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local LINE_SPACING = 3
local BORDER = 8
local MAX_WIDTH = 400
local NUM_RESOURCES = 3
local KEEP_TOOLTIP_NAME = ZO_ColorDef : New ( GetInterfaceColor ( INTERFACE_COLOR_TYPE_KEEP_TOOLTIP , KEEP_TOOLTIP_COLOR_NAME ) )
local KEEP_TOOLTIP_ATTACK_LINE = ZO_ColorDef : New ( GetInterfaceColor ( INTERFACE_COLOR_TYPE_KEEP_TOOLTIP , KEEP_TOOLTIP_COLOR_ATTACK_LINE ) )
local KEEP_TOOLTIP_NORMAL_LINE = ZO_ColorDef : New ( GetInterfaceColor ( INTERFACE_COLOR_TYPE_KEEP_TOOLTIP , KEEP_TOOLTIP_COLOR_NORMAL_LINE ) )
local KEEP_TOOLTIP_ACCESSIBLE = ZO_ColorDef : New ( GetInterfaceColor ( INTERFACE_COLOR_TYPE_KEEP_TOOLTIP , KEEP_TOOLTIP_COLOR_ACCESSIBLE ) )
local KEEP_TOOLTIP_NOT_ACCESSIBLE = ZO_ColorDef : New ( GetInterfaceColor ( INTERFACE_COLOR_TYPE_KEEP_TOOLTIP , KEEP_TOOLTIP_COLOR_NOT_ACCESSIBLE ) )
local KEEP_TOOLTIP_UNIDIRECTIONALLY_ACCESSIBLE = ZO_ColorDef : New ( GetInterfaceColor ( INTERFACE_COLOR_TYPE_KEEP_TOOLTIP , KEEP_TOOLTIP_COLOR_UNIDIRECTIONALLY_ACCESSIBLE ) )
local KEEP_TOOLTIP_AT_KEEP = ZO_ColorDef : New ( GetInterfaceColor ( INTERFACE_COLOR_TYPE_KEEP_TOOLTIP , KEEP_TOOLTIP_COLOR_AT_KEEP ) )
local KEEP_TOOLTIP_OWNER = ZO_ColorDef : New ( GetInterfaceColor ( INTERFACE_COLOR_TYPE_KEEP_TOOLTIP , KEEP_TOOLTIP_COLOR_OWNER ) )
local KEEP_TOOLTIP_UNCLAIMED = ZO_ColorDef : New ( GetInterfaceColor ( INTERFACE_COLOR_TYPE_KEEP_TOOLTIP , KEEP_TOOLTIP_COLOR_UNCLAIMED ) )
local SMALL_KEEP_ICON_STRING = zo_iconFormatInheritColor ( "EsoUI/Art/AvA/AvA_tooltipIcon_keep.dds" , 32 , 32 )
end
else
end
end
end
end
local DISTRICT_BONUS_RESTRICTION_TEXT = GetString ( SI_TOOLTIP_DISTRICT_TEL_VAR_BONUS_RESTRICTION_TEXT )
if telVarBonus > 0 then
end
return nil
end
if pointBonus > 0 then
end
return nil
end
if directionalAccess == KEEP_PIECE_DIRECTIONAL_ACCESS_BIDIRECTIONAL then
elseif directionalAccess == KEEP_PIECE_DIRECTIONAL_ACCESS_BLOCKED then
elseif directionalAccess == KEEP_PIECE_DIRECTIONAL_ACCESS_UNIDIRECTIONAL then
if keepType == KEEPTYPE_MILEGATE then
end
end
end
end
-- Keep Layout --
-----------------
if ( keepName ) then
--Alliance Owner Name
local allianceName
if ( alliance == ALLIANCE_NONE ) then
else
end
local text = zo_strformat ( GetString ( SI_TOOLTIP_KEEP_ALLIANCE_OWNER ) , allianceColor : Colorize ( allianceName ) )
end
local notHistorical = historyPercent >= 1.0
if notHistorical then
--Guild Owner Name
if ( guildName == "" ) then
end
end
-- siege weapons
local playerAllianceName = zo_strformat ( SI_MAP_KEEP_INFO_ALLIANCE_TOOLTIP_FORMAT , GetColoredAllianceName ( playerAlliance ) )
-- always show players alliance weapons
text = zo_strformat ( GetString ( SI_TOOLTIP_KEEP_SIEGE_WEAPON ) , playerAllianceName , numPlayerSiegeWeapons , maxSiegeWeapons )
-- show siege weapons for each alliance if non zero
for i = 1 , NUM_ALLIANCES do
if ( i ~= playerAlliance ) then
if ( numSiegeWeapons > 0 ) then
