ingame/guild/keyboard/guildheraldry_keyboard.lua:87 -- GUILD_HERALDRY_SCENE:RegisterCallback("StateChange", function(oldState, newState)
if newState == SCENE_SHOWING then
StartHeraldryCustomization(self.guildId)
elseif newState == SCENE_HIDDEN then
KEYBIND_STRIP:RemoveKeybindButtonGroup(self.keybindStripDescriptor)
EndHeraldryCustomization()
self:SetPendingExit(false)
end
end)