ingame/zonestories/gamepad/zonestories_gamepad.lua:90 -- GAMEPAD_ZONE_STORIES_SCENE:RegisterCallback("StateChange", function(oldState, newState)
if newState == SCENE_SHOWING then
self:UpdateZoneStory()
self:SetFocusOnSelectedZone()
TriggerTutorial(TUTORIAL_TRIGGER_ZONE_STORIES_SHOWN)
end
end)