local allianceName = zo_strformat ( SI_MAP_KEEP_INFO_ALLIANCE_TOOLTIP_FORMAT , GetColoredAllianceName ( i ) )
text = zo_strformat ( GetString ( SI_TOOLTIP_KEEP_SIEGE_WEAPON ) , allianceName , numSiegeWeapons , maxSiegeWeapons )
end
end
end
end
--Artifact Info
if keepType == KEEPTYPE_ARTIFACT_KEEP then
if ( objectiveId ~= 0 ) then
if ( artifactType == OBJECTIVE_ARTIFACT_OFFENSIVE ) then
else
end
--it's held by the enemy
if ( artifactState ~= OBJECTIVE_CONTROL_STATE_FLAG_AT_BASE ) then
end
end
end
--Tel Var Bonus Info
if ( keepType == KEEPTYPE_IMPERIAL_CITY_DISTRICT ) then
if telVarBonusText then
local finalBonusText = zo_strformat ( SI_TOOLTIP_DISTRICT_TEL_VAR_BONUS_TEXT , telVarBonusText , ZO_Currency_GetPlatformFormattedCurrencyIcon ( CURT_TELVAR_STONES ) )
end
end
--Keep Capture Bonus Info
if keepType == KEEPTYPE_KEEP then
if pointBonusText then
local finalBonusText = zo_strformat ( SI_TOOLTIP_KEEP_CAPTURE_BONUS_TEXT , pointBonusText , ZO_Currency_GetPlatformFormattedCurrencyIcon ( CURT_ALLIANCE_POINTS ) )
end
end
if statusText then
end
--Keep Fast Travel Status
if startingKeep or isUsingKeepRecallStone then
if keepId == startingKeep then
else
local isKeepAccessible = isUsingKeepRecallStone and GetKeepRecallAvailable ( keepId , bgContext ) or CanKeepBeFastTravelledTo ( keepId , bgContext )
if isKeepAccessible then
else
if keepType ~= KEEPTYPE_KEEP and keepType ~= KEEPTYPE_BORDER_KEEP and keepType ~= KEEPTYPE_OUTPOST and keepType ~= KEEPTYPE_TOWN then
elseif playerAlliance ~= alliance then
AddLine ( self , GetString ( SI_TOOLTIP_KEEP_NOT_ACCESSIBLE_CARRYING_DAEDRIC_ARTIFACT ) , KEEP_TOOLTIP_NOT_ACCESSIBLE )
showUnderAttackLine = false
elseif isUsingKeepRecallStone then
AddLine ( self , GetString ( "SI_KEEPRECALLSTONEUSERESULT" , keepRecallUseResult ) , KEEP_TOOLTIP_NOT_ACCESSIBLE )
else
end
end
end
end
end
--Keep Under Attack
local showUnderAttackLine = GetHistoricalKeepUnderAttack ( keepId , battlegroundContext , historyPercent )
if showUnderAttackLine then
end
if WORLD_MAP_MANAGER : IsInMode ( MAP_MODE_AVA_RESPAWN ) and IsLocalBattlegroundContext ( battlegroundContext ) then
else
end
end
end
end
self : LayoutIconStringLine ( ownerSection , nil , header , self . tooltip : GetStyle ( "mapLocationTooltipContentHeader" ) )
end
if usable then
self : LayoutKeybindStringLine ( section , "UI_SHORTCUT_PRIMARY" , formatString , self . tooltip : GetStyle ( "mapKeepAccessible" ) , self . tooltip : GetStyle ( "keepBaseTooltipContent" ) )
else
self : LayoutIconStringLine ( section , nil , GetString ( SI_TOOLTIP_KEEP_NOT_RESPAWNABLE ) , self . tooltip : GetStyle ( "mapKeepInaccessible" ) , self . tooltip : GetStyle ( "keepBaseTooltipContent" ) )
end
end
if keepName then
self : LayoutIconStringLine ( keepSection , nil , zo_strformat ( SI_TOOLTIP_KEEP_NAME , keepName ) , self . tooltip : GetStyle ( "mapTitle" ) )
local showUnderAttackLine = GetHistoricalKeepUnderAttack ( keepId , battlegroundContext , historyPercent )
