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-----------------------------
-- Tribute Target Viewer Manager
-----------------------------
EVENT_MANAGER : RegisterForEvent ( "TributeTargetViewer_Manager" , EVENT_GAMEPAD_PREFERRED_MODE_CHANGED , function ( )
--If the viewer is already up, we need to close and reopen it to make sure it switches to the correct UI
--ESO-773300: In the situation where this event fires at the same time as EVENT_TRIBUTE_END_TARGET_SELECTION, the information cached on the manager may have not yet been updated
--As a result, we need to ask the C++ directly to make sure target selection is actually still active
end
end
end )
EVENT_MANAGER : RegisterForEvent ( "TributeTargetViewer_Manager" , EVENT_TRIBUTE_BEGIN_TARGET_SELECTION , function ( _ , needsTargetViewer )
end )
EVENT_MANAGER : RegisterForEvent ( "TributeTargetViewer_Manager" , EVENT_TRIBUTE_END_TARGET_SELECTION , function ( )
end )
EVENT_MANAGER : RegisterForEvent ( "TributeTargetViewer_Manager" , EVENT_TRIBUTE_CARD_STATE_FLAGS_CHANGED , function ( _ , cardInstanceId , stateFlags )
end
end )
{
{
else
end
end ,
end ,
} ,
{
end ,
end ,
} ,
}
end
end
end
if needsTargetViewer then
local targetData = { }
for targetableIndex = 1 , numTargetable do
{
cardId = cardId ,
patronId = patronId ,
cardInstanceId = cardInstanceId ,
}
end
else
end
end
if viewingTargetData then
--Order matters. Wait until the callback has been fired before adding the keybinds
else
--Order matters. Remove the keybinds before firing the callback
end
end
end
end
end
end
local instructionText = ""
if triggerType == TRIBUTE_TARGET_SELECTION_TRIGGER_TYPE_MECHANIC then
elseif triggerType == TRIBUTE_TARGET_SELECTION_TRIGGER_TYPE_PATRON_REQUIREMENT then
instructionText = GetTributePatronRequirementTargetingText ( requirementType , quantity , param1 , param2 )
elseif triggerType == TRIBUTE_TARGET_SELECTION_TRIGGER_TYPE_NONE then
else
end
return instructionText
end
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