- ingame/map/mappin_manager.lua:38 --
ZO_ObjectPool.Initialize(self, CreatePin, ResetPin)
- ingame/map/worldmap.lua:533 --
ZO_ObjectPool.Initialize(self, BlobFactory, ZO_ObjectPool_DefaultResetControl)
- libraries/zo_templates/objectpooltemplates.lua:17 --
ZO_ObjectPool.Initialize(self, AnimationFactory, AnimationReset)
- libraries/zo_templates/objectpooltemplates.lua:38 --
ZO_ObjectPool.Initialize(self, ControlFactory, ControlReset)
- libraries/zo_templates/objectpooltemplates.lua:82 --
ZO_ObjectPool.Initialize(self, factoryFunction, resetFunction)