--Keep Fast Travel Status
if startingKeep then
if keepId == startingKeep then
self : LayoutIconStringLine ( keepSection , nil , GetString ( SI_TOOLTIP_KEEP_STARTING_KEEP ) , self . tooltip : GetStyle ( "mapKeepAt" ) , self . tooltip : GetStyle ( "keepBaseTooltipContent" ) )
else
local USABLE = true
LayoutKeepActionLine_Gamepad ( self , keepSection , SI_GAMEPAD_WORLD_MAP_TOOLTIP_KEEP_ACCESSIBLE , USABLE )
else
if ( keepType ~= KEEPTYPE_KEEP ) and ( keepType ~= KEEPTYPE_BORDER_KEEP ) and ( keepType ~= KEEPTYPE_OUTPOST ) then
self : LayoutIconStringLine ( keepSection , nil , GetString ( SI_TOOLTIP_KEEP_NOT_ACCESSIBLE ) , self . tooltip : GetStyle ( "mapKeepInaccessible" ) , self . tooltip : GetStyle ( "keepBaseTooltipContent" ) )
elseif playerAlliance ~= keepAlliance then
self : LayoutIconStringLine ( keepSection , nil , GetString ( SI_TOOLTIP_KEEP_NOT_ACCESSIBLE_WRONG_OWNER ) , self . tooltip : GetStyle ( "mapKeepInaccessible" ) , self . tooltip : GetStyle ( "keepBaseTooltipContent" ) )
self : LayoutIconStringLine ( keepSection , nil , GetString ( SI_TOOLTIP_KEEP_NOT_ACCESSIBLE_CARRYING_DAEDRIC_ARTIFACT ) , self . tooltip : GetStyle ( "mapKeepInaccessible" ) , self . tooltip : GetStyle ( "keepBaseTooltipContent" ) )
elseif showUnderAttackLine then
self : LayoutIconStringLine ( keepSection , nil , GetString ( SI_TOOLTIP_KEEP_NOT_ACCESSIBLE_UNDER_ATTACK ) , self . tooltip : GetStyle ( "mapKeepInaccessible" ) , self . tooltip : GetStyle ( "keepBaseTooltipContent" ) )
showUnderAttackLine = false
self : LayoutIconStringLine ( keepSection , nil , GetString ( SI_TOOLTIP_KEEP_STARTING_KEEP_UNDER_ATTACK ) , self . tooltip : GetStyle ( "mapKeepInaccessible" ) , self . tooltip : GetStyle ( "keepBaseTooltipContent" ) )
self : LayoutIconStringLine ( keepSection , nil , GetString ( SI_TOOLTIP_KEEP_NOT_ACCESSIBLE_RESOURCES ) , self . tooltip : GetStyle ( "mapKeepInaccessible" ) , self . tooltip : GetStyle ( "keepBaseTooltipContent" ) )
self : LayoutIconStringLine ( keepSection , nil , GetString ( SI_TOOLTIP_KEEP_STARTING_KEEP_RESOURCES ) , self . tooltip : GetStyle ( "mapKeepInaccessible" ) , self . tooltip : GetStyle ( "keepBaseTooltipContent" ) )
else
self : LayoutIconStringLine ( keepSection , nil , GetString ( SI_TOOLTIP_KEEP_NOT_ACCESSIBLE_NETWORK ) , self . tooltip : GetStyle ( "mapKeepInaccessible" ) , self . tooltip : GetStyle ( "keepBaseTooltipContent" ) )
end
end
end
end
--Keep Under Attack
if showUnderAttackLine then
self : LayoutIconStringLine ( keepSection , nil , GetString ( SI_TOOLTIP_KEEP_IN_COMBAT ) , self . tooltip : GetStyle ( "mapKeepUnderAttack" ) )
end
-- Respawn
if WORLD_MAP_MANAGER : IsInMode ( MAP_MODE_AVA_RESPAWN ) and IsLocalBattlegroundContext ( battlegroundContext ) then
LayoutKeepActionLine_Gamepad ( self , keepSection , SI_GAMEPAD_WORLD_MAP_TOOLTIP_KEEP_RESPAWNABLE , CanRespawnAtKeep ( keepId ) )
end
--Alliance Owner Name
if keepAlliance == ALLIANCE_NONE then
