y)
- ingame/map/worldmap.lua:6113 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_TRACKED_QUEST_OFFER_ZONE_STORY, questOfferTag, normalizedX, normalizedY, normalizedRadius)
- ingame/map/worldmap.lua:6118 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_SKYSHARD_SUGGESTED, suggestedSkyshardTag, normalizedX, normalizedY, normalizedRadius)
- ingame/map/worldmap.lua:6127 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_POI_SUGGESTED, suggestedPOITag, normalizedX, normalizedY, normalizedRadius)
- ingame/map/worldmap.lua:6160 --
g_mapPinManager:CreatePin(pinType, skyshardTag, normalizedX, normalizedY)
- ingame/map/worldmap.lua:6198 --
g_mapPinManager:CreatePin(pinType, tag, normalizedX, normalizedY, NO_RADIUS, borderInformation)
- ingame/map/worldmap.lua:6249 --
g_mapPinManager:CreatePin(pinInfo.pinType, pinInfo.tag, pinInfo.normalizedX, pinInfo.normalizedY, NO_RADIUS, pinInfo.borderInformation)
- ingame/map/worldmap.lua:6256 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_ANTIQUITY_DIG_SITE_PING, pinInfo.tag, pinInfo.normalizedX, pinInfo.normalizedY)
- ingame/map/worldmap.lua:6420 --
g_mapPinManager:CreatePin(MAP_PIN_TYPE_ACTIVE_COMPANION, "companion")