ingame/siegebar/siegebar.lua:49 -- SIEGE_BAR_UI_SCENE:RegisterCallback("StateChange", function(oldState, newState)
if(newState == SCENE_SHOWING) then
KEYBIND_STRIP:RemoveDefaultExit()
KEYBIND_STRIP:AddKeybindButtonGroup(manager.UIModeKeybindStripDescriptor)
elseif(newState == SCENE_HIDDEN) then
KEYBIND_STRIP:RemoveKeybindButtonGroup(manager.UIModeKeybindStripDescriptor)
KEYBIND_STRIP:RestoreDefaultExit()
end
end)