LayoutKeepOwnerSection_Gamepad ( self , keepSection , GetString ( SI_GAMEPAD_WORLD_MAP_TOOLTIP_ALLIANCE_OWNER ) , nil , GetString ( SI_KEEP_UNCLAIMED ) , self . tooltip : GetStyle ( "mapLocationKeepUnclaimed" ) )
else
local allianceName = zo_strformat ( SI_MAP_KEEP_INFO_ALLIANCE_TOOLTIP_FORMAT , GetColoredAllianceName ( keepAlliance ) )
LayoutKeepOwnerSection_Gamepad ( self , keepSection , GetString ( SI_GAMEPAD_WORLD_MAP_TOOLTIP_ALLIANCE_OWNER ) , allianceIcon , allianceName , self . tooltip : GetStyle ( "mapLocationKeepClaimed" ) )
end
end
local notHistorical = historyPercent >= 1.0
if notHistorical then
--Guild Owner Name
if guildName == "" then
LayoutKeepOwnerSection_Gamepad ( self , keepSection , GetString ( SI_GAMEPAD_WORLD_MAP_TOOLTIP_GUILD_OWNER ) , nil , GetString ( SI_KEEP_UNCLAIMED_GUILD ) , self . tooltip : GetStyle ( "mapLocationKeepUnclaimed" ) )
else
LayoutKeepOwnerSection_Gamepad ( self , keepSection , GetString ( SI_GAMEPAD_WORLD_MAP_TOOLTIP_GUILD_OWNER ) , nil , guildName , self . tooltip : GetStyle ( "mapLocationKeepClaimed" ) )
end
end
-- Siege Weapons
-- Always show players alliance weapons.
local playerAllianceName = zo_strformat ( SI_MAP_KEEP_INFO_ALLIANCE_TOOLTIP_FORMAT , GetColoredAllianceName ( playerAlliance ) )
self : LayoutIconStringLine ( weaponsSection , nil , GetString ( SI_GAMEPAD_WORLD_MAP_TOOLTIP_SIEGE_WEAPONS ) , self . tooltip : GetStyle ( "mapLocationTooltipContentHeader" ) )
local playerSiegeWeaponsText = zo_strformat ( SI_GAMEPAD_WORLD_MAP_TOOLTIP_SIEGE , numPlayerSiegeWeapons , maxSiegeWeapons )
self : LayoutIconStringRightStringLine ( weaponsSection , playerAllianceIcon , playerSiegeWeaponsText , playerAllianceName , self . tooltip : GetStyle ( "mapLocationKeepClaimed" ) )
-- Show siege weapons for other alliances, if non-zero.
for i = 1 , NUM_ALLIANCES do
if ( i ~= playerAlliance ) then
if numSiegeWeapons > 0 then
local allianceName = zo_strformat ( SI_MAP_KEEP_INFO_ALLIANCE_TOOLTIP_FORMAT , GetColoredAllianceName ( i ) )
local siegeWeaponsText = zo_strformat ( SI_GAMEPAD_WORLD_MAP_TOOLTIP_SIEGE , numSiegeWeapons , maxSiegeWeapons )
self : LayoutIconStringRightStringLine ( weaponsSection , allianceIcon , allianceName , siegeWeaponsText , self . tooltip : GetStyle ( "mapLocationKeepClaimed" ) )
end
end
end
end
if statusText then
self : LayoutIconStringLine ( passableSection , nil , GetString ( SI_GAMEPAD_WORLD_MAP_TOOLTIP_KEEP_PASSABLE ) , self . tooltip : GetStyle ( "mapLocationTooltipContentHeader" ) )
self : LayoutIconStringLine ( passableSection , allianceIcon , statusText , self . tooltip : GetStyle ( "mapLocationKeepClaimed" ) )
end
--Artifact Info
if ( keepType == KEEPTYPE_ARTIFACT_KEEP ) then
if ( objectiveId ~= 0 ) then
local artifactName , artifactType , artifactState = GetObjectiveInfo ( keepId , objectiveId , battlegroundContext )
if ( artifactType == OBJECTIVE_ARTIFACT_OFFENSIVE ) then
else
end
