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return obj
end
end
end
end
end
end
end
function ZO_CrownCratesAnimatable : AcquireAndApplyAnimationTimeline ( animationType , textureControl , customOnStop )
animationTimeline . animationType = animationType
end
end )
if textureControl then
end
end
return animationTimeline
end
if animationTimeline . animationType == animationType then
return animationTimeline
end
end
end
if animationTimeline . animationType == animationType then
else
end
end
end
end
--Copy so the iteration doesn't break when we remove a timeline from the table
local playingAnimationsCopy = { }
end
end
end
--Copy so the iteration doesn't break when we remove a timeline from the table
local playingAnimationsCopy = { }
if animationTimeline . animationType == animationType then
end
end
end
end
local backward = not forward
if animationTimeline then
else
--Already playing the right direction
end
return true
else
return false
end
end
do
local FORWARD = true
if direction == nil or direction == FORWARD then
else
end
end
end
function ZO_CrownCratesAnimatable : OnAnimationStopped ( animationTimeline , animationTimelineKey , animationPool )
if currentAnimationTimeline == animationTimeline then
break
end
end
end
function ZO_CrownCratesAnimatable : SetupBezierArcBetween ( translateAnimation , startX , startY , startZ , endX , endY , endZ , arcHeightInScreenPercent )
--The control point starts at the mid point of the direct line from start to end
local midX = 0.5 * ( startX + endX )
local midY = 0.5 * ( startY + endY )
local midZ = 0.5 * ( startZ + endZ )
--We then add to the Y a certain amount of world units that is a percentage of the screen height
local frustumWidthMidpointWorld , frustumHeightMidpointWorld = GetWorldDimensionsOfViewFrustumAtDepth ( midZ )
local yOffset = arcHeightInScreenPercent * frustumHeightMidpointWorld
end
function ZO_CrownCratesAnimatable : AcquireCrateSpecificParticle ( particleType , crownCrateParticleEffects )
local particlePool = self . crownCratesManager : GetCrateSpecificCardParticlePool ( GetCurrentCrownCrateId ( ) , crownCrateParticleEffects )
return particleType , particle , particlePool , particleKey
end
function ZO_CrownCratesAnimatable : AcquireTierSpecificParticle ( particleType , crownCrateTierParticleEffects )
local particlePool = self . crownCratesManager : GetTierSpecificCardParticlePool ( self . crownCrateTierId , crownCrateTierParticleEffects )
return particleType , particle , particlePool , particleKey
end
function ZO_CrownCratesAnimatable : StartCrateSpecificParticleEffects ( particleType , crownCrateParticleEffects )
PlayCrownCrateSpecificParticleSoundAndVibration ( GetCurrentCrownCrateId ( ) , crownCrateParticleEffects )
end
function ZO_CrownCratesAnimatable : StartTierSpecificParticleEffects ( particleType , crownCrateTierParticleEffects )
PlayCrownCrateTierSpecificParticleSoundAndVibration ( self . crownCrateTierId , crownCrateTierParticleEffects )
end
particle . particlePool = particlePool
particle . particleKey = particleKey
end
if particle then
particle . particlePool = nil
particle . particleKey = nil
end
end
end
end
if particle then
local key = particle . particleKey
local pool = particle . particlePool
end
end
function ( )
end )
return id
end |