- ingame/map/mappin.lua:2899 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/mappin_manager.lua:233 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(xLoc, yLoc)
- ingame/map/mappin_manager.lua:534 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(spawnX, spawnY)
- ingame/map/mappin_manager.lua:556 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(currentX, currentY)
- ingame/map/mappin_manager.lua:1268 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:677 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(startNX, startNY)
- ingame/map/worldmap.lua:677 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(endNX, endNY)
- ingame/map/worldmap.lua:762 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:1422 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:1937 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(locX, locY)
- ingame/map/worldmap.lua:2084 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:2233 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:2248 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:2475 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)
- ingame/map/worldmap.lua:4358 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:4432 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(x, y)
- ingame/map/worldmap.lua:4700 --
ZO_WorldMap_IsNormalizedPointInsideMapBounds(normalizedX, normalizedY)