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ZO_TRIBUTE_PILE_VIEWER_MANAGER : RegisterCallback ( "ViewingPileChanged" , function ( ... ) self : OnViewingPileChanged ( ... ) end )
ZO_TRIBUTE_PILE_VIEWER_MANAGER : RegisterCallback ( "CardStateFlagsChanged" , function ( ... ) self : OnCardStateFlagsChanged ( ... ) end )
ZO_TRIBUTE_PILE_VIEWER_MANAGER : RegisterCallback ( "AgentDefeatCostChanged" , function ( ... ) self : OnAgentDefeatCostChanged ( ... ) end )
end
return left . cardInstanceId == right . cardInstanceId
end
local HIDE_CALLBACK = nil
self . gridList : AddEntryTemplate ( cardEntryData . entryTemplate , cardEntryData . width , cardEntryData . height , ZO_DefaultGridTileEntrySetup , HIDE_CALLBACK , ZO_DefaultGridTileEntryReset , cardEntryData . gridPaddingX , cardEntryData . gridPaddingY )
self . gridList : SetEntryTemplateEqualityFunction ( cardEntryData . entryTemplate , CardEntryEqualityFunction )
end
end
end
if reselectData then
end
end
end
if boardLocation then
local RESET_TO_TOP = true
--If we don't already have a viewing pile location, then that means we are not currently viewing a pile
end
end
else
--If we get here, that means we no longer want to be showing the pile viewer
end
--If we get here, then we just need to refresh the pile we are currently viewing
end
end
return
end
local ALL_ENTRIES = nil
if cardObject then
end
end
end
end
function ZO_TributePileViewer_Shared : OnAgentDefeatCostChanged ( cardInstanceId , delta , newDefeatCost , shouldPlayFx )
return
end
local ALL_ENTRIES = nil
if cardObject then
if shouldPlayFx then
--Let the world space cards handle playing the SFX
local SUPPRESS_SOUND = true
else
end
end
end
end
end
end
end
ZO_TributePileViewer_Shared . InitializeKeybindStripDescriptors = ZO_TributePileViewer_Shared : MUST_IMPLEMENT ( )
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