ingame/skills/gamepad/gamepadassignableactionbar.lua:560 -- self:ForEachSlottableSkill(function(skillTypeData, skillLineData, skillData)
local skillEntry = ZO_GamepadEntryData:New()
skillEntry:SetFontScaleOnSelection(false)
skillEntry.skillData = skillData
if skillLineData ~= lastSkillLineData then
skillEntry:SetHeader(skillLineData:GetFormattedName())
self.list:AddEntry("ZO_GamepadSimpleAbilityEntryTemplateWithHeader", skillEntry)
else
self.list:AddEntry("ZO_GamepadSimpleAbilityEntryTemplate", skillEntry)
end
lastSkillLineData = skillLineData
end)