- ingame/globals/globals.lua:10 --
ZO_Dialogs_UpdateDialogMainText(ZO_Dialogs_FindDialog(dialogName), nil, {deferralTimeMS})
- ingame/globals/ingamedialogs.lua:365 --
ZO_Dialogs_UpdateDialogMainText(dialog, { text = SI_BUY_BANK_SPACE_CANNOT_AFFORD })
- ingame/globals/ingamedialogs.lua:368 --
ZO_Dialogs_UpdateDialogMainText(dialog, { text = zo_strformat(SI_BUY_BANK_SPACE, NUM_BANK_SLOTS_PER_UPGRADE) })
- ingame/globals/ingamedialogs.lua:409 --
ZO_Dialogs_UpdateDialogMainText(dialog, { text = SI_BUY_BAG_SPACE_CANNOT_AFFORD })
- ingame/globals/ingamedialogs.lua:412 --
ZO_Dialogs_UpdateDialogMainText(dialog, { text = zo_strformat(SI_BUY_BAG_SPACE, NUM_BACKPACK_SLOTS_PER_UPGRADE) })
- ingame/globals/ingamedialogs.lua:473 --
ZO_Dialogs_UpdateDialogMainText(dialog, { text = SI_REPAIR_ALL_CANNOT_AFFORD })
- ingame/globals/ingamedialogs.lua:476 --
ZO_Dialogs_UpdateDialogMainText(dialog, { text = SI_REPAIR_ALL })
- ingame/globals/ingamedialogs.lua:906 --
ZO_Dialogs_UpdateDialogMainText(dialog, nil, { wayshrineName })
- ingame/globals/ingamedialogs.lua:1413 --
ZO_Dialogs_UpdateDialogMainText(dialog, { text = SI_GUILD_RELEASE_KEEP_CONFIRM_PROMPT }, { keepName })
- ingame/globals/ingamedialogs.lua:1416 --
ZO_Dialogs_UpdateDialogMainText(dialog, { text = SI_GUILD_RELEASE_KEEP_COOLDOWN }, { keepName, ZO_FormatTime(time, TIME_FORMAT_STYLE_COLONS, TIME_FORMAT_PRECISION_TWELVE_HOUR) })
- ingame/globals/ingamedialogs.lua:1856 --
ZO_Dialogs_UpdateDialogMainText(dialog, nil, { timeLeft })
- internalingame/gifting/keyboard/confirmsendgift_keyboard.lua:183 --
ZO_Dialogs_UpdateDialogMainText(dialog, { text = mainText, align = TEXT_ALIGN_CENTER })
- internalingame/gifting/keyboard/confirmsendgift_keyboard.lua:194 --
ZO_Dialogs_UpdateDialogMainText(dialog, { text = zo_strformat(SI_GIFT_SENDING_TEXT, color:Colorize(itemName)), TEXT_ALIGN_CENTER })
- internalingame/globals/marketdialogs.lua:1147 --
ZO_Dialogs_UpdateDialogMainText(dialog, { text = mainText, align = TEXT_ALIGN_CENTER })
- internalingame/globals/marketdialogs.lua:1157 --
ZO_Dialogs_UpdateDialogMainText(dialog, { text = zo_strformat(SI_MARKET_PURCHASING_TEXT, data.itemName, data.quantity), TEXT_ALIGN_CENTER })
- internalingame/market/marketdialogs_shared.lua:13 --
ZO_Dialogs_UpdateDialogMainText(dialog, nil, {timeLeftString})
- pregame/accountlogin/keyboard/zo_loginmanager.lua:226 --
ZO_Dialogs_UpdateDialogMainText(ZO_Dialogs_FindDialog("LOGIN_QUEUED"), nil, { waitTime, queuePosition })
- pregame/globals/pregamedialogs.lua:635 --
ZO_Dialogs_UpdateDialogMainText(dialog, nil, otpTextParams)