- ingame/banking/gamepad/banking_gamepad.lua:207 --
SHARED_INVENTORY:RegisterCallback("SingleSlotInventoryUpdate", function(bagId, slotIndex) self:OnInventorySlotUpdated(bagId, slotIndex) end)
- ingame/companion/gamepad/companionequipment_gamepad.lua:94 --
SHARED_INVENTORY:RegisterCallback("FullInventoryUpdate", OnInventoryUpdated)
- ingame/companion/gamepad/companionequipment_gamepad.lua:95 --
SHARED_INVENTORY:RegisterCallback("SingleSlotInventoryUpdate", OnInventoryUpdated)
- ingame/companion/keyboard/companioncharacter_keyboard.lua:31 --
SHARED_INVENTORY:RegisterCallback("SlotAdded", RefreshCategoryStatusIcons)
- ingame/companion/keyboard/companioncharacter_keyboard.lua:32 --
SHARED_INVENTORY:RegisterCallback("SlotRemoved", RefreshCategoryStatusIcons)
- ingame/companion/keyboard/companioncharacter_keyboard.lua:33 --
SHARED_INVENTORY:RegisterCallback("SlotUpdated", RefreshCategoryStatusIcons)
- ingame/companion/keyboard/companionequipment_keyboard.lua:203 --
SHARED_INVENTORY:RegisterCallback("SlotAdded", function(bagId, slotIndex, newSlotData, suppressItemAlert)
if bagId == BAG_BACKPACK then
self:OnInventoryItemAdded(INVENTORY_BACKPACK, bagId, slotIndex, newSlotData, suppressItemAlert)
end
end)
- ingame/companion/keyboard/companion_keyboard.lua:37 --
SHARED_INVENTORY:RegisterCallback("SlotAdded", UpdateSceneGroupButtons)
- ingame/companion/keyboard/companion_keyboard.lua:38 --
SHARED_INVENTORY:RegisterCallback("SlotRemoved", UpdateSceneGroupButtons)
- ingame/companion/keyboard/companion_keyboard.lua:39 --
SHARED_INVENTORY:RegisterCallback("SlotUpdated", UpdateSceneGroupButtons)
- ingame/crowncrates/crowngemification_manager.lua:159 --
SHARED_INVENTORY:RegisterCallback("FullInventoryUpdate", function(bagId) self:OnFullInventoryUpdate(bagId) end)
- ingame/crowncrates/crowngemification_manager.lua:160 --
SHARED_INVENTORY:RegisterCallback("SingleSlotInventoryUpdate", function(...) self:OnSingleSlotInventoryUpdate(...) end)
- ingame/housingeditor/furnituremanager_shared.lua:115 --
SHARED_INVENTORY:RegisterCallback("FullInventoryUpdate", function(bagId) self:OnFullInventoryUpdate(bagId) end)
- ingame/housingeditor/furnituremanager_shared.lua:116 --
SHARED_INVENTORY:RegisterCallback("SingleSlotInventoryUpdate", function(...) self:OnSingleSlotInventoryUpdate(...) end)
- ingame/hud/hudequipmentstatus.lua:163 --
SHARED_INVENTORY:RegisterCallback("SingleSlotInventoryUpdate", OnInventorySingleSlotUpdate)
- ingame/inventory/inventory.lua:714 --
SHARED_INVENTORY:RegisterCallback("SlotAdded", function(bagId, slotIndex, newSlotData, suppressItemAlert)
local inventory = self.bagToInventoryType[bagId]
if inventory then
self:OnInventoryItemAdded(inventory, bagId, slotIndex, newSlotData, suppressItemAlert)
end
end)
- ingame/inventory/inventory.lua:721 --
SHARED_INVENTORY:RegisterCallback("SlotRemoved", function(bagId, slotIndex, oldSlotData, suppressItemAlert)
local inventory = self.bagToInventoryType[bagId]
if inventory then
self:OnInventoryItemRemoved(inventory, bagId, slotIndex, oldSlotData, suppressItemAlert)
end
end)
- ingame/inventory/inventory.lua:1014 --
SHARED_INVENTORY:RegisterCallback("FullInventoryUpdate", OnFullInventoryUpdated)
- ingame/inventory/inventory.lua:1015 --
SHARED_INVENTORY:RegisterCallback("SingleSlotInventoryUpdate", function(bagId, slotIndex) self:OnInventorySlotUpdated(bagId, slotIndex) end)
- ingame/inventory/inventory.lua:1046 --
SHARED_INVENTORY:RegisterCallback("FullQuestUpdate", OnQuestsUpdated)
- ingame/inventory/inventory.lua:1047 --
SHARED_INVENTORY:RegisterCallback("SingleQuestUpdate", OnSingleQuestUpdated)
- ingame/inventory/inventorymenubar.lua:206 --
SHARED_INVENTORY:RegisterCallback("FullInventoryUpdate", function() self:UpdateInventoryKeybinds() end)
- ingame/inventory/gamepad/gamepadinventory.lua:130 --
SHARED_INVENTORY:RegisterCallback("FullInventoryUpdate", OnInventoryUpdated)
- ingame/inventory/gamepad/gamepadinventory.lua:131 --
SHARED_INVENTORY:RegisterCallback("SingleSlotInventoryUpdate", OnInventoryUpdated)
- ingame/inventory/gamepad/gamepadinventory.lua:133 --
SHARED_INVENTORY:RegisterCallback("FullQuestUpdate", OnInventoryUpdated)
- ingame/inventory/gamepad/gamepadinventory.lua:134 --
SHARED_INVENTORY:RegisterCallback("SingleQuestUpdate", OnInventoryUpdated)
- ingame/inventory/gamepad/guildbank_gamepad.lua:424 --
SHARED_INVENTORY:RegisterCallback("FullInventoryUpdate", function()
if self.scene:IsShowing() then
self:MarkDirtyByBagId(BAG_BACKPACK)
self:MarkDirtyByBagId(BAG_GUILDBANK)
self:RefreshGuildBank()
end
end)
- ingame/inventory/gamepad/inventorylist_gamepad.lua:138 --
SHARED_INVENTORY:RegisterCallback("FullInventoryUpdate", OnInventoryUpdated)
- ingame/inventory/gamepad/inventorylist_gamepad.lua:139 --
SHARED_INVENTORY:RegisterCallback("SingleSlotInventoryUpdate", OnSingleSlotInventoryUpdate)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:735 --
SHARED_INVENTORY:RegisterCallback("FullInventoryUpdate", MarkNewnessDirty)
- ingame/mainmenu/gamepad/zo_mainmenu_gamepad.lua:736 --
SHARED_INVENTORY:RegisterCallback("SingleSlotInventoryUpdate", MarkNewnessDirty)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:229 --
SHARED_INVENTORY:RegisterCallback("FullQuestUpdate", RefreshQuickslotWindow)
- ingame/quickslot/keyboard/quickslot_keyboard.lua:230 --
SHARED_INVENTORY:RegisterCallback("SingleQuestUpdate", RefreshQuickslotWindow)
- ingame/storewindow/gamepad/storewindow_gamepad.lua:142 --
SHARED_INVENTORY:RegisterCallback("ItemRepaired", OnItemRepaired)
- ingame/storewindow/keyboard/storewindow_keyboard.lua:275 --
SHARED_INVENTORY:RegisterCallback("ItemRepaired", OnItemRepaired)