pregame/accountlogin/gamepad/gamestartup_gamepad.lua:239 -- GAME_STARTUP_INITIAL_SERVER_SELECT_GAMEPAD_SCENE:RegisterCallback("StateChange", function(oldState, newState)
if newState == SCENE_SHOWING then
self:PerformDeferredInitialize()
self:PopulateInitialList()
self:SetCurrentList(self.initialList)
KEYBIND_STRIP:AddKeybindButtonGroup(self.initialKeybindStripDescriptor)
elseif newState == SCENE_HIDDEN then
self:Deactivate()
KEYBIND_STRIP:RemoveKeybindButtonGroup(self.initialKeybindStripDescriptor)
end
end)