local isStolen = ( artifactState ~= OBJECTIVE_CONTROL_STATE_FLAG_AT_BASE )
local colorStyle = isStolen and self . tooltip : GetStyle ( "mapArtifactStolen" ) or self . tooltip : GetStyle ( "mapArtifactNormal" )
if isStolen then
self : LayoutIconStringLine ( artifactSection , nil , GetString ( SI_TOOLTIP_ARTIFACT_TAKEN ) , colorStyle , self . tooltip : GetStyle ( "mapLocationTooltipContentHeader" ) )
else
self : LayoutIconStringLine ( artifactSection , nil , zo_strformat ( SI_AVA_OBJECTIVE_DISPLAY_NAME_TOOLTIP , artifactName ) , colorStyle , self . tooltip : GetStyle ( "mapLocationTooltipContentHeader" ) )
end
self : LayoutIconStringLine ( artifactSection , nil , text , colorStyle , self . tooltip : GetStyle ( "mapLocationKeepElderScrollInfo" ) )
end
end
--Tel Var Bonus Info
if keepType == KEEPTYPE_IMPERIAL_CITY_DISTRICT then
if telVarBonusText then
local finalBonusText = zo_strformat ( SI_GAMEPAD_WORLD_MAP_TOOLTIP_DISTRICT_TEL_VAR_BONUS_TEXT_FORMAT , telVarBonusText , ZO_Currency_GetPlatformFormattedCurrencyIcon ( CURT_TELVAR_STONES ) )
self : LayoutIconStringLine ( cityBonusSection , nil , GetString ( SI_GAMEPAD_WORLD_MAP_TOOLTIP_DISTRICT_TEL_VAR_BONUS_HEADER ) , self . tooltip : GetStyle ( "mapLocationTooltipContentHeader" ) )
self : LayoutIconStringLine ( cityBonusSection , nil , finalBonusText , self . tooltip : GetStyle ( "mapLocationKeepClaimed" ) , self . tooltip : GetStyle ( "keepBaseTooltipContent" ) )
self : LayoutIconStringLine ( cityBonusSection , nil , DISTRICT_BONUS_RESTRICTION_TEXT , self . tooltip : GetStyle ( "mapLocationKeepClaimed" ) , self . tooltip : GetStyle ( "keepBaseTooltipContent" ) )
end
end
--Keep Capture Bonus Info
if keepType == KEEPTYPE_KEEP then
if pointBonusText then
local finalBonusText = zo_strformat ( SI_GAMEPAD_WORLD_MAP_TOOLTIP_KEEP_CAPTURE_BONUS_TEXT_FORMAT , pointBonusText , ZO_Currency_GetPlatformFormattedCurrencyIcon ( CURT_ALLIANCE_POINTS ) )
self : LayoutIconStringLine ( cityBonusSection , nil , GetString ( SI_GAMEPAD_WORLD_MAP_TOOLTIP_KEEP_CAPTURE_BONUS_HEADER ) , self . tooltip : GetStyle ( "mapLocationTooltipContentHeader" ) )
self : LayoutIconStringLine ( cityBonusSection , nil , finalBonusText , self . tooltip : GetStyle ( "mapLocationKeepClaimed" ) , self . tooltip : GetStyle ( "keepBaseTooltipContent" ) )
end
end
end
end
end
end
end
local tooltipColor = KEEP_TOOLTIP_ACCESSIBLE
if not usable then
tooltipColor = KEEP_TOOLTIP_NOT_ACCESSIBLE
end
end
end
-- Respawn
LayoutKeepActionLine_Gamepad ( self , campSection , SI_GAMEPAD_WORLD_MAP_TOOLTIP_KEEP_RESPAWNABLE , usable )
end
-- Alliance Owner
local allianceName = zo_strformat ( SI_MAP_KEEP_INFO_ALLIANCE_TOOLTIP_FORMAT , GetColoredAllianceName ( playerAlliance ) )
LayoutKeepOwnerSection_Gamepad ( self , campSection , GetString ( SI_GAMEPAD_WORLD_MAP_TOOLTIP_ALLIANCE_OWNER ) , allianceIcon , allianceName , self . tooltip : GetStyle ( "mapLocationKeepClaimed" ) )
end
else
end
end
end
end
end |