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------------------
-- Guild Finder --
------------------
ZO_GUILD_BROWSER_GUILD_LIST_ENTRY_TYPE = 1
end
end
end
GUILD_BROWSER_MANAGER : RegisterCallback ( "OnGuildFinderSearchResultsReady" , OnGuildFinderSearchResultsReady )
GUILD_BROWSER_MANAGER : RegisterCallback ( "OnSearchStateChanged" , function ( newState ) self : OnSearchStateChanged ( newState ) end )
end
end
end
end
-- to be overridden
end
-- to be overridden
end
guildMetaData . formattedAllianceName = ZO_CachedStrFormat ( SI_ALLIANCE_NAME , GetAllianceName ( guildMetaData . alliance ) )
table . insert ( scrollData , ZO_ScrollList_CreateDataEntry ( ZO_GUILD_BROWSER_GUILD_LIST_ENTRY_TYPE , guildMetaData ) )
end
end
end
end
end
return GetString ( "SI_GUILDMETADATAATTRIBUTE" , GUILD_META_DATA_ATTRIBUTE_KIOSK ) , data . guildTraderText
elseif self . focusType == GUILD_FOCUS_ATTRIBUTE_VALUE_GROUP_PVE or self . focusType == GUILD_FOCUS_ATTRIBUTE_VALUE_PVP then -- minimum CP
elseif self . focusType == GUILD_FOCUS_ATTRIBUTE_VALUE_ROLEPLAYING or self . focusType == GUILD_FOCUS_ATTRIBUTE_VALUE_SOCIAL then -- personality
return GetString ( "SI_GUILDMETADATAATTRIBUTE" , GUILD_META_DATA_ATTRIBUTE_PERSONALITIES ) , GetString ( "SI_GUILDPERSONALITYATTRIBUTEVALUE" , data . personality )
else -- default to playtime
return GetString ( SI_GUILD_FINDER_GUILD_INFO_PLAYTIME_HEADER ) , ZO_GuildFinder_Manager . CreatePlaytimeRangeText ( data )
end
end
local shouldShowEmptyList = newState == GUILD_FINDER_SEARCH_STATE_WAITING or newState == GUILD_FINDER_SEARCH_STATE_QUEUED
if shouldShowEmptyList then
end
end
if currentSearchState == GUILD_FINDER_SEARCH_STATE_WAITING or currentSearchState == GUILD_FINDER_SEARCH_STATE_QUEUED then
return
end
if currentSearchState == GUILD_FINDER_SEARCH_STATE_COMPLETE and not GUILD_BROWSER_MANAGER : HasCurrentFoundGuilds ( ) then
return
end
end
end
end |