ingame/quickslot/keyboard/quickslot_keyboard.lua:207 -- KEYBOARD_QUICKSLOT_FRAGMENT:RegisterCallback("StateChange", function(oldState, newState)
if newState == SCENE_FRAGMENT_SHOWN then
TEXT_SEARCH_MANAGER:ActivateTextSearch("quickslotTextSearch")
self:UpdateList()
self:UpdateFreeSlots()
elseif newState == SCENE_FRAGMENT_HIDDEN then
TEXT_SEARCH_MANAGER:DeactivateTextSearch("quickslotTextSearch")
end
end)